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By the time The Legend of Zelda: Ocarina of Time 3D finally launches, the N64 version will be over twelve years old. Nintendo has actually brought up the possibility of bringing the title over to Wii, but Shigeru Miyamoto didn’t just want to port the game without having a specific reason to do so.

Why did Miyamoto feel the time was right to enhance the game for a different platform? He told The Guardian a few days ago:

“We thought the world of Hyrule would be more immersive for the players to experience in 3D and also the horse riding and the thrill of exploring would be heightened… The touch screen allows users to place items where they want and also to display the map. It uses the 3DS gyro sensor to fire Link’s bow and arrow and his slingshot, too. This can be difficult with a controller, but more intuitive moving the 3DS around to aim.”

Source


Wii owners have basically been begging for a hard drive since its release, yet Nintendo has only opted to enable SD card support on the console. Despite the company’s apparent interest in regaining hardcore fan interest, Nintendo will not, according to Kotaku, include a hard-drive for Project Cafe.

That’s just one of the many new rumors we’ve hearing about today. You can check out additional speculation regarding the console’s graphical capabilities and more controller streaming talk below.

– 8 gigabytes of on-board flash-based memory
– 16 times the storage capacity of Wii
– Smaller than the 20GB of room in the original/optional harddrives in 2005 for the Xbox 360
– 250 GB hard drives offered for PS3/360 today
– SD card saving also supported
– 8 GB of storage won’t allow Nintendo to offer full-sized games for download like we’ve seen on the PS3/360
– Unlikely to store downloaded feature films without additional user-supplied storage
– Unclear if Nintendo will cap the graphical resolution at 1080i or 1080p
– 25 GB of data for the disc format (triple the size of Wii discs/Xbox 360, comparable to PS3 Blu-Ray discs)
– At least equal to the PS3/360 in terms of horsepower
– Nintendo could tweak the storage capacity and other parameters before launch
– Screen-controller can function in many ways
– Controller can act similar to a PS3/360 controller
– Can also present a supplemental, touch-sensitive viewing screen
– This could be used for maps and inventory
– Third option: stream the game on the television to the controller screen
– Play these high-end games portably while within an unspecified range of the console

Source


Nintendo Week (5/2)

Posted on 14 years ago by (@NE_Brian) in 3DS, Videos, Wii | 0 comments


Individual formats

1 1 PORTAL 2 XB360 EA GAMES ELECTRONIC ARTS
5 2 ZUMBA FITNESS WII 505 GAMES 505 GAMES
3 3 MORTAL KOMBAT XB360 WARNER BROS. INTERACTIVE WARNER BROS. INTERACTIVE
2 4 MORTAL KOMBAT PS3 WARNER BROS. INTERACTIVE WARNER BROS. INTERACTIVE
4 5 PORTAL 2 PS3 EA GAMES ELECTRONIC ARTS
8 6 WII FIT PLUS WII NINTENDO NINTENDO
7 7 OPERATION FLASHPOINT: RED RIVER XB360 CODEMASTERS CODEMASTERS
9 8 CALL OF DUTY: BLACK OPS XB360 ACTIVISION ACTIVISION BLIZZARD
13 9 JUST DANCE 2 WII UBISOFT UBISOFT
10 10 POKEMON BLACK VERSION DS NINTENDO NINTENDO
14 11 FIFA 11 XB360 EA SPORTS ELECTRONIC ARTS
11 12 POKEMON WHITE VERSION DS NINTENDO NINTENDO
12 13 WII SPORTS RESORT WII NINTENDO NINTENDO
30 14 KINECT SPORTS XB360 MICROSOFT MICROSOFT
18 15 HOMEFRONT XB360 THQ THQ
21 16 OPERATION FLASHPOINT: RED RIVER PS3 CODEMASTERS CODEMASTERS
25 17 CARNIVAL GAMES: IN ACTION! XB360 2KPLAY TAKE 2
16 18 LEGO STAR WARS III: THE CLONE WARS XB360 LUCASARTS LUCASARTS
6 19 CALL OF DUTY: BLACK OPS PS3 ACTIVISION ACTIVISION BLIZZARD
15 20 CRYSIS 2 XB360 EA GAMES ELECTRONIC ARTS
38 21 MICHAEL JACKSON: THE EXPERIENCE XB360 UBISOFT UBISOFT
19 22 FIFA 11 PS3 EA SPORTS ELECTRONIC ARTS
23 23 WII PARTY WII NINTENDO NINTENDO
22 24 LITTLEBIGPLANET 2 PS3 SONY COMPUTER ENT. SONY COMPUTER ENT.
27 25 HOMEFRONT PS3 THQ THQ
26 26 ART ACADEMY DS NINTENDO NINTENDO
– 27 LEGO STAR WARS III: THE CLONE WARS PS3 LUCASARTS LUCASARTS
– 28 HALO: REACH XB360 MICROSOFT MICROSOFT
17 29 PORTAL 2 PC EA GAMES ELECTRONIC ARTS
37 30 TIGER WOODS PGA TOUR 12: THE MASTERS XB360 EA SPORTS ELECTRONIC ARTS
36 31 TIGER WOODS PGA TOUR 12: THE MASTERS PS3 EA SPORTS ELECTRONIC ARTS
24 32 SOCOM: SPECIAL FORCES PS3 SONY COMPUTER ENT. SONY COMPUTER ENT.
39 33 DRAGON AGE II XB360 EA GAMES ELECTRONIC ARTS
– 34 FOOTBALL MANAGER 2011 PC SEGA SEGA
20 35 CRYSIS 2 PS3 EA GAMES ELECTRONIC ARTS
29 36 LEGO STAR WARS III: THE CLONE WARS DS LUCASARTS LUCASARTS
– 37 ASSASSIN’S CREED: BROTHERHOOD PS3 UBISOFT UBISOFT
– 38 TEST DRIVE UNLIMITED 2 XB360 ATARI NAMCO BANDAI GAMES
– 39 JUST DANCE WII UBISOFT UBISOFT
– 40 ASSASSIN’S CREED: BROTHERHOOD XB360 UBISOFT UBISOFT

All formats

1 1 PORTAL 2 VALVE EA GAMES ELECTRONIC ARTS
2 2 MORTAL KOMBAT NETHERREALM STUDIOS WARNER BROS. INTERACTIVE WARNER BROS. INTERACTIVE
4 3 ZUMBA FITNESS PIPEWORKS 505 GAMES 505 GAMES
6 4 OPERATION FLASHPOINT: RED RIVER CODEMASTERS CODEMASTERS CODEMASTERS
3 5 CALL OF DUTY: BLACK OPS TREYARCH ACTIVISION ACTIVISION BLIZZARD
5 6 LEGO STAR WARS III: THE CLONE WARS TRAVELLER’S TALES LUCASARTS LUCASARTS
7 7 FIFA 11 EA CANADA EA SPORTS ELECTRONIC ARTS
9 8 WII FIT PLUS NINTENDO NINTENDO NINTENDO
10 9 HOMEFRONT KAOS STUDIOS THQ THQ
15 10 JUST DANCE 2 UBISOFT (FRANCE) UBISOFT UBISOFT
8 11 CRYSIS 2 CRYTEK EA GAMES ELECTRONIC ARTS
11 12 POKEMON BLACK VERSION GAME FREAK NINTENDO NINTENDO
18 13 MICHAEL JACKSON: THE EXPERIENCE UBISOFT (MONTREAL) UBISOFT UBISOFT
12 14 POKEMON WHITE VERSION GAME FREAK NINTENDO NINTENDO
16 15 TIGER WOODS PGA TOUR 12: THE MASTERS TIBURON ENTERTAINMENT EA SPORTS ELECTRONIC ARTS
14 16 WII SPORTS RESORT NINTENDO NINTENDO NINTENDO
31 17 KINECT SPORTS RARE MICROSOFT MICROSOFT
17 18 DRAGON AGE II BIOWARE EA GAMES ELECTRONIC ARTS
20 19 ASSASSIN’S CREED: BROTHERHOOD UBISOFT (MONTREAL) UBISOFT UBISOFT
22 20 LEGO HARRY POTTER: YEARS 1-4 TRAVELLER’S TALES WARNER BROS. INTERACTIVE WARNER BROS. INTERACTIVE
25 21 THE SIMS 3 THE SIMS STUDIO EA GAMES ELECTRONIC ARTS
29 22 CARNIVAL GAMES: IN ACTION! CAT DADDY 2KPLAY TAKE 2
– 23 VIRTUA TENNIS 4 SEGA SEGA SEGA
33 24 TEST DRIVE UNLIMITED 2 EDEN STUDIOS ATARI NAMCO BANDAI GAMES
13 25 WWE ALL STARS THQ SAN DIEGO THQ THQ
19 26 SHIFT 2: UNLEASHED SLIGHTLY MAD STUDIOS EA GAMES ELECTRONIC ARTS
23 27 RED DEAD REDEMPTION ROCKSTAR SAN DIEGO ROCKSTAR TAKE 2
21 28 FIGHT NIGHT CHAMPION EA CANADA EA SPORTS ELECTRONIC ARTS
– 29 GUITAR HERO: WARRIORS OF ROCK NEVERSOFT REDOCTANE ACTIVISION BLIZZARD
27 30 WII PARTY ND CUBE NINTENDO NINTENDO
32 31 WWE SMACKDOWN VS RAW 2011 YUKE’S THQ THQ
26 32 LITTLEBIGPLANET 2 MEDIA MOLECULE SONY COMPUTER ENT. SONY COMPUTER ENT.
– 33 BATMAN: ARKHAM ASYLUM ROCKSTEADY STUDIOS XBOX 360 CLASSICS SQUARE ENIX EUROPE
– 34 FOOTBALL MANAGER 2011 SPORTS INTERACTIVE SEGA SEGA
30 35 ART ACADEMY HEADSTRONG GAMES NINTENDO NINTENDO
– 36 JUST CAUSE 2 AVALANCHE STUDIOS XBOX 360 CLASSICS SQUARE ENIX EUROPE
– 37 HALO: REACH BUNGIE MICROSOFT MICROSOFT
24 38 BULLETSTORM EPIC GAMES/PEOPLE CAN FLY EA GAMES ELECTRONIC ARTS
28 39 SOCOM: SPECIAL FORCES ZIPPER INTERACTIVE SONY COMPUTER ENT. SONY COMPUTER ENT.
– 40 PRO EVOLUTION SOCCER 2011 KONAMI DIGITAL ENTERTAINMENT KONAMI KONAMI



