Mario Kart 8 Deluxe will run for 3 hours before draining the Switch's battery - Nintendo Everything

Submit a news tip



Mario Kart 8 Deluxe will run for 3 hours before draining the Switch’s battery

Posted on April 17, 2017 by in News, Switch

Similar to the test performed on The Legend of Zelda: Breath of the Wild during its launch period, testing has confirmed that the Switch’s battery in portable mode will last for a little over 3 hours when playing Mario Kart 8 Deluxe.

The test was conducted with a full charge and with screen brightness set to 30%. The exact time was 3 hours, 9 minutes and 20 seconds of playtime – similar to the battery life when playing Breath of the Wild, which is almost exactly 3 hours.

Source

 

Leave a Reply

  • Kenshin0011

    Sounds reasonable.

    • Fandangle

      Not really.

      • nemo37

        It actually lasts longer than both Vita and original 3DS (source : http://www.eurogamer.net/articles/2011-12-20-vita-beats-3ds-in-battery-life-test ). Just like with my Vita and phone, I take an external battery pack in case it needs more juice (for the 3DS I just got a bigger internal battery).

        • Fandangle

          You forgot to mention those were for both the launch vita and 3DS and that it lasts longer than the ACTUAL times of the launch Vita and the launch 3DS as compared to the estimates both Sony and Nintendo gave which were a good 1-2 hours longer than the Switch’s estimated time. However the Vita and the 3DS have had a few revisions since then and as a result have better battery life, and then there is the fact that the Vita and the 3DS have batteries you can replace with bigger sized ones and the switch… doesn’t.

          If we’re using your example then we should subtract 1-2 hours for the Switch’s estimated time running on max settings, which makes it even more pathetic.

          • nemo37

            I actually did mention that it was from the original 3DS (for Vita I should have mentioned it was the launch model with the OLED display). In addition, I compared launch consoles as opposed to revisions, because the Switch itself has not received any revisions so it would be fair to compare to other systems at their launch. My point was that the system is within range of both systems. Nintendo’s official advertised time is from 2.5-6 hours (depending on the game and settings), and that is pretty much similar to the other system) On top of that, your statement that the estimated time is 1-2 hours lower than the other system is wrong: both the original 3DS and Vita were advertised to last 3-5 hours (Switch is advertised to last 0.5 hours less on its lower margin, and an hour more on its higher margin) . Also, in the test I linked above those original systems did not last much longer than the advertised battery life (the original 3DS actually died below the 3 hour mark when its advertised time was 3-5 hours; and the one for the Vita lasts about 3 hours and 47 minutes, which is about 47 minutes longer than the lower margin for the battery life). In addition, the battery test results here, also demonstrate that the Switch lasts longer than its lower margin of 2.5 hours, as it lasted 3 hours (much like the Vita, both lasted about 50 minutes longer than their lower margin).

            If you want a test that takes revisions into account. Here you go: http://bgr.com/2017/02/28/nintendo-switch-battery-life-comparison/ . In these tests the Switch outlasted the stock Vita, 3DS, 2DS, New 3DS, DS Lite, PSP; but was outlasted by DS, iPad Mini 2, New 3DS XL with 3rd party battery. Also, with regards to replaceable batteries (which I agree Nintendo should have made user replaceable), you can connect USB Type-C battery packs or use protective cases with batteries built-in; both will significantly increase battery life and you will not have to open the system (the integrated cases have the benefit of not having a battery dangle from your device but rather have it integrated into the case) .

          • Fandangle

            I compared launch consoles as opposed to revisions,

            The fact that nintendo didn’t learn anything from the outrage of the 3DS’ launch system’s battery life makes me all the more weary of it. Fool me once, yadda yadda. It’s silly to compare the Switch to “launches of the past” because they’re in the past. Companies should learn from the mistakes of their older hardware and improve on them, not go through the entire process each time and hamper more improvements and general progress because they’re too stupid or cheap to do it.

            also demonstrate that the Switch lasts longer than its lower margin of 2.5 hours

            No they don’t. You haven’t posted the Switch’s battery test yet, just the original 3DS and Vita for arbitrary reasons. You’re taking an estimate at face value when you just provided proof that both Sony and nintendo have “fudged” estimates in the past to make their consoles look better when they released with pathetic battery life.

            Last time they were both called out on, so what gives this time around?

  • Indielink

    Is this single or multiplayer. Also of note, battery life and brightness is a case of diminishing returns with the Switch. Dropping from 50 to 30 percent probably only gives you a couple more minites of battery life. At most.

  • hi v3.0

    Wished it lasts a bit longer than that but 3 hours is okay

  • Tlink7

    I’m rarely gonna be without a means to charge me Switch for three hours, so that’s fine

  • MusubiKazesaru

    That’s pretty bad to be honest.

    • Tlink7

      What did you expect knowing the Switch is a portable home console AND with the knowledge that BotW lasts almost precisely three hours? 😛

      • Fandangle

        I expected a real console and not the retarded baby of the Vita and the WiiU.

