Nintendo Download (8/3, 8/4, Japan)
Posted on 14 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
WiiWare
Blue Oasis: Michi naru Shinkai (500pts – Hudson)
Virtual Console
Clock Tower (800pts Super Famicom – Sunsoft)
DSiWare
Iza! Kake Agare! Tower of God (200pts – Tom Create)
Kemonomix (200pts – Rocket Studio, Inc.)
DOT MAN (200pts – Silver Star Japan)
Break Tactics (500pts – Silver Star Japan)
Monster Chronicle (800pts – Gameloft)
Virtual Play Games Announces Intellivision Lives!
Posted on 14 years ago by Brian(@NE_Brian) in DS, News | 3 Comments
Classic Console games for Nintendo DSTM provide fun for the whole family
Los Angeles – (July 30, 2010)-Virtual Play Games, a global Console and PC video game publisher announced today the release of one of the most recognizable classic games in video game history by bringing Intellivision Lives! to the Nintendo DSTM family of hand-held systems.
“Virtual Play Games is very excited to bring Intellivision Lives! to a broader audience at a time when both adults and kids are enjoying casual games even more than ever”, said Virginie Grange, Business Development for Virtual Play Games.
Pokemon Black/White details
Posted on 14 years ago by Brian(@NE_Brian) in DS, News | 0 comments
– Pokemon Musical replacing contests
– Seasonal areas are in the game
– Team Plasma is the new team
– PokeShifter allows you to transfer Pokemon through a mini-game
– New mode in triple battles: Only control one Pokemon within the middle, rotate the middle one around at will
– This cane be done on the attack selection menu, shows up right away
– Item Mission from High Link: Hide an ultra ball in front of the Tower of Heaven on Route 7 (180 second time limit, 3 “Derudama” is the prize)
– Subway in Isshu called Battle Subway
– Soak move for Mamambou
– Fire Oath move for Pokabu
– Grass Oath move for Tsutarja
Nintendo Announces First-Quarter Financial Results
Posted on 14 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Nintendo Co., Ltd. today announced consolidated first-quarter global financial results for the three-month period between April and June 2010.
Consolidated financial results for April-June 2010 in millions of yen:
April-June 2010 April-June 2009 % change
Net Sales 188,646 253,498 -25.6
Operating Income 23,342 40,401 -42.2
Ordinary Income -46,055 64,824 —
Net Income -25,216 42,316 —
To view an English translation of the complete financial results please visit http://www.nintendo.co.jp/ir/en/index.htmlFor the first three months of this fiscal year, the company reported year-on-year increased unit sales for Wii hardware, but reported declines for Wii™ software, Nintendo DS™ hardware and software. In addition, the rise in the value of the Japanese yen in comparison to the corresponding three months a year ago had a significant negative impact to net sales when reported in the Japanese yen.
Top 5 game sales worldwide (Amazon)
Posted on 14 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Nintendo Wii
North America:
1. Super Mario Galaxy 2 (Nintendo)
2. New Super Mario Bros. Wii (Nintendo)
3. Just Dance (Ubisoft)
4. Wii Fit Plus with Balance Board (Nintendo)
5. Lego Harry Potter: Years 1-4 (Warner Bros.)
Japan:
1. Wii Party (Nintendo)
2. Sengoku Basara 3 (Capcom)
3. Dragon Quest Monsters: Battle Road Victory (Square Enix)
4. Super Mario Galaxy 2 (Nintendo)
5. Wii Fit Plus with Balance Board (Nintendo)
UK:
1. Just Dance (Ubisoft)
2. Dance on Broadway (Ubisoft)
3. Super Mario Galaxy 2 (Nintendo)
4. Lego Harry Potter: Years 1-4 (Warner Bros.)
5. Wii Fit Plus with Balance Board (Nintendo)
Nintendo DS
North America:
1. Mario Kart DS (Nintendo)
2. Dragon Quest IX: Sentinels of the Starry Skies (Nintendo)
3. New Super Mario Bros. (Nintendo)
4. Toy Story 3 (Disney)
5. Puzzler World (Atari)
Japan:
1. Metal Max 3 (Kadokawa Shoten)
2. Fire Emblem: Shin Monshou no Nazo Hikari to Kage no Eiyuu (Nintendo)
3. Kamen Rider Battle: Ganbaride Card Battle Taisen (Namco Bandai)
4. Tokimeki Memorial Girls Side 3rd Story (Konami)
5. Wizardry: Boukyaku no Isan (Genterprise)
UK:
1. Dragon Quest IX: Sentinels of the Starry Skies (Nintendo)
2. New Super Mario Bros. (Nintendo)
3. Professor Layton and Pandora’s Box (Nintendo)
4. Lego Harry Potter: Years 1-4 (Warner Bros.)
5. Jam with the Band (Nintendo)
6 minute Pokemon Black/White video shows new Pokemon
Posted on 14 years ago by Brian(@NE_Brian) in DS, News, Videos | 0 comments
In the video, you can see a deer Pokemon, Shikijika, the evolution of Minezumi (Miruhoggu) and a swan/stork-like Pokemon, who currently unnamed.
Media Create hardware sales (7/19 – 7/25)
Posted on 14 years ago by Brian(@NE_Brian) in DS, News, Wii | 1 Comment
PSP – 28,747
DSi LL – 24,189
Wii – 21,092
PS3 – 19,420
DSi – 18,202
Xbox 360 – 6,056
DS Lite – 5,059
PS2 – 1,475
PSP go – 831
For comparison’s sake, here are the numbers from last week.
PSP – 26,786
DSi LL – 25,884
Wii – 22,239
PS3 – 19,473
DSi – 16,318
Xbox 360 – 5,936
DS Lite – 4,895
PS2 – 1,507
PSP go – 1,155
New Monster Tale screenshots, details
Posted on 14 years ago by Brian(@NE_Brian) in DS, News | 4 Comments
The scan and information below comes from Nintendo Power…
– Handbag is Ellie’s weapon
– Chomp appears on the touchscreen
– Chomp trains, learns new abilities, boosts stats when he isn’t needed
– Books, cookies, treasure chests that Elle drops into his lair used for Chomp to grow
– Chomp will allow you to progress and protect Ellie
– Move Chomp from one local to the other by pressing “X”
– Game is comparable to Metroid/Castlevania, as it is an open world filled with puzzlelike obstacles
– Ellie can learn new abilities from obelisks, scattered throughout the maps
– Ellie’s new abilities help to clear obstacles
– Ellie’s abilities include: Rolling, swinging her bag, firing energy beams, fire longer-range projectiles
– Chomp’s powers include: Twisting into a pair of vertical spikes (impales enemies above/below), barrel roll toward foes/switches, using tongue as a trampoline
– Ellie can get to higher areas of the map with Chomp’s tongue power
– New powers unlocked quickly
– Game has an automap, save rooms
– Different shops
– Action can sometimes take up both screens
“We want to capture the depth and diversity in gameplay that can come from having two radically different types of games on each screen, [but with Monster Tale] we want to integrate the two more seamlessly to avoid taking the player out of the game. One of the keys to this is having a character the player controls be able to move seamlessly between the two screens, instead of the game itself changing screens.” – Peter Ong. DreamRift/Monster Tale developer