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3DS

REDMOND, Wash.–(BUSINESS WIRE)– The Nintendo 3DS family is about to get a fun new addition. Launching on Oct. 12 at a suggested retail price of $129.99, the Nintendo 2DS system is designed specifically as an accessible entry point into the exciting world of Nintendo hand-held video games. The Nintendo 2DS system maintains many of the same hardware features as Nintendo 3DS, like touch-screen controls, StreetPass, online multiplayer functionality and the ability to download games.

The Nintendo 2DS system is comfortable and fits easily in the hands of people of all ages. Without any hinges, the durable Nintendo 2DS is an especially perfect first-time system for kids. Available in red and blue, Nintendo 2DS plays all Nintendo 3DS games in 2D, including recent hits like Animal Crossing: New Leaf and Mario & Luigi: Dream Team, as well as upcoming games The Legend of Zelda: A Link Between Worlds and Mario Party: Island Tour (both launching Nov. 22). In addition, Nintendo 2DS is backward compatible and can play the huge existing library of Nintendo DS games. Two sturdy and soft carrying cases in either red or blue will also be available at launch for a suggested retail price of $12.99 each.



Chocobo Racing 3D was one of the first games announced for the 3DS. It was revealed at E3 2010 and shown briefly later on, but then kind of just disappeared.

It should come as no surprise that Chocobo Racing 3D has been cancelled. Although that had been widely assumed, Square Enix’s Takashi Tokita – creator of the original Chocobo Racing – officially confirmed to Siliconera that the game is no more.

“The original Chocobo Racing was made by me. But the one for the 3DS was a project being handled by someone else, and as far as I know, it has been closed. Now, if I had made it, I would have made sure that it came out. Unfortunately I was not!”

Source



Nintendo has published the next entry in the Iwata Asks series. The interview, dubbed “Iwata Asks in Motion: Pokémon X & Pokémon Y” incorporates video segments in addition to a written piece.

You can check out the entire discussion here. We’ve also compiled the different segments into the video above.


mario 3d world


“If any creator has not played Mario, then they’re probably not a good creator. That’s something I can say with 100 percent confidence. Mario is, for game creators, the development bible. There are so many hints about good design, about cute characters, about innovation in using an existing gameplay system. It’s something you have to constantly look at and examine and take hints from as a game creator. It’s the anchor that grounds almost all games.”

“I have total respect for Miyamoto, to the point where… It’s very strange that there are national cultural treasures – they’re traditionally sportsmen. I think it’s very strange that somebody as famous as Miyamoto hasn’t been designated one of those people. He’s talked about in all different countries. Lots of people know him. He’s pushed forward Japanese culture and interest in Japan all over the world. He’s somebody that deserves everyone’s ultimate respect, and a lot of that is due to being able to create Mario. And Super Mario Bros. 3, of course, within that, was a fantastic game.”

– Keiji Inafune


This quote comes as part of a large Super Mario related feature that IGN is putting together where many gaming-industry personalities– Greg Miller, Cliffy B, and Ted Price, for example. You can check that out here.

Via Gamespot



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