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As things stand, most gamers have to judge the visual quality of Call of Duty 4: Modern Warfare on Wii based on the first screenshots that were released. No official trailer or gameplay video has been shown yet, so the general consensus of the graphics hasn’t been too positive at all. Still though, Modern Warfare Wii executive producer Daniel Suarez is sticking to his guns. He claims that the graphics in the title are “stunning.”

“So, a lot of things have been done in terms of the visual fidelity. We’ve optimized the engine to get a lot more performance out of it. Improved texture quality so the visuals are really really stunning on the Wii and they look great.”


EA PAL release dates

Posted on 15 years ago by (@NE_Brian) in DS, News, Wii | 0 comments


“I don’t know why MadWorld didn’t sell so well. Perhaps it was the black and white graphics or the violence, but to argue mature games don’t sell well on Wii just because we launched one that didn’t hit right away would be arrogant. We have other teen and mature games we will be launching on the Wii platform…[Referring to The Conduit] Show me another new IP that has done those numbers, bearing in mind the Wii market has been a little slow this summer. If you compare The Conduit with other core IP that’s been launched in the last three years it’s tracking well above.” – Sega West president Mike Hayes

Mr. Hayes also said that 300,000 units of The Conduit have been shipped worldwide since its release. I wonder what percentage of that has been sold through…

Source


Thanks to NintenDaan for the news tip!


LAUNCHING THIS HOLIDAY SEASON FOR XBOX 360 AND, FOR THE FIRST TIME, Wii AND PLAYSTATION®3 SYSTEM

Screenlife today announced the latest home console iteration of the bestselling Scene It?® brand. Scene It?® Bright Lights! Big Screen!™ will be the first videogame in the Scene It? franchise available for Wii™ and PlayStation®3 computer entertainment systems and marks a return for the brand to the Xbox 360® videogame and entertainment system from Microsoft. Previous success on the Xbox platform combined with casual gaming’s explosive growth create a tremendous opportunity for Screenlife to bring its unique brand of entertainment trivia game play to millions of new consumers.

Scene It? Bright Lights! Big Screen! offers a wide variety of media-rich trivia that provides movie fans and social gamers with a lively, competitive group gaming experience. Trivia content in the game will include recently released 2009 movies as well as fan favourite Hollywood hits from the last four decades. There are numerous game improvements, including:


5 Spots Party (WiiWare) – Hmmm…
Ant Nation (WiiWare) – Hmmm…
Battle Poker (WiiWare) – Hmmm…
Bit.Trip Core (WiiWare) – Recommended
Bit Boy!! (WiiWare) – Hmmm…
Bust-A-Move Plus! (WiiWare) – Hmmm…
Final Fantasy Crystal Chronicles: My Life as a Darklord (WiiWare) – Hmmm…
HB Arcade Cards (WiiWare) – Recommended
Heracles: Chariot Racing (WiiWare) – Hmmm…
Tales of Monkey Island Chapter 1: Launch of the Screaming Narwhal (WiiWare) – Recommended
Incoming! (WiiWare) – Grumble Grumble
The Three Musketeers: One For All! (WiiWare) – Grumble Grumble
California Games (VC) – Hmmm…
Pulseman (VC) – Recommended
Secret Commando (WiiWare) – Hmmm…
Art Style: Base 10 (DSiWare) – Hmmm…
Art Style: Zengage (DSiWare) – Hmmm…
Asphalt 4: Elite Racing (DSiWare) – Recommended
Brain Challenge (DSiWare) – Hmmm…
Sudoku Student (DSiWare) – Grumble Grumble


Sequel to the Best-Selling, Award-Winning Game Coming to WiiWare

2nd September 2009, Cambridge, UK. Frontier today revealed LostWinds®: Winter of the Melodias, the follow-up to last year’s best selling, award-winning WiiWare™ launch title LostWinds. This all-new game is packed with intuitive new gameplay mechanics and feels as fresh and compelling as the original.

The power of the wind is once again in the palm of your hand as you wield your Wii Remote™ to use the elemental powers of Enril the Wind Spirit to protect and guide the young boy Toku – power his jumps and glides, suspend and smash new enemies, and explore all-new expanses of the stunningly presented, magical land of Mistralis as you experience Toku and Enril’s new adventure to save Toku’s mother, lift an ancient Curse and thwart the evil Balasar.


Update: Added in the first trailer


A common complaint shared by critics and Wii owners is that too many titles on Nintendo’s console contain unnecessary waggle. A number of developers have simply decided to replace button pressing with overabundant motion controls, which can quickly become tiresome and boring. Daniel Bisson, the creative director for the Wii version of Avatar, is aware of excessive waggle controls that have plagued past Wii titles and is looking to avoid a similar situation. He explained to Nintendo Power:

“I play a lot of Wii games, and too many of them ask you to waggle all the time. We wanted to prevent that as much as possible and to reward players for using the remote in an intelligent way.”


New Tales of Graces scans

Posted on 15 years ago by (@NE_Brian) in News, Wii | 1 Comment



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