SEGA aware of Sonic Adventure 3 interest, but will only happen if it can advance the series - Nintendo Everything

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SEGA aware of Sonic Adventure 3 interest, but will only happen if it can advance the series

Posted on September 19, 2017 by (@NE_Brian) in General Nintendo, News

Sonic fans have long been interested in SEGA creating a new Sonic Adventure game. However, the sub-series hasn’t been touched in many, many years. And based on new comments from Sonic Team head Takashi Iizuka, SEGA isn’t in a rush to create Sonic Adventure 3.

In an interview with Polygon, Iizuka explained:

“I hear people saying that they want Adventure 3, but the path that we’re on and … Adventure 3, what fans want that to be, might not be an advancement of the series. So I don’t want to do an Adventure 3 and step the franchise back just to give the fans what they want.”

Iizuka also explained that SEGA is trying to advance the series. Sonic Team isn’t interested in revisiting Sonic Adventure just for the sake of it.

Iizuka noted:

“From the developer standpoint, every Sonic game that we’re making is taking new steps and advances, furthering the game in a new direction, and that’s dictated where the Sonic series has been going.”

“If we can get the gameplay to evolve and get to a place where Adventure 3 makes sense, then you might see an Adventure 3 come out. But we don’t want to take the entire series back to where it was just make people happy. We want to advance the idea of what a Sonic game is.”


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  • Exy

    Can it really?

    • KnickKnackMyWack

      A lot more than the boost gameplay can. At least the Adventure games weren’t on-rails. And they weren’t beatable by holding one button. And they were actual platformers.

      • Ardisan

        I agree the boost games are linear but you really cant beat thing by just holding the boost button, that’s a exaggeration.

        • KnickKnackMyWack

          I’ve done it before. The rare instances the game requires you to jump involve almost no speed whatsoever. It’s a colossal buzzkill because the boost gameplay doesn’t work for platforming. In my own experience, the boost gameplay’s only redeeming factor is the speed and even that isn’t all that fun.

          • nightsaturn

            KnickKnack, I’m so happy i’m not the only one who thinks that way. I agree with you 100%.

          • KnickKnackMyWack

            Nice not to be the only one committing sacrilege lol. Can’t stand the boost gameplay at all and I’m kind of hoping Forces does not do well for that reason.

          • Ardisan

            Think of the boost formula as a standard racing game that includes jumping and quick time events that make you think you’re in control while about 70% of the game plays for you. They toned down Sonic’s boost speed quite a lot in Sonic Forces so that something I guess. 2D sections are tedious and break the flow of the game-play at times unless you know the level (Which isnt good design, looking at you Sonic Colors and even Sonic CD’s level layouts). Personally Sonic Adventure 3 doesn’t matter to me, I just want momentum based gameplay back. I want the player to be rewarded for gaining speed with physics, not by just going fast by the input of a button. The best Sonic games to implement momentum based gameplay similar to the Genesis days were Sonic Adventure 1 and a fan game called Sonic Utopia.

          • KnickKnackMyWack

            Sonic isn’t a racing game and QTEs are awful, so I would rather not imagine it that way. How can you say for sure that it’s toned down in Forces? That game isn’t even out yet. The 2D sections in the modern gameplay are tacky and completely unnecessary, not to mention they serve little other than to remind us that Sonic Team can’t even do classic gameplay properly. The boost gameplay is an anomaly after a very linear slew of really bad Sonic games and I argue that those bad titles are literally the only reason people even look at Colors and Generations even a little favorably.

            Also Adventure 2 had more physics based movement than Adventure 1.

          • Ardisan

            Not even gonna bother.


    Well Sonic Forces is looking to be quite good so I think it can~

    • KnickKnackMyWack


  • Mr Objection

    DO IT……………………………………………..

  • jorden1506

    Yeah because Lost World en Boom advanced the serie so freaking much

    • Justin McQuillen


    • Sure… but boom was done by BRB not Sega 😛

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    • Ardisan

      Pretty much everything after Sonic Unleashed was trying to cater to fans

  • Justin McQuillen

    They are demonstrating here that they have no self awareness and no idea what it takes to do this right. As much as I want sa3, they will just screw it up.

