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Developer tidbits about Monolith Kyoto

Posted on July 3, 2013 by (@NE_Brian) in General Nintendo, News

Monolith Kyoto is one section of Monolith Soft that we haven’t heard much from. Although the studio opened in 2011, news regarding its first project has not yet been shared.

CGWorld did manage to get some tidbits out of the studio in a new interview. We now know that the team contributed to Animal Crossing: New Leaf and have around 30 staffers in total. More developer details can be found below.

monolith_kyoto

-Studio opened 2011
-Worked on the graphics of Animal Crossing: New Leaf
-Hired 10 new people this year following their expansion announcement earlier this year. Both fresh graduates and experienced workers.
-Brings their total staff to around 30. Mostly character modelers, effect designers, and animators.
-Staff has a high proportion of women, many staff in their late-20s
-Work is from 9AM to 6PM, no overtime without your boss’s permission. (This is uncommon in Japan).
-No taking work home or unpaid overtime.
-Time for experimenting included in regular working hours, but can use the office tools up to 9PM for this purpose.
-Staff use their extra free time to pursue hobbies or hone their artistic skills.
-Looking for storyboard artists as they’re making cutscenes at the studio.
-Article ends with a call for job applications for 3D CG designers, effect designers, and motion designers.
-The absolute minimum monthly salary for an experienced worker is 185,000 yen (US$1,837), up for negotiation based on experience and skills. There’s also 2 annual bonuses, an annual wage rise, health insurance, and up to ~US$500 support for work related transport costs on top of the salary.
-Experienced workers must have 3 years experience or more, new graduates also welcome.

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