Lead the Meerkats debut trailer
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
No More Heroes 2 to feature improvements in the open world, AI, physics engine
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 7 Comments
The first No More Heroes game, while universally praised for the most part, suffered from a few noticeable criticisms. Fortunately, No More Heroes 2: Desperate Struggle Executive Producer Suda 51 is well aware of the issues that users faced. In the sequel, expect to see advances and fixes in the open world, AI enemy behavior (more variety), and physics engine.
Suda 51 also revealed a few additional details about the game which can be read (or seen) below:
– Deeper story but not too deep
– Still will be as awesomely dumb as the first one
– Santa Destroy has been taken over by Pizza Bite
– More boss fights
– Ranking battles not always just one-on-one fighting
– Looking into MotionPlus support
– Trying to make fighting system cooler
– Girl with blond hair in trailer is a fan of Travis, becomes an assassin to she can meet him
– Can do more in Travis’ room
– Travis still has is bike but will be souped-up
– Hoping to make the game as successful as possible
Suda wants to surpass Ubisoft’s Petz games in No More Heroes 2
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
No More Heroes: Desperate Struggle Executive Director Suda 51 is poking a bit of fun at Ubisoft. Ubisoft is notorious for releasing Petz titles on the Nintendo DS. Needless to say, the series has been greatly disparaged by video game enthusiasts. In No More Heroes 2, Suda 51 has explained that Travis’ cat will return and there may be a mini-game addded. He said that he wishes to make that lone mini-game “even better” than entries in the Petz franchise.
“Jeane, Travis’ cat from No More Heroes 1 will be back but maybe with a little more weight. We’re thinking about making a mini-game where you put her on a diet. We want it to be even better than Ubisoft’s Petz titles.”
Updates to the Nintendo Channel
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Videos
The Conduit Commuter Nightmare Video
Grand Slam Tennis – Wii MotionPlus Video
Transformers: Revenge of the Fallen
Personal Trainer: Walking – Family Challenge #3
Nintendo DS Summer TV Spot
Let’s Catch Info Video
Rainbow Islands: Towering Adventure! Video
EA Sports Active – Wii Balance Board
Tatsunoko vs. Capcom Teaser Video
Nostalgia Teaser Video
Indiana Jones and the Staff of Kings – Whip Video
Your Shape Info Video
Digest Video
Demos (Expire 6/21)
Personal Trainer: Cooking Mac & Cheese Demo
Ice Age: Dawn of the Dinosaurs
MySims Racing
Miami Law – Demo Vol. 2
Classic Word Games
Bionic Games isn’t shutting down, team already working on next major game
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 1 Comment
“I am the president of Bionic and I assure you that the team is in the studio today fixing bugs and waiting for any requests from Capcom or NOA [Nintendo of America]. You are invited to come over and see for yourself. On Friday, we began moving team members to other projects and laying off those for whom we do not have an immediate position. This is normal at every development studio that I am familiar with. This is probably what sparked the rumor. Last week, we completed our Beta delivery [of Spyborgs] to Capcom. We now only need a small team to handle any bugs that might pop up over the next month or so. The game is for all intents and purposes finished and delivered. Capcom has been consistent on all of their payments to us over the entire development period. Indeed, we are six months into our next major game and we expect to begin building out the team again once our prototype is accepted.” – President of Bionic Games Michael Haller
For now, the rumors that Bionic Games would be shutting down seem to be nothing more than a misunderstanding. I wonder, though…Will the company’s next game appear on Wii?
Active Life: Extreme Challenge Kite Surfing gameplay
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Rock Band Music Store update
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
BONNAROO PERFORMERS, COUNTRY STARS AND MORE COME TO Wii ROCK BAND
Cambridge, Mass. – June 15, 2009 – Harmonix and MTV Games today announced 25 tracks from artists including Soundgarden, Motley Crue, Rush and from artists performing at this year’s Bonnaroo Music and Arts Festival coming this week to the Rock Band® Music Store catalog of downloadable content for the Wii™ system.
Bonnaroo is a four-day annual festival in Tennessee. Named the “Best Festival” by Rolling Stone in 2008, Bonnaroo is well known for its extensive and diverse musical line-up. Now, music lovers and gamers can experience part of that line-up with Rock Band. Master recordings from Ben Harper and Relentless7, Phish, Coheed and Cambria, Shooter Jennings and TV on the Radio will be made available June 16, in the Rock Band Music Store on Wii.
WiiWare/VC/DSiWare downloads – block sizes
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
WiiWare
Eduardo the Samurai Toaster – 306 blocks
Rainbow Islands: Towering Adventure! – 259 blocks
Let’s Catch – 115 blocks
VC
Space Harrier – 35 blocks
DSiWare
Mario Calculator – 14 blocks
Mario Clock – 22 blocks
WiiWare release – Eduardo the Samurai Toaster
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Colorado, USA – June 15th, 2009 – Semnat Studios’ debut title Eduardo the Samurai Toaster is now available for purchase on WiiWare™ for only 800 Wii Points™. Now you, too, can play as an anthropomorphic samurai toaster and battle your way with up to three other friends in a frantic and stylish 2D action title.
Game info
With visuals drawn and scanned in from several different art mediums such as pen & ink, acrylic paint and charcoal, Eduardo sports an untraditional aesthetic design for a videogame. Jump, shoot, whip, drive, fly and throw your way through hordes of Peking Opera pastries, spear toting carrots, robotic mangos, and more. Play with friends as you learn to cooperate effectively, or be annoying by throwing each other around the screen and attacking one another.