Nintendo Q1 financial results (FY3/2018) - Switch at 4.7 million shipped total - Nintendo Everything

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Nintendo Q1 financial results (FY3/2018) – Switch at 4.7 million shipped total

Posted on July 26, 2017 by (@NE_Brian) in 3DS, News, Switch, Wii U

Nintendo’s financial results for the first quarter, which covers April through June 2017, are now in. The latest data covers sales for Switch and 3DS, overall results for the company, and more. We’ve rounded up the relevant information below.

– Net sales: ¥154,069 million ($1.38 billion), 148.6% increase YoY
– Operating income: ¥16,208 million ($145 million)
– Profit: ¥21,260 million ($190 million)
– Total Switch hardware: 4.70 million
– Total Switch software: 13.60 million
– Total 3DS hardware: 67.08 million
– Total 3DS software: 335.10 million
– Total Wii U hardware: 13.56 million units
– Total Wii U software: 99.97 million units
– Switch hardware: 1.97 million for the quarter
– Switch software: 8.14 million for the quarter
– 3DS hardware: 950k for the quarter
– 3DS software: 5.85 million for the quarter
– Smart Device, IP related income: ¥9,062 million
– Nintendo’s earnings share from Pokemon GO (share of profit of entities accounted for using equity method): ¥3,286 million
– Nintendo made $81 million from smartphone games that aren’t Pokemon GO
– Nintendo made $29.4 million from Pokemon GO

During the first quarter of this period (April through June 2017), for Nintendo Switch, we released Mario Kart 8 Deluxe in April to favorable response, selling 3.54 million units worldwide. ARMS, released in June, is also off to a good start with 1.18 million units sold globally. In addition, The Legend of Zelda: Breath of the Wild, released in the previous period, has also continued to perform well, selling 1.16 million units worldwide (3.92 million units on a cumulative basis). Altogether the sales volume for Nintendo Switch hardware and software during this period came to 1.97 million units and 8.14 million units respectively.

For Nintendo 3DS, Fire Emblem Echoes: Shadows of Valentia was released in Japan in April and overseas in May and has been a popular title. Hardware sales were 0.95 million units (1% increase on a year-on-year basis) and software sales were 5.85 million units (31% decrease on a year-on-year basis).

As there were few new types of amiibo compared to the same period last year and few new titles offering amiibo functionality, amiibo sales were approximately 1.60 million units for figure-type and approximately 1.30 million units for card-type. In our digital business, sales of the digital versions of packaged software and downloadable content on Nintendo Switch showed steady growth, with total digital sales of 11.0 billion yen (41% increase on a year-on-year basis).

For smart devices, many consumers are continuing to enjoy Super Mario Run and Fire Emblem Heroes, which were released during the previous fiscal year. Our smart device and IP related income was 9.0 billion yen (450% increase on a year-on-year basis).

With this background, we had an operating profit of 16.2 billion yen and an ordinary profit of 30.9 billion yen against net sales of 154.0 billion yen (of which overseas sales were 113.8 billion yen or 73.9% of the total sales). The profit attributable to owners of parent for this quarter was 21.2 billion yen.

For Nintendo Switch, we are planning worldwide releases for Splatoon 2 in July and Super Mario Odyssey in October, and there are several big titles from other software publishers planned for this period.

For Nintendo 3DS, we are launching New Nintendo 2DS XL across the globe in June and July as a new addition to the hardware lineup. On the software front, we are releasing Hey! Pikmin worldwide in July, and we plan to release Pokémon Ultra Sun and Pokémon Ultra Moon in November. There are also strong third-party titles on the way for Nintendo 3DS.

In addition, Super Nintendo Entertainment System: Super NES Classic Edition is a compact recreation of Super Nintendo
Entertainment System, which launched in 1990, and it features a collection of 21 titles selected from the rich library of Super NES games. We plan to launch this system globally in September and October.

In our smart device business, we will introduce new game applications while also focusing on continued operations for our released applications so that consumers can enjoy playing them for a long time.

There is no revision to the financial forecast for this period originally published on April 27, 2017.

Source 1, Source 2

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  • Pepperkeet

    Less than 5M that’s a bit sad.

