Minecraft update out now on Switch (version 1.16.210), patch notes
Posted on March 9, 2021 by Brian(@NE_Brian) in News, Switch
Minecraft has been updated to version 1.16.210 on Switch. Aside from new ambient sounds for the Nether, it includes many bug fixes.
Below are the full patch notes:
Vanilla Parity Changes and Fixes:
- Players now experience ambient sounds in the Nether (MCPE-74756)
- Using bone meal in warm ocean biomes now only generates sea grass, coral, and coral fans (MCPE-100085)
Changes:
- Added text-to-speech volume slider in Audio Settings
Known Issues:
- Player may be unable to change back from Local Network to Online Network on Nintendo Switch due to infinite loading
Fixes:
Performance / Stability
- Fixed a number of crashes that could occur during gameplay
- Fixed a crash that could occur when opening the achievements screen when the Anti-Aliasing setting was set to 1 (MCPE-110164)
- Fixed a crash that could occur when loading ‘.mcstructure’ files into the world that include entities (MCPE-63387)
- Teleporting away from a structure animation no longer causes the game to crash
- Fixed a crash that could occur when leaving a world
- Fixed a crashing issue related to corrupted biomes during world load for various Marketplace worlds
- Fixed a crash that could occur when using Code Connection (MCPE-113355)
General
- Players are once again able to join servers when the server has view-distance set to 4 or less (BDS-8855)
- Split-screen characters are now stored in memory and re-joining the game will keep the character that the player had (MCPE-58640)
- Brought back capability to rejoin a server after it has been suspended and resumed
- Sign in failures now have a more helpful error message and provide error codes
- Clicking “Download Template” when missing required templates of an existing world now correctly downloads the required templates
- Fixed an issue where crafting a bed with the recipe book unlocked the “Change of Sheets” trophy
Gameplay
- Fixed players taking fall damage when opening Shulker Boxes (MCPE-105490)
- Players will no longer dismount into liquids (lava or water) from rideables such as boats
- In all worlds created with the same seed, the same chest will now always generate the same content in the same order (MCPE-72432)
Mobs
- All mobs that use a melee attack have had their ability to hit targets above and below them restored
- The target still must be within melee attack distance to be hit
- This only affects world versions greater than or equal to 1.16.210
- Fixed a bug where parrots could fly upwards indefinitely
- Fixed an issue that was causing the Ender Dragon animation to appear jittery (MCPE-105892)
- Added new logic for mobs dismounting rideables
- This also introduces a more fine-grained entity height check allowing different dismount places for entities of different heights
- Fixed a bug where foxes wouldn’t knock off and eat sweet berries (MCPE-70790)
- Fixed a bug that allowed players to place custom spawn eggs by default in Adventure mode
- Minecarts now properly update their effects (looping sound, player coordinates) when the minecart is not being rendered for the rider (MCPE-104044)
Blocks
- Mining crimson hyphae with Silk Touch now returns a placeable block
- Fix for certain Marketplace worlds having incorrect block data when played on Realms and multiplayer between mobile and PC
- Fixed dried kelp block bottom and carried textures so the rope pixels are aligned (MCPE-35476)
- Fixed an issue where snow accumulated in lines with certain simulation distances (MCPE-73468)
- TNT submerged in water will once again launch players in Survival mode (MCPE-47047)
Items
- Ink Sacs obtained from the Wandering Trader can now be used for crafting and can be stacked (MCPE-101087)
- Redstone Dust is now displayed as “Redstone Dust” instead of “Redstone”
- Nether Brick now gives XP from being smelted (MCPE-100030)
Graphical
- Fixed an issue with screen resolution which could flicker when resizing a window (MCPE-69721)
- Fixed an issue with maps rendering over transparent objects when attached to item frames when using ray tracing
- Reduced ghosting of fish when viewed through the water with DLSS enabled
Accessibility
- Fixed the screen reader not reading the title on the Permissions screen
- Keyboard inputs can now adjust slider settings when the cursor is outside the UI frame
- Fixed a bug where the screen reader did not read the permission toggles’ titles on the Permissions Screen
- The screen reader now reads Whisper and Announcement messages
- The screen reader now informs the player when the “Chat Settings” menu has been opened
- The screen reader now properly reads Edit/Create character button text for each character on the profile screen
- The screen reader now announces the names of the A/B Button Swap and X/Y Button Swap options correctly
- Fixed an issue where the screen reader would intermittently fail to announce some button names
User Interface
- Command blocks no longer censor numbers (MCPE-106296)
- Improved the smoothness of menu transition animations (MCPE-41772)
- A warning now appears when attempting to move a locked item in and from containers
- Updated outdated loading screen tips (MCPE-98977, MCPE-102293)
- Added more helpful Video Settings messages for ray tracing on supported and non-supported platforms
- Golden Apple and Enchanted Apple now have colored hotbar text when selecting them (MCPE-64427)
- Tool and armor recipes now display the selected item background when selected in the recipe list
- Wireframe of a structure block in the Overworld will no longer render in Nether and The End (MCPE-75231)
- Audio sliders now always highlight when hovered over with a mouse
- The durability bar is now visible when holding items with decreased durability in a window (MCPE-105893)
- Fixed an issue where achievement names and descriptions would not be translated, independent of language selection (MCPE-85813)
- The online status of cross-platform friends’ shown on the invite screen will now update when a change has been detected (MCPE-70004)
- Fixed an issue that prevented achievement rewards from showing correctly after changing the language setting
- Owned and purchasable skins no longer get mixed into different categories while offline
- Emote title no longer shows previously previewed emote upon re-entering the emotes tab. Emotes!
- Updated the in-game links to the proper support pages
- Fixed Skin Preview navigation when using a controller
- Fixed missing Incompatible button on the Marketplace Inventory screen
- Fixed some interface issues with scrolling and clearing store filters
- Raised the time limit for selecting whether to download a resource pack on connect from 5 seconds to 5 minutes
- The in-game invite screen will now refresh when you return to it from the add members screen
Achievement Screen
- The new Achievement screens are now enabled by default
- Removed the input legend of the Achievement page Summary panel when narration is enabled
- Fixed an issue where the scrollbar could be hidden behind the input legend
- Fixed achievement details page getting its content hidden behind the Input legend
- Updated size of achievement reward frame
- Updated frame art for locked achievements
Commands
- Teleport command now correctly aligns your rotation with the destination entity (MCPE-35979)
- Selector argument options can again be seen and auto-completed correctly after specifying one (MCPE-59794)
- Spawn events now show as suggestions for the ‘/summon’ command (MCPE-101112)
- ‘SendCommandFeedback’ no longer prevents display of outgoing messages (MCPE-95217)
- Multiple ’/tickingarea add’ or ’/tickingarea remove’ commands performed during the same tick will no longer result in inaccurate messages about the number of ticking areas in use
- Players can no longer overrun the maximum number of standalone ticking areas in use by adding them all in the same tick
- Added stop action to the ‘/screenshake’ command
- Score values on the scoreboard now align to the right of the table (MCPE-64973)
- The ‘/setblock’ command now supports setting the connected state for Soul Lanterns (MCPE-89609)
- The ‘/setblock’ command now supports setting the rotation state for the chain block (MCPE-105912)
- Fixed an issue that preventing player interaction after using the ‘/clone’ command on a double chest block (MCPE-109119)
- Using the ‘/clone’ command to clone a block of the same type is no longer treated as a failed operation (MCPE-83352)