    • Billy Bob Throrton

      just like they did with Adventure 1 and 2. Sega should understand modern sonic fans are the family dog that would eat a tird,you could come out with a video of sonic team pooping in amy rose masks and modern sonic fans would not only like it,but defend it.

  • shani

    … or if SEGA can make money out of it.

    Come on, who are they trying to fool here? For many years they haven’t advanced anything, their only successful titles were rehashes of old Sonic games.

  • metalpants

    Hah, I’m not confident at all that they can even repeat the colossal success that SA2 was. I’m not talking about sales BTW, I’m referring to the game itself.

    Point is, this whole “direction” argument falls flat on its face given their track record of 80% terrible games, vs 20% decent in the past decade or so. Whatever “direction” they think they gotta go is going the wrong way for the most part.

    I have hopes for Forces, but then again I had hopes for past Sonic games, so we will see if this so-called direction of theirs is working. Hey, if they feel they’re making the game they WANT to make in their heart of hearts, more power to them. But it definitely sucks that they give fans something amazing in SA2 only to embarrassingly lower their own standards.

  • Roto Prime

    Can we get Sonic Adventure DX HD and Sonic Adventure 2 Battle HD on Nintendo Switch SEGA?

    • Bradley
      • Roto Prime

        Oh YES, I love Sonic Battle on GBA, still own it! Played it so much with link cables in high school ^•^

        • Bradley

          I loved playing that game with my friend as a wee lad, when he had to travel out because of his dad’s job he gave the game to me even though he loved it just as much, he gave me a ton of other gameboy games too though I had nothing to give him (he had all the ones I had), it was a teary goodbye especially since the travel was impromptu and he said it was ok if I didnt have anything to give him.

          • Roto Prime

            T______T sad, yet beautiful story, that is true friendship…;_____; Sonic on Gameboy Advance was simply amazing! Wish we could get a Sonic Advance HD collection for the Nintendo Switch with all Sonic games that have come out on the GBA.

          • Bradley

            Yeah as a kid the world felt more honest and was crystal clear, now it feels like only a kid could see the world that way.
            And YES it would be nice to have a Sonic GBA HD collection on the switch, would fuel my nostalgia for sure 🙂

  • Zeebor

    Unleashe will always be Adventure 3 to me. Because it is.

    • Roto Prime

      I love unleashed!!

    • It technically was Adventure in Japan, but not 3. I do love it, but I like Adventure for allowing everyone else to have a story arc and be playable too.

    • GoddyPango

      Just because you like the game, doesn’t make it Adventure 3. The gameplay is nothing alike.

      • Zeebor

        Who said I liked it?! I hate the Adventure games, and Unleashed. Colors is the only “mainline” one I like. I much prefer the Rush games.

      • TheGoomba

        The Japanese title of Sonic Unleashed is “Sonic World Adventure.” He said it isn’t Adventure 3, it’s “technically” adventure because it’s in the title, not that it’s a SONIC ADVENTURE title.

    • Ardisan

      I feel Sonic Unleashed is a adventure like game story wise.

  • SetzerGabbiani

    That’s an interesting comment…

  • Fandangle

    What a bull excuse.

  • So how is Classic Sonic in everything advancing the series?

    • Billy Bob Throrton

      because it’s taking the series back to having a quality standard and the people making the game actually like sonic.

  • nekoknight

    “So I don’t want to do an Adventure 3 and step the franchise back just to give the fans what they want.”
    So he’s not interested in giving the fans what they want? How is that a good business strategy?
    On a side note: I still consider Sonic Adventure 2 Battle to be the greatest 3D Sonic game ever made.

    • Pimpalicious

      Fans beg for things and when they get it still don’t buy it all the time. Not saying this in defense of Sega’s excuse for SA3 but giving the ‘fans’ what they want is not always a winning formula.

  • Tony Horo

    Adventure is just a name.

