Chibi-Robo!: Zip Lash devs again comment on the decision to make the game a platformer
The developers of Chibi-Robo!: Zip Lash have once again commented on the decision to make the game a platformer as opposed to an adventure experience.
In an interview with Nintendo World Report, producer Risa Tabata explained:
“That was sort of our hint to focus on the action types of things. For the previous Chibi-Robo games, we had more of the adventure aspect. And for those who are really big fans of Chibi-Robo, it was great. People loved it, but we couldn’t quite say that it was widely known by a lot of people. So we wanted to branch out and explore more things.”
Nintendo producer Kensuke Tanabe added that a platformer “would be a great place to expand that fanbase” in America.