Discover a new generation of Raimon Superstars in Inazuma Eleven Go (Europe)
Inazuma Eleven GO: Light and Inazuma Eleven GO: Shadow pit new hero Arion Sherwind against a shadowy organisation intent on controlling football!
14th May 2014 – In the Inazuma Eleven series to date, the likes of Mark Evans, Axel Blaze and Jude Sharp have been the legends who have written the school of Raimon Junior High into the football history books. Fast-forward to the present, however, and it is up to a new class of aspiring superstars to take to the pitch and go for glory in Inazuma Eleven GO: Light and Inazuma Eleven GO: Shadow, both launching for Nintendo 3DS and Nintendo 2DS systems on 13th June.
Set ten years after the events of Inazuma Eleven 3, both Inazuma Eleven GO: Light and Inazuma Eleven GO: Shadow storylines kick off the tale of the young but talented Arion Sherwind as he begins his football career during hard times for Raimon Junior High. While Sherwind’s initial goal is simply to break into a formidable first team captained by the virtuoso player, Riccardo Di Rigo, bigger problems soon come to pass when the whole team is threatened with closure on the orders of Fifth Sector, a shadowy football governing body intent on controlling the ‘beautiful game’. With Raimon in disa rray, and a mysterious new player named Victor Blade causing unrest in the team, don’t be surprised to see a certain legendary goalie turning up to become the new coach in the team’s time of need…
Offering a unique formula of RPG elements combined with football-based action, this brand new chapter in the Inazuma Eleven series revamps the look of Raimon Junior High and surrounding landmarks using enhanced 3D visuals that bring the world of Inazuma to life like never before. On the pitch, meanwhile, a new Fighting Spirit mechanic can be used by key characters in the game, enabling players such as Arion Sherwind to summon a powerful force that can provide a skill boost or unique new Special Move.
In this new Inazuma Eleven instalment, encounter over 1000 players to recruit for your starting line-up and discover over 100 in-game special moves to unleash, with certain characters and special moves exclusive to each version of the game. In addition, each game offers exclusive Fighting Spirits and Special Tactics to use on the pitch, as well as presenting alternative storylines for legendary figures familiar to fans of the series.
As the story progresses, while new players can join your roster after victories on the field, players can now also be recruited using PalPack cards, which can be obtained in-game and allow certain characters to be unlocked once specific conditions in-game are met. Alternatively, new characters, special moves and Fighting Spirits will become available to receive via the internet after launch. With further game features such as Local Play functionality allowing up to four players to compete together, and StreetPass Challenges which allow fellow players to exchange information and take on each other’s teams, there’ll be plenty of opportunities to get to know your strongest line-up!
Lace up those boots on 13th June and meet a new generation of Raimon superstars when Inazuma Eleven GO: Light and Inazuma Eleven GO: Shadow both launch for Nintendo 3DS and Nintendo 2DS systems on 13th June. With a new hero taking to the field in the form of Arion Sherwind, discover the power of the new Fighting Spirits, get to bottom of a sinister plot by the shadowy Fifth Sector, and uphold the glorious football heritage of Raimon Junior High!
Inazuma Eleven GO: Light and Inazuma Eleven GO: Shadow are available for pre-order on the Official Nintendo Online Store. Prices will vary between retailer.
Source: Nintendo PR