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3DS

5th April 2011 – All aboard the submarine, as we’re going diving on 6th May 2011, when Steel Diver launches across Europe for the newly released Nintendo 3DS system. This naval strategy action game will have you hooked from the start, with immersive glasses-free 3D graphics and creative use of the Nintendo 3DS gyro sensor during gameplay.

Submerge yourself into this watery world by taking the controls of your very own submarine, guiding it safely past obstacles and dodging attacks from enemy ships out to get you. Enjoy three different game modes in Steel Diver, each offering varied, fun submarine action in full glasses-free 3D.


I wasn’t going to post this, but I figured I might as well. Ubisoft is already bringing its “Petz” line to the 3DS. I suppose this counts as one of the many games they have in the works for the system. I’m not interested, but perhaps one of you guys out there are… or maybe not.

UBISOFT ANNOUNCES PETZ FANTASY™ 3D FOR THE NINTENDO 3DS™ SYSTEM, A NEW AND MAGICAL TYPE OF NURTURING GAME

What: Petz Fantasy™ 3D

Platform: Nintendo 3DS™ system

When: June 2011

Price: $39.99

Rating: E for Everyone

Details: Ubisoft today announced Petz Fantasy™
3D for the Nintendo 3DS, the first Nintendo 3DS title from the #1 handheld pet-simulation brand of 2010. Set to hit store shelves this summer, Petz Fantasy 3D is a fresh new nurturing game for the new Nintendo 3DS platform, allowing players to take care of incredibly realistic, surprising and adorable magical pets in an all-new way.


Tales of the Abyss 3DS will no longer hit Japanese store shelves on May 19. Namco Bandai announced a delay for the game and have yet to provide a new release date. No reason was given for the delay.

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– Developed by Griptonite Games
– Play as Hal Jordan
– No other playable Lanterns
– Alternate costumes
– Manhunters are invading Planet Oa
– Stop the bad guys and save the day
– Gameplay comparable to Griptonite’s other DS titles
– Move Hal across the screen with the 3DS circle pad
– Blast bad guys with the ring
– Double jump to fly
– Hal can drop an anchor or car to crush foes when in the air
– Swirling on the touchscreen can allow you to scan enemies
– This will let you see their weakness
– Tap icons on the touchscreen to make a massive gun/bomb, takes time to recharge
Tapping icons on the touchscreen creates special constructs like a massive gun or bomb and then takes time to recharge.
– Side-scroller

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This information comes from Ubisoft brand development director Damien Moret…

“Ubisoft has a strong partnership with Nintendo, and we’ve invested in creating compelling games for the 3DS – we currently have more than 15 3DS games in development. Nintendo does a great job of creating markets around their new ideas. With Street Pass, the 3D camera and rendering and other innovations, they’re in a great position to do it again with the 3DS. Put those things together with Nintendo’s existing handheld install base, and our expectations are that the 3DS will be an even bigger success than the original DS.”

It’s true that Ubisoft has given a ton of support to the 3DS so far, but quality is much more important than quantity. We’ve only seen one real standout title from the company thus far – Ghost Recon: Shadow Wars. On the other hand, projects games as Combat of Giants: Dinosaurs and Asphalt 3D are terrible for the most part. I’d like to see Ubisoft take a more active role in producing fantastic content for the handheld, unlike the path they took with DS with saw a great amount of low-quality releases.

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