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Aonuma on Breath of the Wild sequel – “wanted to revisit that Hyrule”, Fujibayashi back as director, more

Posted on June 12, 2019 by (@NE_Brian) in News, Switch

At E3 2019, Game Informer was able to catch up with Zelda producer Eiji Aonuma and discuss the recently-revealed Breath of the Wild sequel.

Why are we getting a direct sequel in the first place? As it turns out, he wanted to “revisit that Hyrule again”, but now with “new gameplay and new story”. He said:

“One of the reasons we wanted to create a continuation was because I wanted to revisit that Hyrule again and use that world again, while incorporating new gameplay and new story.”

Aonuma also talked about DLC, which the team could revisit in the future:

“I really like the idea of having DLC or anything coming after the main game. People play the game longer and enjoy the game a lot deeper. Going forward, that’s definitely something we’ll think about.”

Aonuma confirmed that original director Hidemaro Fujibayashi is returning for the same role on the sequel. “We’re working together really hard on this game,” he said.

Later on in the interview, Aonuma was asked if he’s given himself more time to work on this game than Majora’s Mask, which was made in just a year. Regarding that, he explained:

“When I was making Majora’s Mask, the timeline was in a year. I was a little stubborn and I was going to make it from scratch and was really gung ho, but it turns out the staff was a little tired from that process. I’ve learned to give myself plenty of time. You don’t want to do it that way or else you’ll get white hair like me.”

“It will be a continuation, and it will be come in full form as it is. [laughs]”


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