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Wii U

Trine 2: Director’s Cut doesn’t have a final price point yet, but fans will be able to pick it up for either $15 or $20. The regular edition can be purchased for $15 on a number of platforms right now.

Director’s Cut could cost a few dollars more for its exclusive content/upgrades. Developer Frozenbyte is currently evaluating the price point. The studio wants to make sure its reasonable enough so that consumers will be interested in purchasing the game.

Frozenbyte says that the actual porting process was actually quite simple. Trine 2 was moved to the console easily enough, and the team then was able to enhance the visuals.

Source


Videos

Nintendo Direct – Pre E3 2012 Learn the concept behind Wii U
Nintendo E3 2012 Presentation
Nintendo Direct Pre E3 2012
Nintendo All-access @ E3 2012 wrap
Nintendo All-access @ E3 Day 2 Wrap
Nintendo All-access @ E3 Day 1 Wrap
Step E3 2012 Trailer
SiNG (working title) E3 2012 Trailer
Nintendo All-access @ E3 2012 Booth Tour
Nintendo All-access @ E3 2012 Booth Tour Ubisoft
Nintendo E3 2012 Wii U Developer Discussion
Game Guide Wii Fit U
Game Guide Game & Wario (working title)
Game Guide New Super Mario Bros. U
Game Guide SiNG (working title)
Game Guide Pikmin 3
Iwata Asks: Wii U software
Iwata Asks: New Super Mario Bros. U
Iwata Asks: New Super Mario Bros. 2
Game Guide P-100 (working title)
Nintendo 3DS Software Lineup Trailer
Booth Interview Disney Epic Mickey: Power of Illusion
Booth Interview Assassin’s Creed III
Booth Interview Ninja Gaiden 3
Booth Interview Trine 2
Booth Interview Tank! Tank! Tank!
Booth Interview Kingdom Hearts 3D
Booth Interview Castlevania Lords of Shadow – Mirror of Fate
Wii U Follow Up Presentation – E3 2012
Wii U Line Up E3 2012
Wii U – E3 2012 Features
Nintendo All-access @ E3 2012 Day 1 Update 1
Nintendo All-access @ E3 2012 Day 1 Update 2
New Super Mario Bros. U E3 2012 Trailer
Luigi’s Mansion: Dark Moon E3 2012 Trailer
Paper Mario: Sticker Star E3 2012 Trailer
Pikmin 3 – Wii U E3 2012 Trailer
Scribblenauts Unlimited – 3DS E3 2012 Trailer
Castlevania: Lords of Shadow – Mirror of Fate E3 2012 Trailer
Scribblenauts Unlimited – Wii U E3 2012 Trailer
Project P-100 E3 2012 Trailer
ZombiU Trailer – E3 2012
Tank! Tank! Tank! E3 2012 Trailer
Darksiders II – Death Lives E3 2012 Wii U Trailer Part 1
Darksiders II – Death Lives E3 2012 Wii U Trailer Part 2
Trine 2: Director’s Cut E3 2012 Wii U Trailer
Developer Interview – David Adams E3 2012 – Darksiders II
Developer Interview – Joe Tringali E3 2012 – Scribblenauts Unlimited Wii U
Developer Interview – Randy Pitchford E3 2012 – Aliens: Colonial Marines
Developer Interview – Alex Hutchinson E3 2012 – Assassin’s Creed III
Developer Interview – Patrick Emond E3 2012 – Batman: Arkham City Armored Edition
New Super Mario Bros. 2 E3 2012 Trailer
Heroes of Ruin Multiplayer Trailer
Batman: Arkham City Armored Edition Trailer – E3 2012
Rayman Legends E3 2012 Trailer – Levels
Transformers Prime E3 2012 Trailer
Mass Effect 3 E3 2012 Trailer
LEGO Batman 2: DC Super Heroes E3 2012 Announcement Trailer
Just Dance 4 E3 2012 Trailer


TopWare Interactive has announced “Sacrilegium”, a new Wii U/PlayStation 3/Xbox 360/PC game from Two Worlds developer Reality Pump. It’s a survival horror game that makes use of the GRACE 2 engine.

Sacrilegium stars a 20 year-old female named Alex who uses her martial arts skills, “knowledge and heart to survive and to save her soul from certain corruption.” Players can expect quick-time events, cinematic combat, and “ultra-realistic motion capture”.

You can find a bunch of details about the game after the break.



This is the second Wii U infographic released by Nintendo. You can find another one here.

Source


Katsuya Eguchi has fielded a number of questions about the Wii U in a new interview. Eguchi was asked about the Virtual Console for Wii U, resolution of games, and framerates.

We’ll mention a few things here right off the bat: Nintendo would like to avoid selling Wii U at a loss, VC games may run on the GamePad screen, Nintendo may consider 1080p resolution for their games, and almost all of Nintendo Land’s attractions run at 60 frames-per-second.

You can Eguchi’s quotes about these topics and more after the break.



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