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Rayman Legends won’t be making it out this year. Still, it could be releasing before the Wii U’s launch window closes.

Ubisoft confirmed that Rayman Legends will ship in Q1 2013:

“Rayman Legends will launch worldwide in the first quarter of 2013. We’re happy that fans are excited about the game, and we are taking the time to make sure we deliver a game that lives up to and hopefully exceeds their expectations. We’ll have more details to share soon.”

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Box images aren’t always exciting, but not in this case! We get a look at the Monster Hunter 3 Ultimate bundle box and the Nintendo Network Premium logo.



I don’t think we’ll see much of this interface will be represented in the final Wii U product, but maybe a couple of elements could transfer over. It’s always interesting to see these kinds of things in any case.

Thanks to Jonathan Nelson for the tip.

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Ace Attorney 5 footage

Posted on 12 years ago by (@NE_Brian) in 3DS, Videos | 0 comments


NBA 2K13 Wii footage

Posted on 12 years ago by (@NE_Brian) in Videos, Wii | 0 comments


Ubisoft says that Rayman Legends technically could have been made for other platforms. The Xbox 360 with its SmartGlass technology, and the PlayStation 3 and Vita link, would both be viable options.

But according to level designer Chris McEntee, who spoke with Nintendo Power this month, “we chose to really focus on Wii U specifically because it has a special toolset, and because everyone that buys it gets what they need to play the game.”

“Well, technically we could to it with SmartGlass [for Xbox 360] and with the Vita being linked to the PlayStation 3. The possibility could be there, but we chose to really focus on Wii U specifically because it has a special toolset, and because everyone that buys it gets what they need to play the game.”

McEntee then added:

“We don’t want to have the player dependent on other technology that they have to purchase to make sure they can play the full experience. Here you buy the Wii U system, you buy the game, and you can experience all of the content without extras. And we didn’t want to give somebody half of the experience just for the sake of getting it out on another console. We want the player to get everything that we have to offer them from this game.”


In addition to New Super Mario Bros. U and Nintendo Land, GameSpot highlighted ZombiU at EB Games Expo 2012. Take a look at the video above for footage and developer commentary.

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Manfred Linzner from Shin’en has offered a few thoughts about the power of Wii U.

While speaking with ntower, Linzer noted that “the Wii U is the strongest console with a lot of potential for the future.” He also spoke highly of the GPU.

Linzer stated:

“Well, right now, the Wii U is the strongest console with a lot of potential for the future. You should not forget, that the Wii U GPU is from a different generation than the ones from the current competitors. Because of that, there are many new ways of approaching things. Which, on the one side, are easier to implement than special hybrid solutions that are currently used on the other consoles, and on the other hand, which brings with it a much better performance. In cooperation with the generous working storage you have unbelievable possibilities. You should not forget that you need developers who can actually max out the potential of a console. And with teams like Retro Studios and EAD, Nintendo has an unbeatable advantage.”

Shin’en’s first Wii U game is Nano Assault Neo. It should be out for the console’s launch.

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