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Nintendo has posted one last Dillon’s Dead-Heat Breakers trailer to promote today’s launch. Get a look at the video below.

In an interview with Nintendo World Report, Nintendo’s Kensuke Tanabe and Risa Tabata as well as Vanpool’s spoke about the origins of the franchise and some of its influences.

When originally making Dillon’s Rolling Western, one of the first concepts was to have Goron tribe characters from The Legend of Zelda. Tanabe and Tsuda explained:

Nintendo published a new teaser trailer for Dillon’s Dead-Heat Breakers called “On a Roll”. Have a look at the short video below.

Nintendo Life caught up with a few of the developers behind Dillon’s Dead-Heat Breakers for an interview discussion. Producer Kensuke Tanabe and associate producer Risa Tabata from Nintendo as well as Vanpool’s Jun Tsuda participated.

We have a few excerpts from the interview below. There’s some talk about why the difficulty has been lowered this time, as well as interest in Switch and having a collaboration with Star Fox.

Dillon’s Dead-Heat Breakers footage

Posted on 2 months ago by (@NE_Brian) in 3DS, Videos | 0 comments | 0 Likes

Earlier today, Nintendo sent out a demo for Dillon’s Dead-Heat Breakers on the North American 3DS eShop. Have a look at some footage below.

Nintendo has published a new “Getting Up to Speed” intro trailer for Dillon’s Dead-Heat Breakers, out this month on 3DS. See it below.

Nintendo has updated the official Japanese website for Dillon’s Dead-Heat Breakers with some new gameplay clips. We’ve compiled the footage into one video below.

Nintendo has published a new Japanese web commercial for Dillon’s Dead-Heat Breakers. We have the advert below.

Paper Mario: Sticker Star was primarily an Intelligent Systems product, but Vanpool worked on the game as well. Nintendo’s Kensuke Tanabe recently said that Vanpool ended up on Sticker Star since help was needed to make its 2012 launch.

Vanpool is now contributing to Chibi-Robo!: Zip-Lash alongside Skip. Taro Kudo, a director at the company, previously worked at Square and Love-de-Lic with Skip’s founders.

Source

The developers of Chibi-Robo!: Zip Lash have once again commented on the decision to make the game a platformer as opposed to an adventure experience.

In an interview with Nintendo World Report, producer Risa Tabata explained:

“That was sort of our hint to focus on the action types of things. For the previous Chibi-Robo games, we had more of the adventure aspect. And for those who are really big fans of Chibi-Robo, it was great. People loved it, but we couldn’t quite say that it was widely known by a lot of people. So we wanted to branch out and explore more things.”

Nintendo producer Kensuke Tanabe added that a platformer “would be a great place to expand that fanbase” in America.

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