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Splinter Cell: Blacklist “is a great fit for the Wii U”, Ubisoft has said.

Speaking with GamingBolt, creative director Maxime Beland explained that Sam Fisher’s OPSAT, used to control gadgets, is being recreated on the GamePad. This makes Blacklist’s Wii U version “a really natural platform” for the game.

“Splinter Cell Blacklist as a game is a great fit for the Wii U. What’s fun and interesting is that Sam Fisher has an OPSAT in the game that he uses in the same way players can use the Wii U gamepad when playing Splinter Cell Blacklist. Sam uses his OPSAT to control gadgets like the triorotor, which the player can also do using the gamepad. I’m proud of the fact that our Wii U implementation makes sense in the Splinter Cell universe, it feels like a really natural platform for Splinter Cell Blacklist.”

Beland continued:

“Ubisoft Toronto is looking at new technology and seeing in which ways their features make sense to use for our brands. As I mentioned earlier, using the Wii U gamepad for Splinter Cell Blacklist makes sense. It’s an extension for what Sam does in the game. It’s great feeling when new technology immerses the player into gameplay in a fun and realistic way.”

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During the January Nintendo Direct, it was announced that two major updates were planned for Wii U. The first arrived on schedule, having launched in April. The second – scheduled for summer – may see a slight delay.

A note on Nintendo’s Wii U update page confirms that the next major update will be available between the end of September and beginning of October. It will bring about “further additions to system functionality”. Among the changes should be even faster load times.

There you have it. We can definitely rule out an imminent arrival for the big firmware update. With summer ending on September 21, it’s also possible that Nintendo could miss its originally intended release window.

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Update 2: Official notes from Nintendo confirm the following:

The standby functions will now regularly connect to the Internet when the Wii U is powered down to check for available SpotPass data or software and system updates

Further improvements to overall system stability and software compatibility

Update: The update is actually out now! Keep in mind that you will be unable to access the eShop until you update your console.

Nintendo is gearing up to release a small system update for Wii U. The news comes from the ever-reliable Emily Rogers, who writes on Twitter that the new firmware “fixes some small bugs here and there.”

The tweet reads:


You may remember that Nintendo is also working on a second major update for Wii U. According to Rogers, it won’t be out this month.

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More tidbits from Hobby Consolas’ interview with the Fire Emblem: Awakening team have appeared online.

First, a few notes about the 3DS game:

– Nintendo said that 80% of players should can finish Fire Emblem: Awakening, but as there would be a 20% that wouldn’t was the reason for including Casual mode.
– According to them, you can finish the game without using the “Pair up” system.
– According to Tohru Narihiro, the game is exactly the same in Japanese and Western versions
– They consider the Fire Emblem public a “Purist” one, but should also attract the general public.


SEGA has announced its official San Diego Comic-Con 2013 lineup, which will consist of four games. Sonic Lost World, Total War: Rome II, Castle of Illusion Starring Mickey Mouse, and Hatsune Miku: Project Diva F will be playable at the SEGA Arcade.

The SEGA Arcade will be fully open to the public. Attendees won’t need a show badge in order to attend.

Note that the SEGA Arcade will operate during the following times:

· Wednesday 7:00pm – 10:00pm
· Thursday 12:00pm – 9:00pm
· Friday 12:00pm – 9:00pm
· Saturday 12:00pm – 9:00pm
· Sunday 11:00am – 7:00pm

Source: SEGA PR


Dragon Quest X was released ages ago on Wii, and months ago on Wii U – in Japan, that is. Fans overseas have been waiting for any sort of word on a possible localization.

It does look like Square Enix will be following through on a western release – at least on PC.

When asked by Famitsu if an overseas Dragon Quest X launch is in the works, executive producer Yuu Miyake said:

“Of course. However, as for whether it’ll be run in the Dragon Quest style in the overseas market, every nation has its own play style and sensibilities, so I don’t think it’ll be a single game worldwide like with Final Fantasy 11.”

“This is just my personal viewpoint, but different countries consume their games at different speeds and the way the communities are run also differ. Even the way people enjoy seasonal events is different, so I think we need to divide the running of it by country or region. So we’re thinking about having separate servers for each country.”

Most people felt that by announcing Dragon Quest X for PC, the game had a better shot of coming overseas. However, whether the Wii U version (Wii is certainly not an option at this point) heads west remains to be seen.

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