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In case you’re curious, Julian Gollop is the narrator behind this video. He’s one of the main developers who has been creating on Ghost Recon: Shadow Wars, and he is, of course, well-known for his work on the X-COM series.

Thanks to Nathan P for the tip!


Steel Diver video

Posted on 13 years ago by (@NE_Brian) in 3DS, Videos | 0 comments


1. Tales of Xillia (PS3)
2. Dragon Quest X (Wii)
3. Super Robot Wars Z (PSP)
4. Final Fantasy Versus XIII (PS3)
5. Final Fantasy Type 0 (PSP)
6. Mario Kart 3D (3DS)
7. Metal Gear Solid Rising (PS3)
8. Persona 2: Innocent Sin (PSP)
9. The Last Guardian (PS3)
10. Final Fantasy XIII-2 (PS3)
11. Fotokano (PSP)
12. The Legend of Zelda: Ocarina of Time (3DS)
13. Dark Souls (PS3)
14. Disaster Report 4: Summer Memories (PS3)
15. Final Fantasy IV Complete Collection (PSP)
16. The Legend of Zelda: The Skyward Sword (Wii)
17. Fantasy Life (3DS)
18. Tales of the Abyss (3DS)
19. Last Remnant (PS3)
20. Amagami: Let’s Have Sex With Kids Edtion (PSP)
21. Biohazard Revision (3DS)
22. Story of the Last Promise (PSP)
23. Animal Crossing (3DS)
24. Tiny Battlers (PSP)
25. Dragon Quest Monsters Joker 2: Professional (DS)
26. Pro Baseball Spirits 2011 (3DS)
27. Layton vs. Phoenix Wright
28. Black Rock Shooter: The Game (PSP)
29. Earth Seeker (Wii)
30. TROY (PS3)

Source


Nintendo’s Hideki Konno on whether or not the collaboration for the Wii Fit Balance Board was the inspiration for his involvement with the 3DS hardware…

“Well actually, the hardware team that worked on Nintendo 3DS and the hardware team that worked on the Wii Fit Balance Board were not the same hardware teams.

One thing about our development style at Nintendo, we’ve had hardware teams and software teams, obviously, working in the same building for a long, long time. Personally myself, I’ve been 25 years on the software side of things. So having someone — as you had said — from the software side enter hardware development at such an early stage, may not be a common occurrence.

But as you said, and I think you’re right, with the development of the Balance Board I think the software team provided a lot of information and a lot of ideas that the hardware team incorporated into the completion of the development process of that particular product.”


New System’s March 27 Launch Ushers in the Era of 3D Fun without Special Glasses

REDMOND, Wash., March 21, 2011 – Nintendo introduces portable entertainment in 3D – without the need for special glasses. The Nintendo 3DS™ system goes on sale in the United States on March 27 at a suggested retail price of $249.99. It comes with a collection of pre-installed games and fun features, with more on the way.

“Nintendo 3DS can play 3D video games and take 3D pictures, but that’s just the tip of the iceberg,” said Nintendo of America President Reggie Fils-Aime. “The 3D display is amazing in its own right, but just as compelling are the new forms of game play it delivers, and the groundbreaking ways it will connect players to new content … and each other.”


Thanks to TBone for the tip!



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