Full listing of currently available games on the Wii U eShop
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Right now, there are 23 games available for purchase on the Wii U eShop.
First, here’s a listing of retail titles:
Assassin’s Creed 3 – $59.99
Darksiders 2 – $59.99
Epic Mickey 2 – $59.99
ESPN Sports Connection – $49.99
FIFA 13 – $59.99
Game Party Champions – $49.99
Just Dance 4 – $49.99
Madden NFL 13 – $59.99
New Super Mario Bros. U – $59.99
Ninja Gaiden 3: Razor’s Edge – $59.99
Nintendo Land – $59.99
Rabbids Lands – $49.99
Scribblenauts Unlimited – $59.99
Sing Party – $49.99
Sonic and All-Stars Racing Transformed – $39.99
Warriors Orochi 3 Hyper – $59.99
Your Shape Fitness Evolved 2013 – $49.99
ZombiU – $59.99
And the following indie titles can be purchased right now:
Chasing Aurora – $14.99
Little Inferno – $14.99
Mighty Switch Force! Hyper Drive Edition – $9.99
Nano Assault Neo – $9.99
Trine 2: Director’s Cut – $19.99
Sony wishes Nintendo well with Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
President and CEO of Sony Computer Entertainment America Jack Tretton spoke briefly about the Wii U during the latest PlayStation Blogcast.
Tretton is wishing Nintendo success with the Wii U. He feels that the console will bring more attention to the industry, therefore benefiting gaming as a whole.
Tretton said:
“Rising tide lifts all boats. Any time there is attention to the industry, any time there is attention to gaming it’s a good thing for us.
“It takes a village of creativity to ultimately push technological boundaries. I think Nintendo has a great heritage in the business, they certainly surprised a lot of people with the success of the Wii. They’ve got great heritage in their first party development, and I’m interested to see what happens with it. But I think anything that draws attention to gaming is good for companies like us that live and die in this business, so I wish them a lot of success.”
Wii U Friend List: register up to 100 users, block people
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Two tidbits about the Wii U’s Friend list: you can register up to 100 other users, and you can block people.
And yes, if you missed this news the first time, friend codes are most definitely gone on Wii U. You register friends by inputting their Nintendo Network ID.
Wii U’s first update may take awhile to download
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Wii U’s first update is big. It adds a ton of functionality. Unfortunately, you may need to wait around quite awhile before the process is complete.
Kotaku is reporting that it has taken over an hour for the firmware to be applied. Of course, the Wii U can’t be used while this is taking place.
Wii U clips: home menu, Miiverse, eShop, browser
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
A look at friend requests on Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Nintendo letting devs set Wii U eShop prices, no payments for patches
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
In the past, Nintendo has had quite a bit of control over the pricing of indie titles on its digital stores. With Wii U, the situation has changed significantly.
Frozenbyte marketing manager Mikael Haveri says developers can choose their own pricing when it comes to indie games on the Wii U eShop:
“That’s what we love about the new eShop. We have the power to price our products as we please, with just some basic guidelines from the big guys. The step to this is purely from Nintendos’s side and they clearly see that [their] previous installments have not been up to par. We can set our own pricing and actually continuing on that by setting our own sales whenever we want. It is very close to what Apple and Steam are doing at the moment, and very indie friendly.”
Another encouraging piece of news concerns patching. According to Haveri, there aren’t any “basic payments for each patch”. That allows the studio to “update our game almost as much as we want.”
“They have pushed away all of the old methods that have been established before. Simply put they’ve told us that there are no basic payments for each patch (which were pretty high on most platforms) and that we can update our game almost as much as we want. For indie developers this is huge.”
You can find additional commentary from Haveri here.
Wii U’s day-one update finally available
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Nintendo sure cut things close, didn’t they? There was some doubt that the Wii U’s update wouldn’t be prepared for launch, but the download was finally made available a short while ago.
You’ll want to get this update as soon as you receive your Wii U tonight or tomorrow. It adds a whole slew of functionality. Without it, your console will be pretty bare bones!
Wii U Internet browser supports up to six tabs
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
It’s been known for some time that the Wii U Internet browser will offer support for tabs. This is the first time that a Nintendo system will be making use of the functionality.
There is a bit of a limit that users should keep in mind. The browser supports up to six tabs in total.
This may seem like a small amount for some, but it’s certainly better than no tabs at all, right?