    • Lukáš Maňák

      but this is only to June. Now Splatoon 2 released that will be 5mil.

    • awng782

      For a console that didn’t launch during the holiday season, selling 4.7 million units in 4 months is pretty good.

    • glauca

      Nope. For a system that did not launch during the holidays with supply issues; 4.7 million is amazing. The Switch has been on the market for about five months and is outdoing majority of other Nintendo systems sold in that time frame. With Splatoon 2 releasing, I expect it to hit five million by August. Also, note that this data comes from June.

      • Fore

        But since it’s primarily Japan hunkering to get one, and the supply issues will probably last throughout the year, into next year I’d reckon, that “10 million = more games from third-parties” can be considered to be on a very slow burn. Can’t sell what they don’t have.

    • PikaPlayzHD

      this is only up to June, it’s already reached 5 Million most likely and this is very very good

    • AJK

      The ps4 sold around 7 million in its first 7 months, so 5 million in 5 months is pretty much equal. Plus factor in that ps4 launched during the busy holiday season, and Switch launched in a very quiet period for sales and this is a great number sold so far. Its also around half of what the WiiU sold in 3 years in just 5 months!

  • awng782

    Here is how Switch shipments compares to DS, Wii, 3DS, and Wii U shipments during the same time frame:

    DS Q1 2005: 2.43 million*

    Wii Q1 2007: 2.65 million

    3DS Q2 2011: 720,000

    Wii U Q1 2013: 390,000

    Switch Q2 2017: 1.97 million

    * The DS launched in Europe and Australia/NZ in March and February 2005 respectively, so these numbers are inflated

    The Switch is no Wii, but it is clear that demand for Switch far eclipses demand for the 3DS + Wii U when launched aligned (and probably even the DS too when you take the staggered launch into consideration).

    BTW comparisons between Switch and Wii U sales will be moot from now on. The Wii U sold a mere 2.7 million units during Nintendo’s entire 2013 fiscal year. Switch sales have already exceeded 70% of that 2.7 million figure during a single non-holiday quarter, even while being supply-constrained.

    • Melatelo

      Finally someone with some legit facts that actually know what they’re taking about. Some people look at a number and make a stupid assumption without taking anything in to consideration. Thank you.

    • Gregory Weagle

      I expect Switch to sell as many systems by the end of September (seven months) as Wii U did at the end of June…in 2014! Wii U would have two Christmases by then; and Switch hasn’t even started it’s first one!

  • Carly

    Not good, not good at all. Couldn’t even crack 5mil…

    • Lukáš Maňák

      but this is only to June. Now Splatoon 2 released that will be 5mil.

    • glauca

      This is good. It’s Q1 financial results which was from March/April to June for Nintendo. Data from July is not included. With the release of Splatoon, I expect it to break five million before August. For a system that did not release during the holidays and sustaining stock issues; this is some impressive results.

    • dathip

      Its already sold 1/3 of the sales of the wii U. Since Feb 2017 approximately 5 years and 3 months from Nov 2012, it sold 13.7 million. Its doing good, even without holiday sells AND constant stock issues(which honestly I believe Nintendo is doing on purpose to test the market as a strategy).

      • Alex Chaudhari

        What the? Dathip, I didn’t expect you here.

        • dathip

          What’s up!!

          • Alex Chaudhari

            Look man, I wanted to say sorry for the tensions we had a couple years ago and I know this because you blocked me on YouTube, so may I be unblocked again on YouTube, please?

          • dathip

            Post a link to your channel so I can unblock you.

          • Alex Chaudhari
          • dathip

            for some reason, I don’t have you blocked on either google or youtube. Their must be some mistake. When I click to unblock you, it says block Alex Chaudhari, but I don’t have you blocked.

    • nemo37

      The problem with your comment is that you come on pretty much every Switch sales article on this site and state that you are disappointed in addition to stating that sales are terrible but you provide no indication of what you expected to begin with nor do you look at the sales numbers in any context. I mean, if Nintendo sold 5.7 million units at this point, you would probably still be on here complaining about how they cannot crack 6 million units.