We’ve seen snippets of off-screen footage of Ocarina of Time 3D in the past, and we were even treated to the game’s intro/opening last week. But this is the first time Nintendo has released a full length, direct-feed trailer. There’s some really nice footage in the video above, so I highly recommend you check it out!

Thanks to Jake for the tip!


It’s late, because (surprise!) I had some more uploading issues. No biggie. Goodnight, folks!


This information is based on data collection from March 28 to April 24…

1. [PSP] Dai-2-Ji Super Robot Taisen Z Hakai-hen (PSP) – 315,642 / NEW
2. [DS] Dragon Quest Monsters: Joker 2 Professional – 300,417 / NEW
3. [PS3] Pro Baseball Spirits 2011 – 116,982 / NEW
4. [PSP] Amagami (EBKore+) – 115,373 / NEW
5. [PSP] Pro Baseball Spirits 2011 – 101,195 / NEW
6. [PSP] Earth Defense Force 2 Portable – 76,248 / NEW
7. [PSP] Persona 2: Innocent Sin – 72,249 / NEW
8. [PSP] Final Fantasy IV The Complete Collection – 62,878 / 164,391
9. [DS] Battle & Get! Pokemon Typing DS – 50,580 / NEW
10. [PS3] Dynasty Warriors 6 – 48,986 / 424,358


Even though the Wii was released more than four years ago, launch games such as The Legend of Zelda: Twilight Princess still cost $50 at most retailers. Might that be changing soon, though?

According to Kotaku, Nintendo is set to announce a “Wii Select” budget friendly line this month, which is comparable to “Players Choice” used in past video game generations. The lineup of games include Zelda, Mario Super Sluggers, Super Smash Bros. Brawl, and Wii Sports. These titles will be sold at a $19.99 price point.

Kotaku’s sources say that Wii Sports will become a part of “Wii Select” because Nintendo is planning a new bundle for the console. Mario Kart Wii will take Wii Sports’ role in the packaging, and the sports title will now be sold separately.

Kotaku also reports that a $50 Wii price cut is set May 15. This matches a number of rumors we’ve heard recently, so we may hear something official from Nintendo soon.

Source


Nintendo has taken a fairly big step forward by implementing a one-code friend system for the 3DS. But there’s no question that the company still has much work to do when it comes to online functionality with their systems. Satoru Iwata discussed that issue at a financial results briefing last week, and addressed the topic of developing products internally.

The policy “Jimae-shugi” (doing things by one’s bootstraps) you mentioned has two aspects: it is a great honor to succeed in a business by making the best use of our own unique strengths, but on the other hand, it is a shame to fall behind the times clinging to it. I believe that it is the key to Nintendo, which develops both hardware and software in-house, to create new experiences which have been neither enjoyed nor requested by consumers, and let them say, “This is the very thing I have been wanting to play” once they have actually tried it. The more we depend on outside resources for this point, the more strength Nintendo will lose. It is vital for Nintendo to reinforce this point and cultivate developers inside the company. I hope that Nintendo is continuously considered as a company which is particularly good at such a thing, and I will make efforts for this.



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