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Nintendo has announced two downloadable applications for Pokemon X/Y. “Pokemon Bank” will allow players to store up to 3,000 Pokemon through 100 boxes. This is a paid service. Meanwhile, “Poke Transfer” will allow Pokemon from Black/White and Black/White 2 to be transferred.



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“If Mario & Luigi: Dream Team is like a holiday then it’s more of a guided tour than an adventurous escape”


System: Nintendo 3DS (and 2DS, I guess)
Release Date: August 11, 2013
Developer: AlphaDream
Publisher: Nintendo


Author: Patrick

Dream Team begins with Mario and Luigi off to enjoy a much-needed vacation at the sunny Pi’illo Island and this sets the tone for the rest of the game. It’s a refreshingly relaxed experience with a forgiving difficulty level, and chill bossa nova music courtesy of Yoko Shinomura. However, it’s also a bit too relaxed for its own good, as poor pacing and overbearing tutorials threaten to bring the adventure to a halt. Make no mistake – the latest in the Mario & Luigi series is still as fun as its predecessors, but it takes a lot of patience to get to the charming and creative parts.


StreetPass Mii Plaza has been updated in North America. It’s the same download that Europe and Japan received yesterday. It’s nothing too major – it mainly fixes a few issues.


This week’s Famitsu review scores are as follows:

Monster Hunter 4 (3DS) – 10/10/9/9
Farming Simulator (PS3/360) – 9/9/7/7
Air Conflicts: Vietnam (PS3/360) – 7/8/6/6
Brothers Conflict Brilliant Blue (PSP) – 8/8/8/7


Several years ago, Eternity’s Child was planned for WiiWare. Mecho Wars was also set for a release on the downloadable service. Unfortunately, neither game ended up on the Wii Shop Channel.

What happened to both games? Luc Bernard gave a quick explanation to Nintendo Life:

They never saw the light of day, sadly. In the case of Eternity’s Child, WiiWare publisher Alten8 never finished porting it. Mecho Wars ran on Wii, but WiiWare was simply not profitable enough to make it worth releasing — that’s why it ended up on the PSP and PS3 instead.

It’s been several years since the Eternity’s Child saga. Bernard’s latest game, The Only Escape, may now have a shot at launching on Wii U. According to Bernard, he’d like to make this a reality if his new Indiegogo campaign reaches its funding goal. Support for the 3DS, on the other hand, is probably out of the question.

As I said, I would like to do a Wii U version of Imagination Is The Only Escape if we manage to meet our funding goal, since it would be a perfect fit for the console. As for the 3DS, sadly I don’t think any game I make can run on it. You may think that sounds silly, but games with huge 2D textures take up a lot of memory and then to port it to a platform like the 3DS takes time. If a publisher wanted to port one of my games to the 3DS I would of course say yes, but I certainly couldn’t do it alone.

Source


Spec: Hoshi boxart

Posted on 11 years ago by (@NE_Brian) in 3DS, Images | 0 comments

spec_hoshi_boxart



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