      Just to provide some perspective the Switch’s first full quarter on the market yielded higher sales than 3DS and Wii U’s initial full quarter combined. In addition, just to compare it with a successful competitor, the PS4 in its first four months sold around 6 million units (much like Switch it was also supply constrained), the Switch has done 4.7 million units despite, unlike the PS4, not being launched during the holidays. On top of that, every Nintendo first-party game has sold over a million units, with over 13.6 million software units being moved in the first four months. Again just to compare to a successful competitor, the PS4 moved 13.7 million software units which is very close to Switch’s 13.6 million units (again considering that the Switch, unlike PS4, did not launch during the holidays, and Switch has considerably fewer third-party releases at this point than PS4 did). All of this indicates that the performance for its first full quarter on the market has been solid. Now we are still in the early days and the system does still have some challanges to overcome (in the immidiate term they need production to catchup with demand, in short-to-mid term I think pricing may pose an issue as PS4 and XOne start to rollout holiday bundles that are cheaper and come with games, and in the long-term Nintendo has to really rethink their online service plans and they must regain the support of bigger third-party publishers, particularly in the West).

    • AJK

      So do you think that the ps4 sold badly in its first few months too then? Because ps4 sold around 7 million units in its first 7 months on shelves, which means out at 1 million per month. Switch sold around 5 million in 5 months, which also means at 1 million per month.

  • awng782

    Jesus Christ…what’s with this “crack 5 million units shipped ASAP or it’s a flop” attitude that people have??

    • PikaPlayzHD

      and this is only up to June, it’s July meaning it’s more than likely already cracked 5 Million, and these sales numbers are VERY good

      • Fore

        And here’s the problem: The supply issues will seriously stagnate the sales numbers, and even significantly harm them if it takes too long to fix. People won’t wait forever.

        • PikaPlayzHD

          Fore these supply issues won’t last forever BUT right now Nintendo are trying to fix it, in fact it’s definitely gotten better but we’ll see what happens, it’s still very very impressive regardless

          • Fore

            I expected them to be around 7 mill by now, so I’m going to take “Impressive” with a truckload of salt. It could’ve easily been far more.

          • PikaPlayzHD

            Fore well it’s only been 5 Months, i think it’ll be at around 7 Million by the holidays, after Mario Odyssey has launched, but it’s only been 5 months

          • Fore

            So much for Kimishima’s 10 million at the end of the year estimate then. Guess we’re all to wait a ton longer for that third-party support that comes along with it. GJ Nintendo.

          • PikaPlayzHD

            Fore no, he meant FISCAL Year as in March 2018, not Christmas, when the fiscal year ends in march, that was his estimate but who really knows, maybe it will sell 10 million by the end of the year, Mario Odyssey is gonna be a big hit, we simply don’t know, i’m just guessing

          • Fore

            You honestly think it’ll sell 10 million with the current stock issues? Even just the increase will be sold right off the bat, it’d need to run extra, for at least a couple of months to even come close to satisfying demand right now.

            Again, people WILL NOT wait for long. In fact, that stock better hurry the hell up to Japan, since MHXX is due launch in August there.

          • Spice’71

            Of course, even if it sold 150,000 per week until march 2018 that would approximately equate to 10 million. Incorporate holiday sales and it will easily top that figure.

          • ben

            Relax man. There are 5 months until Christmas. Even if they only do 600 000 a month until christmas they will have a massive push for christmas and even the Wii u did a half million in a week in Japan during its second Christmas. The switch will sell out.

          • Fore

            You live in Japan, you know how big MH is, and you know it’s coming soon ben.

            It’s now about it selling out, it’s about it having enough to sell out and make good, big numbers.

          • Radish

            “Again, people WILL NOT wait for long.” What will they buy in its place? Where else can they play Zelda/Splatoon/Mario? Or home console games on the go? This isn’t like the Xbox/Playstation where you can pretty much choose one or the other and get basically the same games with the same features.

            I still haven’t bought a Switch because of the annoying supply constraints, but I sure as heck will not impulsively buy the PS4 or XB1 in its place. That would be like buying a 2DSXL because the PS4 you want is out of stock. Makes no sense.

            I’m not worried at all about Switch supply issues, the Wii had the same issues and it did alright. What ticks me off about Nintendo is these limited stock runs of NES Classic and SNES Classic. An absolute disaster!

