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WiiWare

Successfully Learning: Mathematics, Year 2 (Tivola, 800 Wii Points)

WiiWare Demos

Lead the MeerkatsTM (Lapland Studio)

Virtual Console

Bomberman Hero (HUDSON SOFT, 1000 Wii Points)

Nintendo DSiWare

Puzzle to Go Sightseeing* (Tivola, 500 Nintendo DSi Points)
The Seller (CIRCLE Ent., 500 Nintendo DSi Points)
Monster Buster Club (Nordcurrent, 800 Nintendo DSi Points)

28th February 2011: In Successfully Learning: Mathematics, Year 2 on WiiWare this week, learning and playing make the perfect combination. With the help of a little vampire, Freddy, you’ll find solving mathematics problems is child’s play! And if you enjoy Successfully Learning: Mathematics, Year 2, be sure to look out for the release of higher Maths grades on WiiWare over the course of the coming weeks.

On Virtual Console this week is Bomberman Hero, a single player action game which will see you flying, swimming, shooting and bombing your way through the galaxy on your mission to save Princess Millian.


Last night, we posted some comments from Satoru Iwata regarding the Wii’s successor. Fortunately, it looks like the translation was pretty much accurate! We now have a direct quote from Iwata about Nintendo’s next home console, as well as information about the 3DS.

Iwata was first asked about 3DS sales targets…

“We don’t have a specific sales target, but we’d like to increase the number of people who experience it to beyond the DS. We’ve equipped it with a 3D camera and so-forth, which can also bring in those who aren’t interested in games.”

Iwata was then asked about video downloads for the 3DS…

“The 3DS will be the first 3D video playback device to reach major penetration. We’ve had many proposals from the film, music and such industries. We’re looking into distributing Hollywood trailers and movies, along with things like 3D reference software.”

Last but not least, here’s the direct quote from Iwata about the Wii’s successor…

“It’s just four years since release. It’s selling over 7 million units a year in North America, so we don’t think it’s at the limit. We’ll make decisions about a successor system at the time when software developers cannot offer surprises (on the Wii).”

Source


Update: You can check out Iwata’s direct-quote right here, as well as some comments about the 3DS.

Nintendo’s Satoru Iwata has apparently told The Yomiuri Shimbun that gamers shouldn’t expect a Wii successor anytime soon. Iwata pointed out that there are still seven million consoles sold in the United States each year and the console has yet to reach its limit. The Nintendo president mentioned that once developers begin to run out of ideas, it will be possible to start thinking about a new console.

Although an immediate console announcement is unlikely, perhaps Iwata will tease what’s on the horizon for Nintendo at his Game Developers presentation on Wednesday. His keynote is titled “Video Games Turn 25: A Historical Perspective and Vision for the Future”, after all!

Source 1, Source 2


Ride Along With CommanderVideo As He Completes His Mission and
Returns… Home

TORRANCE, Calif. – February 28, 2011 – Aksys Games, acclaimed
localization studio and leading publisher of interactive entertainment
products, announces the availability of BIT.TRIP FLUX today on the
WiiWare™ service for 800 Wii Points™. The BIT.TRIP series has come
full circle with BIT.TRIP FLUX, CommanderVideo’s final adventure.

Grab your Wii Remote™ and get ready for classic paddle-based
gameplay as CommanderVideo returns to the screen. Whether playing in
single-player or two-player co-op, gamers will be faced with new
challenges to make even the most experienced BIT.TRIPPERS weep.


This information comes from Team Meat’s Twitter…

“Meatmortem recap1: Wii and Wiiware canceled, but we are now 3ds devs so who knows what may happen!”

Well, that’s the end of that! I suppose the 3DS is the only potential way Nintendo-only gamers will be able to experience Super Meat Boy. Of course, that’s only if Team Meat chooses to bring the game to the handheld.

Source


Nintendo Week (2/28)

Posted on 13 years ago by (@NE_Brian) in 3DS, DS, Videos, Wii | 0 comments


Nintendo Week 2/28
Pokemon Black and White TV Spots 2
Pokemon Black and White Victini Trailer
Okamiden Info Video 2
WWE All Stars Info Video 1
Bit.Trip Flux Trailer
My Little Restaurant Gameplay Trailer
Magnetic Joe Info Video
Monster Buster Club Trailer


All-Star Fighting Game Set For Release on Nintendo 3DS™ this April and Xbox 360®, Wii™ and PlayStation®3 System During the 2011 Holiday Season

Santa Ana, California, February 28, 2011 – Crave Games, the full-service publishing division of Fillpoint LLC, one of the videogame industries’ leading providers of both online and in-store distribution, fulfillment, and e-commerce services for national retailer, today announced that it has entered into an agreement with Cartoon Network Enterprises (CNE), the global licensing and merchandising arm of the television network, to develop and produce Cartoon Network Punch Time Explosion for the Nintendo 3DS™ entertainment system available in May 2011. The game will also be released for the Xbox 360®video game and entertainment system from Microsoft, Nintendo Wii™ and the PlayStation®3 computer entertainment system during the 2011 holiday season.

Currently in development from Papaya Studios, the game will feature a large cast of popular characters from Cartoon Network’s original programming. Players will be able to choose from a variety of hit animated characters from the network’s most popular shows including, Ben 10 Ultimate Alien, The PowerPuff Girls, Dexter’s Laboratory, Samurai Jack, The Marvelous Misadventures of Flapjack, Codename: Kids Next Door, Chowder, Foster’s Home for Imaginary Friends, and The Grim Adventures of Billy and Mandy.

“We are delighted to partner with Cartoon Network and their iconic library of characters to deliver a high-energy, fighting game experience that will resonate with their loyal fan base,” said Betsi Gijanto, Executive Vice President, Crave Games. “Partnering with Cartoon Network is an important growth initiative for us and we are excited to be releasing one of the first games for the Nintendo 3DS.”

“Gaming is such a core component of how our fans play and experience our brands,” said Christina Miller, senior vice president, CNE. “This partnership with Crave Games provides us with a great opportunity to bring the favorite characters from the Cartoon Network universe to life in one action-packed battle game and offer our fans a first-of-its-kind console experience.”

Source: Crave Games PR



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