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Xenoblade Chronicles X Director talks development on Twitter

Posted on November 17, 2014 by (@gamrah) in News, Wii U

Last week following Xenoblade Chronicle X’s website launch, Executive Director Tetsuya Takahashi encouraged fans to follow the official Xenoblade Twitter account for potential updates on the upcoming open-world RPG. For the first time since then, he has opened up on the title and the folks over at Siliconera have translated his first bunch of tweets on the game, which he said he’ll be sharing 2-3 times a week:

“Apologies for the wait,

I’m thinking of rambling here 2 or 3 times a week from now on. This time, I’ll start by talking briefly about how the Xenoblade X project began.”

“After the completion of the previous Xenoblade, when I told [Hitoshi] Yamagami-san’s team at Nintendo that I wanted to create something a little more sci-fi usingXenoblade as a base, they said it could be worth the challenge.”

“So then, we began thinking about what updates would be possible with the Wii U (such as making the maps seamless, having the game connect online etc.) and started to research. When everything seemed feasible, that’s when actual development began.”

 

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