          • Fore

            Are you a European per chance?

          • Radish

            No, American.

          • Fore

            Damn, otherwise I could have pointed you to a retailer in The Netherlands that has stock (they ship to Europe).

          • Radish

            Thanks, it’s okay. I’m in no rush 🙂

          • tHe_MaN_wItH_nO_hAnD

            You’re ridiculous

          • Radish

            And who are you?

          • tHe_MaN_wItH_nO_hAnD

            The guy laughing at your hilarious comments.

          • Radish

            What comments? I’ve made like 2 comments here in the past year.

          • tHe_MaN_wItH_nO_hAnD

            Yea your right no one buys a console 6 months after it comes out ever… /s

          • Are u kidding ?

  • ¯_(ツ)_/¯

    wow ARMS with 1.18 million units sold globally just in June.

  • LEMONOFICE

    I would guess it is already at 5m if you count in July but eitherway its great news.

    So
    that makes the total sales of software sales of Breath of the Wild at
    6m, Mario Kart 8 11m and ARMS got to 1 million pretty quickily.

  • MoYeung

    the sales volume for Nintendo Switch
    hardware and software during this period came to 1.97 million units and 8.14 million units respectively.

    VERY GOOD!

    • Vive

      – 3DS is doing fine, what are you talking about? With 67 mln units is still the best selling console if you consider handheld and home as one thing. This is a different time than the DS / Wii era, we don’t know if there will ever be a console that will go above the 100 mln units. I think 3DS could be around the 75-80 mln matching the gameboy advance at the end of its life-cycle. (probably 2019)

      – Wii U was doing horribly already after a year, even huge titles like Super Mario 3D World and Mario Kart 8 didn’t help much because it was already too late: people didn’t like/understand the concept right from the start.

    • Carlos

      Wii U wouldn’t have reached 20 million. Especially now that the Switch I still out.

  • Justin McQuillen

    jeez man look at my boy nintendo doing what they all said couldn’t be done

  • dathip

    About 5 million in 3 months. If hypothetically this were to happen consistently. Thats 20 million a year. Nintendo does consoles 5-7 years appart(usually 5). So thats 100 million-140 million(hypothetically-I know, not realistically-but hypothetically). Biggest issue I am seeing is why is Nintendo not having a ton of switches in stock. Literally 3000-5000 in japan desperately want a ship and they are selling like hot cakes.

    • PikaPlayzHD

      Apple

      • dathip

        Juice 😉

  • Francesco Gentile

    Awesome numbers!

  • Fore

    Well, Kimishima, looks like that 10 million at the end of the year ain’t happening unless you start rolling out Switches like pints at the Oktoberfest. I honestly expected it to be around 6, moving 7 already, but I suppose the Switch stock shortage is holding them back big time. Still, it’ll slow down that “When 10 million is reached, we’ll see more third-party” crap of his.

    • AJK

      That’s the end of the fiscal year which ends in March 2018. If it has sold around 4.8million in 4 months during the quiet period of the year while stock shortages are a problem then selling another 5.2million in 7 months with the thanksgiving and Christmas period should be fairly easy. But yes they need to make more units. But component shortages and factory space isn’t something you can just make vanish.

      • Fore

        “But component shortages and factory space isn’t something you can just make vanish.”

        Which is exactly why we won’t be seeing that 10 million any-time soon. Though someone did tell me that the much wanted component for it was being made faster and sooner, that still doesn’t change the fact that you’d need 2-3 increased shipments to even come close to satisfying demand. Again, people won’t wait forever.

        • AJK

          Hmm. I have a strong feeling that come March 2018 I will be able to say I told you so. Do the maths. If they have made and shipped nearly 5 million during component shortage in 5 months then they only really need to make and ship that many again in the next 7 months.

          • Fore

            And what will it avail you to tell me “told you so”? That you feel better in how insignificant that is in the big picture?

            By all means, prepare to zip up your ego to the next level and prove me wrong. It’ll only get me what I want, which is that third-party support.

