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More Epic Mickey details

Posted on 15 years ago by (@NE_Brian) in News, Wii | 3 Comments

– Yensid (sorcerer) creates world for forgotten creations
– Oswald is the first resident of the world
– Mickey goes through a magic mirror in his home into Yensid’s world
– He spills paint thinner on the minted world
– Mickey hears Yensid returning, goes back to his home
– However, because of what Mickey did, the Phantom Blot takes over the hidden world, turns it into a wasteland
– Oswald, other forgotten characters unsuccessfully fight the Blot
– Years later, the the mirror Mickey Mouse went in to comes alive, takes him in
– Mickey must escape the blot, look for Oswald, leave the world
– The game is a Wii-exclusive
– Mickey takes a paintbrush into the Wasteland, which can be used to paint or be used as a thinner
– Can either build or destroy the world
– Two styles of play: Destroy or create
– Based on how you play, Mickey’s appearance will be different
– Health can be obtained by trading items
– In one part of the game, you need to collect Donald Duck animatronic items so that he can be restored
– Gameplay is a mix of platforming/exploring/role-playing
– Change islands by going into movie projector screens (where you’ll see 2D action for a bit)
– Restore sketches with the paintbrush, which will add to your abilities
– Sketching abilities include being able to slow time down, distracting opponents
– E-tickets used to get on rides, obtain powers
– Jim Dooley working on the game’s music


Following rave reviews in Europe the season switching WiiWare hit debuts 19th October.

16th October 2009, Cambridge, UK. Frontier Developments Ltd. (‘Frontier’) today announced that LostWinds®: Winter of the Melodias will be released on Monday 19th October 2009 by Nintendo of America on the innovative WiiWareä service.

David Braben, Frontier’s Chairman and Founder, said: “The original LostWinds was embraced by the US, and the sequel has major new gameplay features and improvements across the board. After the incredible reception in Europe for Winter of the Melodias, we’re excited to see what the American reaction will be.”


“We’re really happy that our fans seem to be so positive about the updates to the Nintendo Channel and the new Nintendo Week show. As the show develops, viewers can expect Nintendo Week to be a source of exclusive game announcements and special guest appearances by game developers and celebrities. Of course, we’re all about providing our fans with surprises, so here’s a tease for you: We’re working on a little surprise for those who connect their Wii to the Internet, so keep your eye on the Nintendo Channel for that announcement to come in the near future.” – Denise Kaigler

This sounds like it could be pretty interesting. I actually spend a lot of time on the Nintendo Channel and there are some decent videos to check out. But I suppose I’ll have to keep an eye on the channel even more since Nintendo will have exclusive game announcements in the future. Perhaps the first game announcement will be the Today and Tomorrow Channel.

Source 1, Source 2


Warner Bros. Interactive Entertainment and MTV Games today announce that LEGO® Rock Band™ will feature the likeness of chart-topping UK band, Blur. Singer Damon Albarn, guitarist Graham Coxon, bassist Alex James and drummer Dave Rowntree will be shown in the game as LEGO mini figures as players perform the group’s hit track, “Song 2.”

LEGO Rock Band puts the power of rock into the hands of tweens, teens, families and gamers of all ages as they go on a wild journey to stardom as they “Build a Band and Rock the Universe.” The game is developed by TT Games in partnership with Harmonix for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Wii™ home videogame console. LEGO Rock Band for Nintendo DS™ is co-developed by TT Games and Harmonix in partnership with Backbone Entertainment, a Foundation 9 Entertainment studio. All versions are scheduled for release in November 2009.


Miyamoto on online/lack of online in New Super Mario Bros. Wii

“We have made games like Smash Bros. and Mario Kart, so we do have an interest in going online. With this kind of Mario game we wanted to focus on the living room experience. We could have made an online Mario game, but the effort and resources you devote to putting it online will result in sacrificing something else. This type of experience is better suited for the face to face, in the same room experience. Of course, in the future there’s the possibility of exploring remote connectivity in a Mario game.”

Miyamoto on why New Super Mario Bros. Wii didn’t end up on WiiWare…

“My perspective is that the business is, overall, a package-based business. Me personally, I need to have a physical product. Especially when it’s a nice red package like this. (laughs).”


Media Create has published the latest hardware sales figures from Japan. The results are below.

DSi – 50,144
PSP – 40,100
PS3 – 30,896
Wii – 30,741
DS Lite – 5,454

Xbox 360 – 3,326
PS2 – 2,133

For comparison’s sake, here are the numbers from September 28 (last week).

DSi – 53,293
PSP – 51,215
PS3 – 37,538
Wii – 35,392
DS Lite – 10,661

Xbox 360 – 4,244
PS2 – 2,179



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