Sonic Forces debut gameplay (direct-feed) - Nintendo Everything

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Sonic Forces debut gameplay (direct-feed)

Posted on March 17, 2017 by (@NE_Brian) in Switch, Videos

SEGA finally gave fans a first look at gameplay from Sonic Forces during a panel at SXSW yesterday. What we had at the time was an off-screen look, but an official video has now been published. Have a look at the official direct-feed upload below.

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  • nemo37

    I like that it is running at 60 FPS, hopefully the Switch version also runs at that frame rate (I say this because Sonic Team has a tendency to prioritize visual fidelity over frame rate for their console games, as demonstrated by Sonic Generations on X360 and PS3 and Sonic Colors on Wii, which is ludicrous IMO because a fast-paced game like Sonic really ought to run at 60 FPS in order to give a full sense of speed).

    • KnightWonder

      More than likely they’ll optimize the game accordingly.

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    • Sonic Lost Worlds runs at 60fps so can this.

  • Coonfoot

    I thought this was a decimated Rooftop Run for a bit, but it looks like a new locale.

    • MagcargoMan

      I thought that too, but it does look pretty different at closer examination.

  • FinalArcadia

    Glad to finally see some gameplay footage, though it’s exactly what I expected haha. While Generations isn’t one of my favorite Sonic games, it was definitely solid so I’m sure this game will be at least good since it looks to be following the same formula. It’s certainly pretty-looking so far. Just hope it has a legitimate story; the last few Sonic games have been pretty dull with Pontac and Graff’s writing, and Generations’s story was downright pathetic for what was an anniversary game.

    Holding out hope for Sonic Adventure-style gameplay to be added too! But I’d be fine with Boom Sonic as well since I think Sonic Team could do that style justice.

  • This game seems pretty forced…

  • ibo

    they should just make Sonic into a FPS

    • Hidden Flare

      Shadow the hedgehog isn’t favored by many.

    • nemo37

      Knowing some of the crazy experiments Sega has done with Sonic over the years, perhaps one day they will 😉

  • Hidden Flare

    Ok finally a clear view. Now this looks very interesting, just pausing in some areas you can notice a few things. Lots our bombs and such, TERROISM REPORT COMING AT 8 PM! I can see some sort of gun fire at that giant robot, I see they white eggman robots, maybe because they are the color of an egg? I see bug robots, oh cool they brought those back. I see they did go for an alternate path, or a short cut but I feel its more alternate. Checkpoint with a red ring near, sonic you should stop for that ring for one min, sonic stop sonic SONIC-
    And you can see there is a loop going into the water in the end, interesting I wonder if you run under water or you are going to avoid it like tail’s plane comes in.

    Overall very nice, I am interested to see what else they have for the two other gameplay styles. Looking pretty good. 🙂

  • KnightWonder

    The game looks pretty fun and the graphics are pretty nice, but the fire looks pretty bad. Granted, this is a pretty small complaint, but I expected better when I heard about their new engine. It’s also pretty bad when Breath of the Wild, a game on a less powerful machine, is able to render better fire. Like I said, small complaint, but still something that stuck out to me.

    • Hidden Flare

      Uhh even if Breath of the wild is on wii u, it has an art style that isn’t demanding of graphics, so its fair to see its fire done well. It should be noted this is alpha footage so it can grow from here.

      Look on the brought side, the explosions don’t look like pizza. XD

      • KnightWonder

        I guess, but you’d think being on the PS4 and XBone, they’d put in the effort to make it look closer to actual fire. This just looks like orange puffs of smile.

        • Hidden Flare

          Hmm looking back on the vid I can see what you mean, I mean it’s still alpha but it does look pretty bad here. I suppose they didn’t want it to be in the way of sonic’s path but it does make the stage seem odd.

  • metalpants

    Well… It’s no Sonic Adventures… but if it’s kind of like Generations, then I guess it’s not so bad.

    • Tlink7

      Why do you think Sonic Adventures is so great? Serious question

      • metalpants

        Well, OK, I guess I wasn’t very specific. So, Sonic Adventure 2. That game left quite a lasting impression when I played it on GameCube. I mean c’mon… who doesn’t wanna be a Super (Saiyan) Sonic flying through space in a final battle? And I just loved the half rails, half free-roaming nature of it. It was just fun.

        • Tlink7

          Ah alright! Well I hope you’ll be able to enjoy this game too 😀

          • metalpants

            I hope so too. I need me some fast-paced Sonic action. Last one I played was Lost World. It was definitely a little slower, but still pretty fun. But yeah, I have hope for this one.

      • Phoenix Wright

        I personally really miss all the unique playstyles and characters

  • Tlink7

    If the game manages to look sort of like this and run at 60 fps on the Switch… that’s one hell of a portable game

    …pls make it a good title, Segurr

  • Addy

    You miss a red ring there.

  • It’s looking pretty good so far but I hope it isn’t repetitive like most 3D Sonic games and running at a deadlocked 60fps…even if it means sacrificing the resolution. 30fps is unacceptable for a game that focuses on fast paced high octane action

  • looks like one of those “made in unreal engine” demos where they take some stock environment and put a cartoon character in it

Related Game Info

Platform: SWITCH
Publisher: SEGA
Developer: Sonic Team
Release date: November 7, 2017
OWN IT: 0 [I own this game]
BEAT IT: 0 [I beat this game]
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