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General Nintendo

“We appreciate Cammie’s contributions to Nintendo and the role she played in bringing the Wii and Nintendo DS experiences to millions of people. Her team and the rest of Nintendo of America remain focused on our goal of maintaining the incredible momentum Nintendo enjoys heading into the busy holiday season.” – Reggie Fils-Aime, Nintendo of America’s president and chief operating officer

“I’m thankful for my time with Nintendo and proud of our team’s accomplishments in growing the Nintendo audience. I look forward to watching the continued growth of the Nintendo brand in the years ahead.” – Cammie Dunaway

I don’t think any Nintendo fan will be able to forget Cammie Dunaway. She’s had some pretty infamous moments at E3, like her attempt to play with Shaun White Snowboarding in 2008. Overall, though, I’m sure she’s been quite valuable to the company, and we wish her luck in her future endeavorers!

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As things stand now, Tomonobu Itagaki is making Devil’s Third for the PlayStation 3 and Xbox 360 only. That could change sometime in the future, however. Itagaki recently stated that it’s possible the title could be released on other platforms in addition to Sony/Microsoft’s home consoles:

“”We’re developing it so that it can be brought to as yet unknown hardware as well. Specifically, the various areas of technology are scalable… More than that (the 3DS/PSP successor), although I can’t say this easily because I don’t have any information, it’s possible that Nintendo could release a higher end console. Something like that.”

Devil’s Third won’t be out until 2012 at the earliest. By then…who knows. Perhaps at that point we’ll be getting ready for the Wii’s successor. If that’s the case, Itagaki could consider bringing Devil’s Third to that console.

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This information comes from Yoshio Sakamoto…

“I cannot deny the existence of such a project in the past but cannot say if it will be what I move onto next or not. I’m sorry but we would like to keep that game a mystery. After all, there has been a lot of speculation surrounding Dread. And my hope, if at all possible, is to reset the situation at once and start from scratch.”

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It’s tough to believe, but the Nintendo 64 was the only main Nintendo console to never receive a Metroid title. There have been a few notes here and there about a possible game for the system, but recently Metroid co-creator shared some very interesting information. In an interview with GamesTM, Sakamoto stated that he thought about creating a new entry in the franchise for the N64. However, he wasn’t ready to take on the challenge of making a 3D Metroid at the time. Nintendo actually asked another company to consider developing a Metroid title for the system, but they turned down the offer as well, as they lacked confidence that they could live up to expectations set by Super Metroid.

“I was actually thinking about the possibility of making a Metroid game for N64 but I felt that I shouldn’t be the one making the game. When I held the N64 controller in my hands I just couldn’t imagine how it could be used to move Samus around. So for me it was just too early to personally make a 3D Metroid at that time. Also, I know this is isn’t a direct answer to your question but Nintendo at that time approached another company and asked them if they would make an N64 version of Metroid and their response was that no, they could not. They turned it down, saying that unfortunately they didn’t have the confidence to create an N64 Metroid game that could compare favourably with Super Metroid. That’s something I take as a complement to what we achieved with Super Metroid.”


Twenty-five years ago today, Nintendo’s original Super Mario Bros.™ video game made its debut in Japan and changed the world of video games forever. Since then, Mario™ has become one of the most renowned and beloved video game characters around the globe.

Mario is all but synonymous with Nintendo. It’s difficult to think of one without thinking of the other. Super Mario Bros. contains a magical blend of characters, graphics, challenges, music and action that still captivates players today. The original game sold 40.24 million units worldwide, and remains one of the best-known, best-loved video games in the world. It popularized the side-scrolling format and established elements of the Mushroom Kingdom that are still used in today’s Mario games. Super Mario Bros. frequently appears on lists of the best games of all time.


This information comes from Capcom Europe’s Twitter…

“Tokyo Game Show this week. If i had to guess at the Capcom announcements I’d guess at 4 new games announced and some new MvsC3 characters.”

Well, that’s a pretty odd statement. This just makes you think that Capcom Europe doesn’t really know anything about what’s happening at TGS… Unless they’re just trying to confuse people! If there really are four announcements planned, though, it’s possible that one of the projects could wind up on a Nintendo platform.

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