Extra Mutant Mudds PC could come to the eShop
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
In case you haven’t heard, Mutant Mudds is officially heading to the PC. There’s a “Grannie Edition” in the works that offers 20 original levels not found in the eShop release.
The question is, will this content be made available to 3DS owners?
Says Renegade Kid co-founder Jools Watsham:
“Many are asking if the 20 new levels in the special ‘Grannie Edition’ of Mudds coming to PC will make their way to the eShop. It’s possible.”
Trailers of this week’s Nintendo Downloads (7/12/12)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, Videos, Wii | 0 comments
Sonic & All-Stars Racing Transformed boxart
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Video: Transferring content from a 3DS to a 3DS XL
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Nintendo of Europe has released an official video showing the transfer process between a 3DS and 3DS XL. You can take a look at it below.
Two new 3DS patents show off possible upcoming features that are actually useful
Posted on 12 years ago by Austin(@NE_Austin) in 3DS, News | 0 comments
So normally when we see patents from Nintendo, they have to do with bicycles to ride while playing Wii or footballs you can pretend to throw while pretending to be Brett Favre playing pretend quarterback in a pretend football game. This time, however, some (relatively) neat and potentially useful features for the 3DS have been patented.
1) System Updates via Download Play
The first patent filed would allow you to download system updates from another 3DS that has more contemporary firmware than you simply by checking a box before playing a game via download play. This is especially useful for kids who can’t access the internet on their device, or others who perhaps don’t have or have trouble connecting to the internet on the 3DS.
2) Hidden Storage of Download-Play Titles
Patent number 2 relates to download play as well, but this time it’s regarding the games. The idea is that, when you’re done playing a game via Download Play with someone, the data is actually continually stored on your 3DS in the background so that next time you want to play, you need not re-download the whole thing. Of course, I doubt you’ll be able to access the game short of actually playing with someone who owns it, but some games have terribly long download times (cough Plants vs. Zombies), so this will definitely come in handy if it’s ever implemented.
No word on whether these will ever happen or even if they’re actually in the works, but here’s to hoping!
Nintendo Show 3D (7/12/12)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, Videos, Wii U | 0 comments
On this week’s episode: Rhythm Thief, 8-Bit Summer, the Wii U exoerience and the Nintendo 3DS Photo Showcase.
Screenshots of this week’s Nintendo Downloads (7/12/12)
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, DS, Screenshots, Wii | 0 comments
Theatrhythm Final Fantasy DLC schedule
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Square Enix has published a schedule of Theatrhythm Final Fantasy’s DLC for the next three weeks (including today). Each song costs $.99.
The schedule is as follows:
July 12, 2012
1. “Somnus” (FINAL FANTASY Versus XIII)
2. “Desperate Struggle” (FINAL FANTASY XIII)
3. “Sarutabaruta” (FINAL FANTASY XI)
4. “Battle” (FINAL FANTASY VI)
July 19, 2012
1. “Fight On!” (FINAL FANTASY VII)
2. “Etro’s Champion” (FINAL FANTASY XIII-2)
3. “Battle Theme” (FINAL FANTASY XI)
4. “Battle 1” (FINAL FANTASY III)
July 26, 2012
1. “A contest of Aeons” (FINAL FANTASY X)
2. “The Archylte Steppe” (FINAL FANTASY XIII)
3. “The Sanctuary of Zi’Tah” (FINAL FANTASY XI)
4. “Crystal Cave” (FINAL FANTASY III)
Source: Square Enix PR
Sonic & All-Stars Racing Transformed trailer, release date
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Videos, Wii U | 0 comments
Sonic & All-Stars Racing Transformed launches in North America on November 20 and Europe on November 16. SEGA hasn’t said when the Wii U version will be available.
Nintendo considered second Circle Pad for 3DS XL
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Nintendo president Satoru Iwata has said that the company considered adding in a second Circle Pad for the 3DS XL.
Even though it was possible, Iwata believes that this wasn’t a realistic option. If another Circle Pad was built-in, it would have resulted in a larger piece of hardware. Nintendo wanted to increase the screen sizes and improve the battery life while maintaining a unit that is relatively small.
Iwata acknowledged that some consumers may be disappointed with the decision. It was nonetheless “a call we had to make”, and he is ultimately “quite happy with the product we’re able to offer.?”
“When we looked at the design of the 3DS XL we had to look at various factors, one was battery life, one was the overall size of the unit, and we had to make some trade-offs. The choice, if we were going to include the second analogue stick, was to reduce the size of the batters or make the unit much bigger.
“What we wanted to do was have a bigger screen in comparison with the overall size of the system, so had various discussions and had to make trade-offs and this is the outcome.
“Attaching a second analogue stick is possible but it would have made the system even bigger and, though it perhaps puts a burden on people that really want that second stick, it’s a call we had to make and these people will have to live with it.
“This [the lack of a second stick] isn’t my main focus when I look at the 3DS XL, it’s one point we had to cover, but for me personally I’m quite happy with the product we’re able to offer.?”