Video: Capcom on designing Mega Man 11's new look - Nintendo Everything

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Video: Capcom on designing Mega Man 11’s new look

Posted on December 13, 2017 by (@NE_Brian) in Switch, Videos

As part of its month-long Mega Man 11 coverage, Game Informer spoke with art director Yuji Ishihara to talk about his history within the company and the task of updating the classic character’s design. Check out the full video below.

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  • Ardisan

    Oooo, this getting me some inspirations my dood!

  • Aline Piroutek

    I’m a huge fan of Ishihara-san’s work since I was a child. I used to print Robot Masters in the printer to draw them later, I want to buy Megaman Battle Network Complete Works to add in my collection so much.
    This man made my childhood the happiest.

  • Max

    I’ve never been a huge fan of the classic Mega Man games but I’m interested in this. Hopefully this resparks interest in Mega Man Legends 3.

  • Someone care to explain what is “new” about Rock’s look in 11? I’ve looked at comparisons.

    • Aline Piroutek

      Everything. The artist is other person. All proportions and details are different. The eyes, the size of the head, the length of the body,a lot of things.

    • Max

      There are lines that show where his ankle ends and his foot begins and where his wrist ends and hand begins.

      https://s3-us-west-1.amazonaws.com/shacknews/assets/editorial/2017/12/mega-man-11-announced-2018-6.jpg

      • Yes, saw that. I just don’t get why it’s a big deal. It’s not like he changed colors or basic shapes.

        • Max

          If you or anyone you know has never exhibited an interest in the finer details beyond basic shapes and colors, I really don’t know what to tell you.

          • I said “it’s not a big deal,” not “it’s uninteresting.” His physiology is nothing new because we’ve had thin, teenage Mega Man before. Now he just has more lines. https://uploads.disquscdn.com/images/4d2b5c097986e9e17139f85c786ec4a677f384431fd2c34e170bfc8a0c588993.png

          • Max

            Despite you saying “big deal” I didn’t assume you actually meant it’s a big deal because no one said this is a big deal. You were clearly being hyperbolic and instead implying something more along the lines “not interesting” or “not worth noting”. Anyway, conversation that devolves into technicalities and semantics don’t keep my attention. I won’t be replying after this post. Have a good one.

          • It’s a big deal when Mega Man’s “redesign” is mentioned several times since MM11 was announced, and now it has its own article. I’m not making mountains of molehills.

  • fbnaulin

    Give us something we could love. Capcom is doing an amazing job.

  • FutureFox

    Japanese get the best toys at 1:31

  • Tlink7

    New? I mean did they really do anything beyond making him slightly taller? 😛