        • nemo37

          Except that just like the consoles you mentioned this is a console as well and better than both (at least in terms of hardware; Vita still had the best multimedia features IMO). As for the battery life, it is in range of the other portable systems on the market today.

          • Fandangle

            It’s a half-done portable and a half done home console mashed into one and it comes off as a bad example of both by adopting the worst parts of both.

            And as for the range, it’s average is an hour less than the average than either of the INITIAL estimates for the Vita and the 3DS which have since had multiple revisions and both last much longer. That’s also not mentioning that the Vita and the 3DS have the option of replacing the battery with a better one down the line, the WiiU doesn’t.

          • nemo37

            With regards to your comments on battery life, I refuted your claims in the comment above (if you wish to present a rebuttal to my points, you can find my reply to your points above).

            Now with regards to it being a half-done home console and a half-done portable and adopting the worst aspects of both, I must say I respectfully disagree with you on that. The one part of the home console experience it does not have is graphics that are on par with the other system. However, it retains all other features of a home console (being able to connect to a TV, using multiple controllers, split screen multiplayer) and it improves upon it by allowing your to take these experiences with you on the go. As a portable it is much more powerful than dedicated portables preceding it and the battery life is within the same range (again look to my reply to your comment for my explanation for this). I would say fully dedicated portables (like Vita, 3DS, etc.) are like smartphones/smartmedia players (such iPhone and iPod), stationary systems (like XOne and PS4) are similar to desktop computers; the Switch is its own category of device similar to a tablet. Portables offer optimum portability with worse computing capabilities and smaller screen real-estate; stationary systems offer optimum performance with large screen real-estate but with no portability ; a tablet is much more powerful than a dedicated portable device, and far more portable than a stationary device. Much like tablets and convertibles, the Switch will offer something different than the established portable and stationary devices (and if you we look at tablets and convertibles, yes they are less portable than dedicated portable and less powerful than a stationary system; but despite these two compromises, which I believe is what you are referring to when you speak of the worst parts of both, this category of devices has taken off because it provides a more balanced experience).

          • Fandangle

            I refuted your claims in the comment above
            I rebutted them. Go look.

            However, it retains all other features of a home console (being able to
            connect to a TV, using multiple controllers, split screen multiplayer) and it improves upon it by allowing your to take these experiences with you on the go.

            And this is where the home console aspects start to ruin mobile console aspect. The point of a mobile console is that it’s mobile, you can take it anywhere. Carrying around all the extra equipment and portable battery block just to play anything on the go makes it impractical because of the design and it’s not even on par with the PS4 or One in terms of power. It’s just another example of it being a half step and falling short.

            As a portable it is much more powerful than dedicated portables preceding it and the battery life is within the same range

            Guess I’m going to have to go over this again.

            The link you shared was incredibly misleading and you presented it by leaving out several details. First off the LAUNCH 3DS and LAUNCH Vita had 1 and 2 hours more estimated battery life than the switch, both of which were universally critisized for being too short at the time because we were coming off consoles with much longer battery life like the PSP and the DS line. Both consoles fixed this in later revisions and alsonow offer replaceable batteries in newer models meaning if you want a bigger one then you can buy one and replace it. An option the switch doesn’t have.

            The link you provided showed that running at full power those estimates were TOTALLY off. So assuming the switch follows the example of the link you gave then we can expect less than an hour of battery life running pretty much any high horse power game running at full power.

            It’s a half step in two directions. It’s basically the worst of both worlds sacrificing so many things that make portables fun and good for the sake of making an underpowered console. I’m pretty sure the only reason this is selling because they’re dumping so much marketing into it.

        • Tlink7

          Well too bad the Switch isn’t your idea of a real console. It is going to be a smash hit though, so prepare for six years of clicking 😛

          The thing is dedicated to playing games, ergo it is a ”real” console…

          • Fandangle

            I believe you misunderstood. I understand that it’s a console. I specifically meant a real home console instead of a glorified nintendo themed gamin tablet with overpriced proprietary peripherals, bad battery life, and a library that’s honestly pretty bad right now because it’s 99% ports.

          • Tlink7

            This is Nintendo we are talking about; the company that hasn’t released a non-gimmicky console since 2001, did you really expect them to go full power mode? 😛
            I think the battery life is fine personally, but to each their own. Shame Nintendo won’t allow us to easily upgrade the battery though, à la Wii U GamePad. And no console launches with a good line-up. That does mean it could have been better…. buuuuut I know I won’t be done with Zelda for weeks lol

          • ForeVision

            As ProJared has said, the Switch is the least Nintendo console in recent years, since it combines two proven concepts in one package, and basically unifies the major interest of the East (handheld), with that of the West (console).

            Also didn’t Koizumi announce something akin to a battery pack in the latest Nintendo Direct? May have been specifically for Japan, but I highly doubt it won’t make its way overseas.

