Call of Duty: Ghosts – all multiplayer maps and modes
All multiplayer maps as well as modes included in Call of Duty: Ghosts have been outed.
First up, here’s a complete listing of maps:
- Chasm
- Flooded
- Free Fall (Bonus Map)
- Freight
- Octane
- Overload
- Prison Break
- Seige
- Sovereign
- Stonehaven
- Strikezone
- Stormfront
- Tremor
- Warhawk
- Whiteout
And here’s the full lineup of modes along with their official menu descriptions:
- Blitz – Make it to the portal on the enemy’s spawn point.
- Cranked – Kill enemies before the timer ends. Each kill restarts the timer.
- Domination – Capture and hold the flags. Every two seconds a flag is held, the team gets a point. First team to 200 points wins.
- Free-for-All – Every man for himself. First player to 30 kills is the winner.
- Grind – Recover dog tags and take them to the objective marker to score for your team.
- Hunted – Available in both team and free-for-all. Resources are limited. Fight for control of weapon drops to gain superiority.
- Infected – Eliminated players become Infected. Last player to survive when the timer ends wins.
- Kill Confirmed – Recover dog tags to gain points for your team. First team to 100 points wins.
- Search and Destroy – Teams take turns defending or trying to destroy the objective. Every player has
- Search and Rescue – Teams take turns defending or trying to destroy the objective. Recover dog tags to allow or deny respawns.
- Team Deathmatch – Kill players on the enemy team. First team to reach score limit wins.
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