          • AJK

            Facts buddy. Facts speak volumes. Nintendos success has nothing to do with me as im not a shareholder. But when i see someone spouting clear bull online that can be easily discredited with facts and basic maths then…

            10 million sales in one year is by no means insignificant.
            Even the ps4 sold only 7 million units in it’s first 7 months on the market and the switch looks around that Mark (approx 5million in 5 months = the same 1mil per month)

          • Fore

            How quaint, putting the discussion away from that and into the sales. I meant you feeling better, not 10 million being insignificant. 10 Million IS significant.

            You know what’s also a fact? Shortages. You know what’s also a fact? That they’re not resolved yet, and it may take quite some time before they’re fully resolved.

          • AJK

            As i said though. If the shortages did continue for the next 7 months then they will only be able to manufacture the same number that they have been already. Thats approx 0.8million per month. I will let you do the maths…how many more millions at this rate can be made in 7 more months?

          • Fore

            That is assuming they can. What if the part shortage increases and they’re forced to make less? It’s a feasible, if unwanted scenario.

            But I’ll give you that, we’ll probably see 10 million in due time. Though if they had gotten to the stock shortages earlier, it’d prevent quite some headaches and get them quite a bit more sales. Caution in the wake of failure, as understandable and good as it is, bit them in the back hard this time.

          • Advance*

            Probably the same thing you get out of saying 10 different times in this comment section that you expected a certain amount of sales and they won’t meet their projections. You could have made your comment once but you keep hammering it in. Why?

          • Fore

            Hasn’t been addressed perhaps? But let’s leave it at that. Discussing here is not discussing at all.

          • tHe_MaN_wItH_nO_hAnD

            Trolling? Or are you just bad at basic math and common sense?

    • Vive

      I think the goal is still reachable, remember that there is still the holiday season where Nintendo will launch a new 3D sandbox Mario.

      • Fore

        We shall see, but it depends on being able to get that darned stock shortage fixed.

  • Stuart

    Great numbers. With the Splatoon 2 boost this month it should be above 5 million by now. It deffinitelly could pass those 10 millions this fiscal year.

    • Fore

      Again, only if the stock shortages get properly solved. Otherwise, no chance.

      • Stuart

        With 5 millions in 4 months and half, without any of the holiday numbers, I really dont think is far from reality. Stock problems will not last forever,and even they are a sign of huge demand.

        • Fore

          They are, but don’t forget, they’re fighting Apple for parts here, who are in a better position to offer deals to parts manufacturers.

          • Locky Mavo

            And even with fighting Apple for parts, they managed 5 million in 5 months, 5 million in 7 months seems easily doable. So long as nothing catastrophic happens between now and the end of the year.

      • AJK

        But if they made 5 million in 5 months with the stock shortage then making another 5 million in 7 months should be doable with or without stock shortage. Maths.

  • Princess_Eevee9

    All these morons arguing over console Sales crap meanwhile I’m sitting here bugging ARMS happy that it’s a commercial success and it ain’t even near the Holidays yet! Come on Konami, lemme see them Super Bomberman R stats!

  • Kenshin0011

    And people still sometimes say Nintendo should go first party…It’s only summer time and all these major first party titles are selling so well! Just wait until the holidays!

    • NintendoPSXTheSecond

      We barely got Switch stock in summer and you’re expecting Holidays to smooth over nicely?

    • Radish

      Ummm, Nintendo is already first party. LOL!!

      • Kenshin0011

        Oops, I meant third party!

        • Gregory Weagle

          Well; to be fair, they have been depending on third parties for their first party software much more than they use to.

          • Radish

            Not really, they’ve just been expanding their output of 1st party software and that’s the result.

    • Radish

      If Nintendo went third party we never would have gotten Splatoon. Or Arms. And Zelda would have been rushed. And Mario would eventually be the only game they sell, and quality control would go way down. And on and on. People think that if Nintendo went third party the only change would be more sales because a larger audience to buy their games. They don’t actually think it through.

  • Roto Prime

    So we will over take the Wii U in sales…….and then the endless wave of games will start!! Dark Souls, Kingdom Hearts, Final Fantasy…….please make it over to our Nintendo Switch please!!!