  • Ardisan


  • Decaract10 .

    I think the biggest strengths and weaknesses of the Adventure games are the camera and controls. They allowed for more nuanced level design that could incorporate platforming elements pretty well, and made it really satisfying to play as you got better at the game and the levels became more challenging. However, the camera also had a tendency to be inconsistent, and made the game unfair or uncooperative at times. The controls felt really natural and fluid once you mastered them, but their problem was the learning curve associated with them, so they can be off-putting to people who haven’t put much time into the game.

  • Snackster1001

    Pretty good excuse instead of saying “We’ll mess it up if we do make it”

  • Meadowtronic

    Sonic Utopia pls.

  • Fierce_Deity_link

    we just need chao gardens and reasons to get emblems rings and cute animals to sacrifice to gods of chaos

    • Ardisan

      Chao Garden will most likely be a phone app in the future.

  • Jeff S

    “…So I don’t want to do an Adventure 3 and step the franchise back just to give the fans what they want.”

    Isn’t this what you did for Sonic Mania though? Bit of a contradiction there. If you’re able to continue the classic series and further improve and expand on that gameplay with new stuff that compliments it then why can’t the same be done for the Adventure gameplay? It doesn’t even have to be an “Adventure 3” for that matter.

    “From the developer standpoint, every Sonic game that we’re making is taking new steps and advances, furthering the game in a new direction, and that’s dictated where the Sonic series has been going.”

    So adding Classic Sonic as a crutch in every 3D game as well as Green Hill, nostalgia and not improving the boost gameplay at all is a new direction, huh? Yeah, sure. Okay. I’ll believe that. Wow. I’m so done. I can smell the self unawareness from my computer screen. All this sounds rather hypocritical. All I got from this is “We’re not going to do it because we don’t want to.”

    • Velen (Not WoW)

      Sonic Mania wasn’t made directly by SEGA.

  • KnickKnackMyWack

    This perfectly illustrates the differences in quality and sense between Sonic Team and and the far superior team from Sonic Mania. Sonic Team should be entirely disbanded and replaced with developers who can actually make games and stick to a working formula. They have to be some of the most incompetent and out of touch developers in the AAA industry of Japan.

    • Ardisan

      I 100% blame Takashi Iizuka. He is also the reason why the 30% new levels were overwhelmed with 70% old levels in Sonic Mania so Christian Whitehead and the crew had to make it more unique than the original for the fans so it doesn’t feel too samey.

      • Princess_Eevee9

        Buy Super Bomberman R, BUY IT JOIN US WHO LOVE IT!

  • Addy

    Oh for the love of… Why are people still adamant about wanting a Sonic Adventure 3, after more then 15 years later? Give it a rest, fandom.

  • Yeah because what Sonic Team are doing at the moment is just so great… :/

  • Carlos

    Does that mean were getting Sonic Adventure Advance?

  • Brandon Stewart

    Someday sega will realize sonic adventure 2 was the greatest game ever created.

  • Locky Mavo

    Sonic the hedgehog just needs to go away for a while, like Crash Bandicoot did when it wasn’t doing well.

  • David André

    Horrible excuse. Sonic Aventure gameplay still feels good to this day. Even Generations, so called one of the best sonic games ever, feels tedious and whacky to control when I get back to it (even though it felt great at the time, it just aged horribly to me). Now Mania has everything a good sonic game needs, because they took what made the classics good and built upon it, perfected it. When you build on something great and make it better, it can never be a step backwards. Optimizing the adventure style and building upon that, would probably be the only way for great 3d sonic games, and even colors or generations would be flat out poor in comparison.

  • Princess_Eevee9

    Like I’m gonna believe some random Marketing PR person, they’d change their time once Sonic Forces surpasses expectations! Also technically Sonic Adventure 3 exists in Shadow the Hedgehog and Sonic Heroes.

  • ar4757

    Them always trying to improve things often backfires by getting rid of what was good about prior games. Sometimes consistency is a great thing. It’s probably for the best that Forces seems very similar to Generations