How FAST Racing Neo will improve upon its predecessor
With FAST Racing Neo, developer Shin’en will be looking to make a few improvements to the game’s predecessor.
First, phase switching has been “streamlined” and it’s now “more fun to use.” Shin’en also adjusted the AI so that it’s more human-like.
Shin’en Manfred Linzner told Nintendon:
First of all we analyzed what people liked and disliked in the original Wii game. For instance, most people enjoyed the unique phase switching gameplay, because it’s something you have in no other racing game.
So we build on that but tried to make it more streamlined and more fun to use. Something most people disliked was the brutal difficulty in higher leagues, because the Ai was simply too perfect. We made sure that the Ai behaves more ‘human’ this time.