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Call of Duty

Microsoft dropped some surprising news this week, revealing that it had reached a 10-year commitment to bring Call of Duty to Nintendo platforms. Microsoft Gaming CEO Phil Spencer has now followed up with some additional information. This comes as part of an interview with The Washington Post.

One of the main takeaways is that the goal would be for a new Call of Duty game to end up on a Nintendo system at the same time as other platforms. However, it’s unlikely for anything to materialize next year. If it’s not blocked by regulators, Microsoft’s acquisition deal of Activision Blizzard – including the Call of Duty franchise – wouldn’t happen until June 2023.

Call of Duty Nintendo 10-year commitment

According to Microsoft Gaming CEO Phil Spencer, the company has entered into a 10-year commitment to bring Call of Duty to Nintendo platforms. This is assuming that the merger between Microsoft and Activision Blizzard King goes through.

Spencer said that “Microsoft is committed to helping bring more games to more people – however they choose to play.”

call of duty switch game

Microsoft Gaming CEO Phil Spencer has said that he’d “love” to see Call of Duty on Switch.

Spencer’s comments came about during a Wall Street Journal event earlier today. He touched on a variety of topics, including Microsoft’s acquisition of Activision Blizzard.

Call of Duty Switch

Call of Duty is one of the highest-selling games each year, but the series has yet to appear on Switch. However, Microsoft has expressed interest in changing that in the future following its acquisition of Activision Blizzard.

In an interview with CNBC, Microsoft president Brad Smith expressed interest in bringing the Call of Duty franchise to Switch. He said:

Here’s some random but interesting news. With the exception of World at War (which used GameSpy servers), the Call of Duty games on Wii still have workable online multiplayer. In this day and age when servers tend to be turned off a little quickly, that’s slightly surprising!

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Update 2: Perhaps there’s a tiny bit of hope after all? It’s not too much to go on, but take a look at this excerpt from a Eurogamer article:

“We’re working on Xbox One, PS4 and PC. That’s it,” he (Treyarch studio head Mark Lamia) added. As for other platforms such as PlayStation 3, Xbox 360 and – stop smirking at the back – Wii U? We were directed to Activision, which said it had no further platform announcements at this time.

Lamia didn’t explicitly say that Black Ops III isn’t in the works for Wii U. With Nintendo versions, Activision has announced those after the initial Call of Duty reveals. But we’ve never seen a case in which PlayStation 3, Xbox 360, and Wii U versions were confirmed at a later date. Is that’s what’s going to happen this time around? I really have no clue anymore. It won’t be fun if we’re waiting months to find out if a Wii U version is/isn’t happening!


Update from Brian (4/26): Bumping this to the top. I don’t usually like talking about “x game not coming to Wii U” unless a developer explains/comments on the situation, so I’ll leave this here instead.

Call of Duty: Black Ops III was speculated as possibly coming to Wii U, but it seems as though it won’t be happening. The official website says that it’s only for the PlayStation 4, Xbox One, and PC.


In a strange turn of events, despite Wii U seemingly being dropped from Call of Duty support, Nintendo Network IDs have shown up at CallofDuty.com for you to link your profile with.

It’s interesting to note that with the recent announcement of Black Ops III, and the fact it’s Treyarch’s turn to develop this year’s title – who’s also responsible for every Call of Duty to make it to the Wii U – this leads to speculation that we could possibly be seeing Black Ops III make an appearance on Nintendo’s console despite missing 2014’s Advanced Warfare by Sledgehammer Games.

A couple of months back, Call of Duty: Advanced Warfare was seen briefly in Target’s database for Wii U, and though it’s not out of the question that the Wii U could be getting it this year instead of Black Ops III considering Treyarch handled the Ghosts port from Infinity Ward, it would also be impractical to have Treyarch working on two games simultaneously, not to mention marketing an older title when the interest has quickly passed would be a tough thing to sell (looking at you, Watch Dogs).

cod ly now

What do you make of this? Would you like to see Black Ops III make it to the Wii U this year? Let us know your thoughts in the comments below!

 

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For those worried about the state of Call of Duty on Nintendo platforms, it seems Sledgehammer is looking to bring the latest iteration to Wii U, at least according to their E3 listing. The series’ has never done well on Nintendo hardware traditionally but this move shows that it appears to still be a viable move for whatever reason. We will know if this rumor holds true when E3 rolls around.

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Activision has launched a brand new teaser page for the next Call of Duty. You can find it right here.

At present, there’s not much to see on the site. There’s a countdown that will expire just under three days from now (Sunday), and there’s also a scrambled image featured.

No goodies hidden in the source code, sadly. It does state that fans will be able to watch the “world reveal” on May 4 though.

Sledgehammer Games showed an image from the next Call of Duty during a GDC 2014 panel last month. It took awhile, but the shot has finally surfaced. You can find it above.

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Infinity Ward and Treyarch have acted as the two big developers behind Call of Duty. But today, Activision confirmed the addition of one more major team: Sledgehammer Games.

Starting with this year’s Call of Duty, new entries in the series will take on a three-year development cycle. Infinity Ward, Treyarch, and Sledgehammer will rotate on yearly releases. Sledgehammer will be responsible for the unannounced 2014 title.

Activision Publishing CEO Eric Hirshberg said during a financial call today:

“This will give our designers more time to envision and innovate for each title. Simultaneously, it will give our content creators more focus on DLC and micro-DLC which, as you know, have become large and high-margin opportunities and significant engagement drivers. Finally, we’ll give our teams more time to polish, helping ensure we deliver the best possible experience to our fans – each and every time.”

(Activision) needed a third studio capable of delivering the level of excellence required for the West’s biggest interactive entertainment franchise (and that Sledgehammer Games fits the bill.) They demonstrated their skill on Call of Duty: Modern Warfare 3 and on their past highly-rated games.”

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