    • I think we’ll see 10m+ in March! Sad Nintendo have supplies issues I could guess they could easly sold 8m at time……God damn Apple……lol

  • carlos holguin holguin

    So arms is a million seller. And this is just june.. great start for a new ip in a niche gender

  • NintendoPSXTheSecond

    I’m curious, anyone got the data for PS2, PS4 and Xbox 360 first 5 month sales?

    • awng782

      PS2 in Japan in 2000 in March, with the western launch coming in 7/8 months later, so sales comparisons are a bit unfair as the PS2 was a Japan-exclusive console in its first 5 months on the market.

      The Xbox 360 sold less than 3 million in its first 5 months. It had a very slow launch. First year sales in the US (the Xbox brand’s biggest market) lagged behind the original Xbox when launch aligned.

      The PS4 shipped 7.5 million units (selling though 7 million units) in its first 5 months. It reached that milestone quicker than any other console. No other platform comes close.

  • Exy

  • Velen (Not WoW)

    What happened to Fore’s comments? O_o

    • Fore

      Don’t worry about it Velen.

    • R.Z.

      That’s strange …
      I don’t think he said anything that warranted getting erased, especially since the rest of the conversations is still there.
      But seeing the number of comments I musn’t have read it all.

  • awng782

    Here is how quarterly Switch software shipments compares to quarterly 3DS and Wii U software shipments during the same time frame:

    3DS Q2 2011: 4.54 million
    Wii U Q1 2013: 1.73 million
    Switch Q2 2017: 8.14 million

    BTW Arms has now sold more than Punch-Out on the Wii (1.18 million for Arms vs 1.14 million for Punch-Out).

    At 3.92 million copies sold in 4 months, Zelda BOTW is on track to become the best selling Zelda game ever on a single platform. Sales should hit ~6 million by the end of Nintendo’s fiscal year ending March 2018, if not sooner.

    Mario Kart 8 Deluxe is on track to outsell Zelda BOTW on the Switch by the end of the year, if not sooner. It will probably outsell the original Mario Kart 8 within the next 18-24 months of so.

    • Gregory Weagle

      Have any software comparison for Wii and DS?

      8.14 million in software sales in a non-holiday quarter is simply insane at this early stage. That’s just over four in the tie ratio.

      The next quarter ending in the end of September is going to be interesting to see.

      • awng782

        Wii was a software juggernaut. It sold almost 16 million units of software in Q1 2007 alone.
        (Do note that Wii Sports was bundled with all hardware sold, while Wii Play was bundle with Wii Remotes)

        Wii software sales exceeded 95 million by the end of 2007. The Switch won’t come anywhere close to that figure by the end of March 2018, even if you don’t count the sales of the Wii’s bundled software.

        • Gregory Weagle

          Thanks; at least Switch’s software rate is a lot more acceptable at this point. Hopefully; they can improve on it some more.

  • masterjedi

    What a kick in the gut to those 3rd party developers who took the “wait and see” approach. Here is a system that is basically selling a million units per month and many of these developers missed the boat. The developers who got on board early are enjoying success. Traveller’s Tales got good sales from Lego City Undercover, Konami got good sales from Super Bomberman R and Saber Interactive got good sales from NBA Playgrounds. But so many of these 3rd party developers are afraid to launch against Nintendo IPs. Look at Arms, its a brand new IP in a niche genre, yet in two weeks it outsold two HIGHLY established franchises in Tekken and Street Fighter. How much longer will they wait? Developers like EA and Activision wanted no part of opening against the likes of Zelda, Mario Kart, Splatoon 2 or Mario Odyssey. Now they see that even Arms is a hit. Will they wait until next year and try to compete with Yoshi, Kirby, Fire Emblem and possibly Pokemon and Metroid? Maybe. Or will they hope that Nintendo will have used all their big guns by then and opt to bring games to the system in year 3? I think in two years the Switch could realistically have an install base of over 25 million. Is that when we start seeing the Call of Duties and the Overmatches and the Destinies?

    • TDude73

      Actually, it’s the OVERWATCHES. Despite the minor error, your comment is 99.999999% on point when it comes to the failed Western third party developers with the “wait and see” approach. Once again, you’re on point with WB Games, Saber Interactive, and KONAMI.

