Anonymous dev: Wii U is still clunky, “fighting us every step of the way”
Posted on 12 years ago by Austin(@NE_Austin) in News, Wii U | 0 comments
Developers certainly know a thing or two more about systems than we do, so when an anonymous source goes to Eurogamer and says that it’s tough to develop for Nintendo’s latest home system, there might be a bit of a problem! No word on who the dev is, but they said that the ‘toolchain’ (the system of tools for developing) on Wii U was fighting them “every step of the way”.
Again, this is an anonymous source who’s working on that ‘key AAA franchise’ we’ve talked about in the past, but it’s unclear if more developers are hitting similar walls. So far we haven’t heard much!
Michel Ancel – We’re focused on Rayman, but ‘Beyond Good and Evil’ would work well on Wii U
Posted on 12 years ago by Austin(@NE_Austin) in News, Podcast Stories, Wii U | 0 comments
“You’re right when you say that both the Wii U and Beyond Good And Evil fit very well, but for now I am only focused on Rayman Legends. That’s [also] why I believe in an incredible Zelda game, the GamePad and classic control fit very well with such action-adventure games.” – Ubisoft’s Michel Ancel
This isn’t confirmation at all, but I’m glad to hear it! Also, it sounds like the response was somewhat prompted by the reviewer in order to get him to mention BG&E with Wii U. This doesn’t mean it’s just a passing phrase, but it also doesn’t lend a lot to the certainty that the game will make it to Nintendo’s new console! Fingers crossed anyhow.
Nintendo aware of long Wii U load times, freezing
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Arguably one of the Wii U’s biggest weaknesses right now pertain to loading times. It takes quite awhile to boot up… well, pretty much everything. Switching between applications can take awhile. Even loading up a game isn’t the fastest.
Nintendo is aware of the long loads. It sounds like this is something that the company will be looking to improve going forward, at least.
According to Nintendo’s customer service site:
“We are aware that users are experiencing load times when they launch or switch between applications. We are exploring ways to enhance features for consumers’ overall experience.”
Some Wii U users have also been having issues with freezing and crashes. Nintendo advises the following:
Instances of system freezing are rare and unlikely to occur. If your system has frozen unexpectedly, do the following:
Reset your system by unplugging it from the wall for 10 seconds.
Ensure your system is kept current with available system updates (How to).
If additional assistance is needed, please contact us at 1-800-255-3700.
Reggie on Rockstar working on Wii U and GTA, “Reggie Asks”, and more
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 1 Comment
Nintendo of America boss Reggie Fils-Aime fielded a few questions from MTV Multiplayer. Below you’ll find out what Reggie thinks about Rockstar working on Wii U and GTA, the possibility of “Reggie Asks” (like Iwata Asks!) and more.
Assassin’s Creed III comparison
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Nintendo confirms users’ access to Miiverse “mock menu”, now fixed
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
One Wii U user (and maybe more) was able to access a Miiverse debug menu of sorts on Wii U. This is something that wasn’t intended to be accessible.
In an official statement, Nintendo confirmed that the “mock menu” was indeed accessed by some users. The issue has since been fixed and can’t be accessed any longer.
“It has come to our attention that some people were able to access a mock up menu on Miiverse following the launch of Wii U in the US. Please note that this was only a mock up menu and has now been removed and is not accessible.”
Assassin’s Creed III Wii U footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Rockstar open to other platforms for GTA V, including Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
On the record, Rockstar hasn’t provided an official comment indicating that they are developing Grand Theft Auto V for Wii U. The console, as well as the PC, are both “up for consideration”, however.
Rockstar’s Dan Houser commented:
“Everything else is up for consideration. That’s all I can give you. The main thing is we are not… we are a third-party publisher. We’re not Nintendo, we’re not Sony, we’re not Microsoft. We love all of them in different ways. But we can do what we want wherever there’s the appropriate business opportunity and chance to find a market. If that’s on Apple we put something on Apple. Wherever it might be. I think that’s the fun in what we do. We see ourselves as a content company that uses technology. We don’t make it; we use it to make the most fun stuff.”
Video: Reggie counts down to the launch of Wii U
Posted on 12 years ago by Brian(@NE_Brian) in General Nintendo, Videos, Wii U | 0 comments
Reggie acknowledging the “my body is ready” meme? That’s amazing!