            And in regards to what it is, I personally stick by the overarching term “Hybrid” and it being what you want it to be, when you want it to be, and that’s how I think Nintendo sees the device themselves. You want a on-the-coach co-op gaming night on a big screen? You can do that. You need to go overseas, or be somewhere for a longer period of time? That too can be done.

          • Tlink7

            That may be true, though the Switch could tie with the 3DS on the front of not being very gimmicky: it is just a DS with 3D after all. For the Switch has HD ramble and all that. Buuuttt I get your point, for the main Switch gimmick is ”it is handheld and home console”. Compared to Sony and Microsoft’s machine however ,the new Nintendo console is still very Nintendo 😀

            Oh? I didn’t watch the new Direct… but if we get more battery, that’d be awesome

          • ForeVision

            Ahh darn, my apologies. The batteries mentioned were for the Joy-Cons, not the Switch’s main unit sadly.

          • Tlink7

            Oh… oh yeah. That still struck me as odd, I thought the JoyCon batteries lasted for like 24 hours or something? Why would it be necessary?

          • ForeVision

            Good question, since they’ve announced it, along with those yellow Joy-Cons just after ARMS, I’ve got a feeling that they’ll think the current battery isn’t enough for ardent ARMS players.

          • Tlink7

            If you’re gonna be throwing punching for 24 hours… you’ll be the next Arnold in no time xD

          • ForeVision

            Before ARMS just a regular person, then, after buying the battery pack and playing arms for at least 5 hours a day: https://www.t-nation.com/system/publishing/articles/466/original/5-Things-We-Can-Learn-From-Arnold-About-Building-Muscle.jpg?1420840408

          • TheWeasel
          • Tlink7

            DOCTORS HATE IT
            xD

          • Fandangle

            It’s not going full power mode. There was a million and one ways they could’ve done this and they went for the incredibly cheap one, cheap for them.

          • Tlink7

            What other ways were there to do ”this”?

          • Fandangle

            They could have put actual hardware into the dock to make games run better instead of just simply overclocking it. because with the PS4 Pro and Xbox scorpio either having been released not too long ago or releasing soon with both the PS4 and one’s library behind them nintendo was a complete fool to expect multiplat support with something that’s not even as powerful as the PS4 or One.
            They could have sold it at a loss to make it cheaper.
            They could have added a back hatch to replace the battery or they could’ve made the battery life in general better.
            They could have waited another year to release it so their library isn’t all ports and their first year launch isn’t more barren than the WiiU’s. The way they launched it now is going to make it the WiiU 2.0 Because again, the PS4Pro and Scorpio are releasing soon, making it redundant.

            To me, it just seems like they learned literally NOTHING about the WiiU. All they seem to be doing is dumping more hardware into a gimmick that can’t be achieved with their ideology of making things cheap, which they obviously only upholding on their end as everything about the Switch is expensive despite being incredibly cheaply produced.

            I’ll wait for a revision, as the switch is now, it really doesn’t seem to be worth anyone’s time to me.

          • Tlink7

            If the hardware was in the dock, it would basically be a more powerful Wii U lol
            I agree with you that Nintendo should have made it easy to replace the battery, so we can buy one that lasts longer in the future.

            For me it is the opposite; Nintendo learned their lessons with the Wii U. It has a good name, an easy concept, good advertising, a stellar launch title, apparently no massive droughts (I will never trust Nintendo again if that turns out to be wrong once again), cheaper (the Wii U was 380 euros at launch here), etc.

            I don’t think there will be a Switch revision any time soon, but in 2-ish years… maybe. Nintendo treats the thing as a home console and the company doesn’t usually revise those

      • MusubiKazesaru

        Why should a racing game run about the same as a huge open world game? 3 hours is bad life for a handheld in any case. Even the highest possible for the Switch is only passable at best.

        • Tlink7

          Mario Kart isn’t any uglier than BotW and it runs at 60 fps instead of ~30 fps. Unfortunately for you the Switch isn’t a handheld 😛

          • MusubiKazesaru

            Except it is. The fact that you can play it in your hands means it’s a handheld device and that battery life aspect is only applicable to it in portable mode since it charges on the dock.

          • Tlink7

            I agree with you, but Nintendo says it is a home console ¯_(ツ)_/¯

            I do stand by my point that expecting MK8 to have a significatnly longer battery life than BotW is foolish, though 😛 both use the the machine to generate noice graphics. All things on the Switch that aren’t ”browsing the menu” are going to make the machine last about three hours

        • Indielink

          3-6 is roughly what the 3DS and Vita get. It’s also fairly standard for most gaming laptops.

Related Game Info


Platform: SWITCH
Genre: RACING
Publisher: Nintendo
Developer: Nintendo
Release date: April 28, 2017
OWN IT: 15 [I own this game]
BEAT IT: 8 [I beat this game]
Buy now