      • Gregory Weagle

        To be fair to third parties; Nintendo wasn’t exactly believing that Switch would do as well as it is doing well at this point.

        • Radish

          That’s a very good point. Nintendo themselves didn’t even believe in their product, because if they did we wouldn’t have stock shortages.

          • Gregory Weagle

            Yeah. Listen; I know Youtube views on the sneak preview of the Nintendo Switch is not an accurate indication of future sales, but still; it’s something that cannot be ignored either. The fact that NOA couldn’t believe this just make it even more obvious that this demand had caught Nintendo off-guard themselves.

            I watched the E3 Spotlight carefully and you can hear it from NCL execs as well. I don’t know which one; but he basically said he was relieved that the Switch was popular. You don’t say that if you were confident from the start that the system was going to be hot.

          • Radish

            Yes, I remember that too! Was very strange. I feel like Iwata would have been far more confident in this product (as it was his baby). Then again, that fact may have made other Nintendo execs extra careful in case it flopped out the gate, as they had to see through a vision by a dead visionary.

          • TDude73

            Things are completely different after the Switch’s worldwide launch. There is a very strong possibility that the Switch could top the 10 million mark by March 2018.

          • masterjedi

            I disagree about Nintendo not believing in the product and I base that on a couple of things. One, the way they have supported the product themselves. On the WiiU, Nintendo released 2-3 games a year for the entirety of the WiiU’s life cycle. That first year was particularly bad though as we only got New Super Mario Bros U and Nintendoland. Nintendo did not connect with the WiiU and therefore we never did as consumers. With Switch, Nintendo has already released 4 major games with a Fire Emblem and a Mario still coming. That’s 6 games in year one from Nintendo. We never saw support from Nintendo like this on WiiU.

            Second, Nintendo was more careful about their stock at launch because they have investors to please. There were WiiUs sitting on shelves for months and nobody cared. Nintendo could not have a repeat performance of that and they had to show investors that they had taken steps to avoid that kind of incredible loss again.

          • Radish

            The comparison with the Wii U is flawed though. The Wii U was Nintendo’s first HD console, and that’s the primary reason why it took so long for games to be developed. It wasn’t just a harder system to develop for, it was also Nintendo’s development teams learning how to build HD games from the ground up. With that experience under their belt the development process can be more efficient now with the Switch.

            As for your second point, it just reveals how cautious Nintendo has been with the Switch. If they were confident in how popular the Switch would become, they wouldn’t have been so worried about investors, because the stock has gone way up and the company far exceeded analysts expectations.

          • TDude73

            Sorry, Gregory and Rad… but I have to strongly disagree with both of your comments. Nintendo believes in their product REGARDLESS of taking risks. This is the why they have teamed up with NVIDIA in using its Tegra processor inside the Nintendo Switch. Despite the stock shortages, the company is already off to an excellent start at selling almost 5 million units worldwide. A better selling product than the Wii U.

          • Radish

            Yeah, it’s no doubt an excellent start. I would probably say they were too cautious in their estimates then, because stock shortages.

  • TDude73

    Nintendo is already off to an excellent start with their brand new system. The Nintendo Switch selling 4.7 million units worldwide. There is a very strong possibility for the Switch to double the amount of units by the end of 2017.

  • awng782

    Nintendo’s Switch software sales forecast of 35 million for this fiscal year is comically low.

    They sold 8.14 million Switch games last quarter, which means Nintendo will sell a cumulative total of 32.56 million Switch games this fiscal year if they continue to sell 8.14 million Switch games per fiscal quarter.

    Of course, that assumes ludicrous assumption that Switch software sales won’t increase significantly during the holidays. Software sales during the holidays typically account for 40-50% of the entire year’s software sales total for any given platform.

    I expect Nintendo to raise their software sales forecast to ~48 million, with a breakdown like this:

    FY2017 Q1: 8.14 million
    FY2017 Q2: ~10.0 million
    FY2017 Q3: ~20.0 million (holiday quarter)
    FY2017 Q4: ~10.0 million

    FY2017 Total: ~48 million

    We still don’t know what NIntendo has to offer in F

  • Tlink7

    1/3rd of the Wii U’s total sales in like a few months, during the summer and with supply problems… lolololol