Miyamoto not worried about console power, talks switch to HD, Wii U system/GamePad changes
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 0 comments
As has been the case for quite some time, Nintendo isn’t concerned with console power. The Wii U is capable in its own right, but no one expects it to offer more juice than Microsoft and Sony’s next-gen systems.
Shigeru Miyamoto was recently asked about the Wii U’s power relative to the Xbox 360/PlayStation 3 successors. He responded by saying that power and cost must be balanced, and in a separate answer, said that “it’s easy to lose sight of whether a game is fun or not.”
Head past the break to see all of Miyamoto’s comments about console power, Nintendo’s switch to HD, and changes made to the Wii U (the hardware hasn’t changed over the past year, but obviously the GamePad has).
Off-screen Batman Arkham City: Armored Edition footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
A closer look at the Wii U hardware and GamePad
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
The video above provides a closer look at the actual Wii U console and the GamePad. This one is for the tech lovers out there!
Off-screen Project P-100 footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Crytek: Wii U power is “minimum as powerful as Xbox 360”, respected dev working on CryEngine 3 project
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Even though Crytek doesn’t have a game in development for Wii U, the company still has high praise for the console. CEO Cevat Yerli had some very nice things to say about its power and the hardware overall while speaking with CVG.
When discussing Wii U, Yerli explained the reasoning as to why the studio isn’t working on the platform directly. He also teased a mystery title “from a respected developer that we will be announcing.” This project is apparently running on CryEngine 3.
Yerli said:
Off-screen Trine 2: Director’s Cut footage
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Japanese devs weigh in on Wii U
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
It was rather odd seeing a lack of Japanese Wii U games at E3 2012. That doesn’t mean that Japanese developers aren’t interested in the system, however.
Famitsu interviewed a number of high-profile creators in its latest issue, including Yoshinori Ono, Suda 51 (who had promised No More Heroes 3 for Nintendo’s new console a few years ago!), Keiji Inafune, Akihiro Hino, and more. Head past the break to see what they had to say about the system.
Game Critics announces “Best of E3 2012” nominees
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 0 comments
Game Critics has announced its nominees for the “Best of E3 2012” awards. Regarding Nintendo, the publisher received seven nominations in total.
The full list of categories can be found below. Winners will be shared on June 26.
Sakurai on Kid Icarus controls, cut content, resurrecting old characters in Smash Bros., more
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 0 comments
Even though it was released three months ago, we’re still thinking about Kid Icarus: Uprising. There’s still a lot to discuss. Some players still stand by their opinion that the controls weren’t easy to manage, while others are pleased with the title overall and would like to see a sequel.
Director Masahiro Sakurai has previously said that he has no interest in making a followup to Uprising and this is something that he echoed in a new interview. Sakurai also touched on those aforementioned controls once more, content that was left on the cutting room floor, and how he looks to revive old Nintendo characters through Smash Bros.
We’ve compiled the full commentary from Sakurai below.
Ubisoft discusses how Killer Freaks became ZombiU
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Ubisoft made the surprising announcement at this year’s E3 that Killer Freaks from Out Space had been transformed into the more realistic survival shooter, ZombiU.
Although the move was unexpected, it was well-received. ZombiU was considered by many to be one of the best Wii U games at the expo.
But what prompted the change?
Ubisoft senior vice president of sales and marketing Tony Key explained: