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Bloodstained: Ritual of the Night update out now on Switch (version 1.21), patch notes

Posted on March 6, 2021 by (@NE_Brian) in News, Switch

Bloodstained: Ritual of the Night

Bloodstained: Ritual of the Night was updated on Switch this week to version 1.21. This one’s largely about bug fixes – Classic Mode in particular has addressed several issues.

Below are the full patch notes: 

  • Final update to randomizer seeds and addressed issues where previous seeds were invalid. NOTE: Seeds begun or saved after 1.20 may no longer work.
  • Fixed New Game+ crash
  • Classic Mode: Hit detection remaining on screen
  • Classic Mode: Miriam walking in the wrong direction after Gremory encounter
  • Classic Mode: Instances of Gebel not appearing
  • Classic Mode: Score reaches max then loops to a negative number
  • Classic Mode: Double KO during Gremory encounter
  • Classic Mode: Wolfman failing to reset
  • Classic Mode: Mini Gebel bug
  • Classic Mode: Jack (Gusion) boss not moving
  • Classic Mode: Instances where enemies and game gimmicks stop moving
  • Classic Mode: Disable the Pause Menu during the walking animation transitions
  • Classic Mode: Miriam softlock after obtaining the heart at the end of a boss battle

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