Media Create software sales (3/8 – 3/14)
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
01. / 01. [NDS] Pokemon Ranger: Tracks of Light (Pokemon Co.) – 65.000 / 226.000 (-60%)
02. / 06. [NDS] Friend Collection (Nintendo) – 36.000 / 2.953.000 (+2%)
03. / 04. [WII] New Super Mario Bros. Wii (Nintendo) – 35.000 / 3.487.000 (-14%)
04. / 00. [PSP] Holy Invasion of Privacy, Badman! 3D (SCE) – 34.000 / NEW
05. / 00. [PSP] Dynasty Warriors: Strikeforce 2 (Koei) – 32.000 / NEW
06. / 00. [PSP] Zettai Hero: Modification Plan (Nippon Ichi Software) – 31.000 / NEW
07. / 00. [PS3] Battlefield: Bad Company 2 (Electronic Arts) – 28.000 / NEW
08. / 00. [NDS] RPG Maker DS (Enterbrain) – 24.000 / NEW
09. / 03. [NDS] Dragon Quest IX: Sentinels of the Starry Skies (Ultimate Hits) (Square Enix) – 22.000 / 63.000 (-46%)
10. / 09. [WII] Wii Fit Plus (Nintendo) – 21.000 / 1.741.000 (-19%)
Sakamoto discusses Metroid: Other M and WarioWare: D.I.Y.
Posted on 15 years ago by Brian(@NE_Brian) in DS, News, Wii | 1 Comment
Metroid and WarioWare producer Yoshio Sakamoto on Metroid not being as popular in Japan as it is in the U.S…
“In Japan, the people who are into Metroid tend to be hardcore game fans. It’s not a series that’s necessarily found acceptance in Japan outside of that niche. You can also say that it’s the same as how science fiction is embraced in the United States compared to Japan. Science fiction seems to be a niche genre in Japan as a whole, where it seems to have found more mainstream success in the US.”
Sony ad pokes fun at Wii, Natal
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 18 Comments
Military Madness: Nectaris trailer, screenshots
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Sakamoto: A lot of character devlopment for Samus in Other M, no Metroid Prime reboot planned
Posted on 15 years ago by Brian(@NE_Brian) in GameCube, News, Wii | 4 Comments
The following information comes from Yoshio Sakamoto, the co-creator of Metroid…
“You are going to see a lot further development all of which is connected to this progression you see in the Samus character in the past. So you get to learn what kind of person she is and how she is connected to the events in her past and how they have made her the person she is in the present moment. You saw in the original Metroid series titles and then through Prime there were different glimpses of the Samus character. But this is our best opportunity to date to present everything all together about Samus, to give the definitive character sketch and that is going to be something people can draw from as a resource as we pull them into the Metroid universe in the future as well.”
“I didn’t have a lot of input on the Prime series, I still don’t know much about the future of the Prime series as well, I haven’t been involved in that either. As to whether our Samus is going to be used in the Prime series going forward. You really have to defer to the wishes of the creator in this regard. Maybe think of it as the same universe but a different world view. There are different emphases in the two series of games. The Samus that we present here is very much our own, but the creators of the Prime series might have different goals and different areas that they want to stress as they go forward. Of course in these two series the approach is a little bit different and that is something essentially unavoidable. Samus is a character that fights and she has a lot of deep backstory and a lot of emotional content. That is what is essential here.”
“I can’t say what will happen in the future with Prime but I can say there is no reboot planned as such. You just need to keep in mind that different creators, different producers have slightly different visions and the end product will differ slightly as a result.”
Even though I’m looking forward to Other M, I’d be disappointed if we never saw another Metroid Prime game. The Prime titles have such an incredible atmosphere and manage to capture the spirit of Metroid very well.
Suda 51 explains why MotionPlus support was dropped from No More Heroes 2
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 3 Comments
“People really enjoyed playing the first No More Heroes like this. [Suda 51 makes arm gestures]. For the sequel, I didn’t think it was necessary to have MotionPlus functionality to enhance the player’s enjoyment, so I avoided including it. Would I include it in a future title? Depends on the game. If I think it’s necessary to have the functionality I’ll incorporate it, but if not, I won’t.” – Suda 51
As we know, MotionPlus support for No More Heroes 2 was considered at one point. But honestly, it didn’t really seem like the final product desperately needed it. I haven’t seen many gamers complaining about MotionPlus being dropped. For those who have played No More Heroes 2, what do you think?
WarioWare: D.I.Y. beginner lessons
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Red Steel 2 “Enemies” trailer
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
Thanks to Johannes for the news tip!
Samurai Warriors 3 hitting Europe on May 28
Posted on 15 years ago by Brian(@NE_Brian) in News, Wii | 2 Comments
16 March 2010 – Nintendo today announced a unique partnership with Tecmo Koei to publish Samurai Warriors 3, the newest title in the Samurai Warriors franchise, exclusively for Wii.
Launching in Europe on 28 May 2010, Samurai Warriors 3 is an evolution of the Warriors series, featuring an innovative new game mode and a completely fresh new storyline