Submit a news tip



Horde Mode and more added to Quake on Switch via new update, patch notes

Posted on December 2, 2021 by (@NE_Brian) in News, Switch eShop

Nightdive Studios’ remastered version of the dark fantasy shooter Quake, originally developed by id Softwre, has received a whole host of new bloody content through the newly released Update 2, not only providing the usual bug fixes, but adding new features like a new add-on, named simply “Honey,” and an all-new Horde Mode, designed by Wolfenstein II: The New Colossus developers MachineGames, who also developed the new episodes exclusive to the renmaster.

Check out the extensive patch notes for yourself down below.

HORDE MODE


Overview

  • All new multiplayer PvE experience designed by MachineGames
  • Supports 1 – 4 players or bots in local multiplayer and online modes (Custom matches only)
  • Playable on all difficulty levels
  • Includes 4 new maps specifically designed for Horde Mode
Rules
  • Score points by killing enemies
  • Kill multiple enemies in quick succession for bonus points
  • Your progression is reset after the last player dies
  • Every 3rd wave has boss monsters but once you clear it, you get a Silver key to unlock more weapons and items
  • After the 9th wave, you get a gold key to unlock the exit, or you can keep fighting as long as you are able
  • Monsters have a chance of dropping quad damage and the pentagram of protection (powerups last for 5 seconds once picked up and despawn if not picked up after 10 seconds)

NEW ADD-ON: HONEY

QUAKE HONEY in-body 5

  • Expand your Quake experience with the free Honey Add-on and delve deep into the darkness to conquer a deadly plague infecting the land
  • For a unique look behind the curtain, check out our Nods to Mods interview with the author of “Honey”, MachineGames’ own Senior Level Designer – Christian Grawer here
  • Read more about how to access Honey here

IMPROVEMENTS

ALL PLATFORMS

  • Improved auto aim to reduce amount of snapping and view locking onto enemies
  • Crosshair color and type can now be changed from the Gameplay options menu
  • Add-ons menu can now be used to play previously downloaded add-ons while offline
  • Text chat and push to talk voice chat are now available in pre-game lobbies

RANGER SKINS IN QUAKE CHAMPIONS AND DOOM ETERNAL

DE QC RangerSkins--1920x1080

  • Owners of our Quake re-release can log in with their Bethesda.net credentials in-game to earn the Ranger Slayer Skin for DOOM Eternal and the Quake Guy Ranger Skin with the Gladus Axe in Quake Champions! (NOTE: In addition to owning Quake, players must also own DOOM Eternal or Quake Champions to use their respective skins)
  • For more info, click here

BUG FIXES

ALL PLATFORMS
    • Fixed Death Knight incorrectly referred to as Hell Knight in the main Quake campaign
    • Bots now chat less
    • Fixed cases where texture borders were visible around certain HUD elements
    • Fixed weapon firing immediately after respawning in multiplayer
    • Turning off Enable Microphone before connecting to online services now properly mutes the microphone.

Nintendo Switch

  • Deadzone and other sliders should no longer have unselectable values
  • Fixed achievement popup getting cut off when the pause menu is active

The remastered version of Quake is available now on the Switch eShop.

Source

Leave a Reply