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Capcom was nice enough to send this game over prior to launch, so I figured I’d capture a little footage for you. What was supposed to be an informative play session with lots of great footage turned into a steaming pile of steamed tamales when I decided to test out the game’s “Infernal” difficulty setting instead of the traditional “Normal” mode.

Shoulda done normal. 🙁



Lots of requests for this one, so I tackle two (somewhat) simpler glitches, and one you may have heard of! Gotta start someone in a game that has about a thousand of them to get through after all.

Artwork courtesy of Andrew Nixon. :]


Last year, Kotaku published an article that was filled to the brim with allegations about Silicon Knights and Denis Dyack. Through information provided by anonymous sources, the piece discussed the supposedly troubled development of X-Men: Destiny and how Eternal Darkness 2 was secret being made alongside the project.

Dyack is now with Precursor Games, but these allegations aren’t behind him. While Precursor has been focusing on its crowdfunding efforts for Shadow of the Eternals, Kotaku’s piece continues to be brought up on a regular basis.

And so Dyack has responded to the situation with a 30-minute response video. You can find it below:


Man… how disappointing. No one ever expects licensed games to be impressive, but since this one comes from Firebrand Games, I was hoping that the final result wouldn’t be this much of a letdown.



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