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Inafune says he fought hard for people to take risks at Capcom

Posted on September 3, 2013 by (@NE_Brian) in General Nintendo, News

During Keiji Inafune’s time at Capcom, the Mega Man creator fought hard for others to take risks.

Inafune spoke about this in a new interview with NowGamer. The site asked him about his time at Capcom and what he’s learned about the industry since leaving.

Inafune said the following in response:

“When I was at Capcom, I fought hard for people to be creative and to take risks but within a larger organisation, you sometimes get numb to taking those risks.

“You sort of project it by the organisation. When I was at Capcom, I felt I was one of the ones fighting to take those risks and that I wasn’t numb to the fact that we needed to do that.

“But going independent and starting my own company, I realised that even I was still somewhat numb when I was still at Capcom. There were aspects where Capcom was protecting me. I think for a creator to be creative, they need to take risks and they need to be out there and willing to take those risks and be willing to fail.

“Starting my own company [Comcept], I have all of that risk. My company lives or dies on how we run the company, the creative ideas and the games we can create. I realised going independent, just how sensitive I need to be and how much more it takes to really push to take those risks and what those risks can actually mean to the company itself.”

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