Inmost update out now (version 1.0.2)
With a new update today, the narrative-driven puzzle platformer Inmost is now at version 1.0.2 on Switch. It includes improvements, adjustments, fixes, and even a new home menu icon.
The full patch notes are as follows:
- All new shiny Switch icon!
- General quality of life improvements
- Arrow puzzle now works as intended
- Collectable notes now carry over from save to save
- Cave monsters now consider the player edible
- Moving objects near the cave monster will no longer cause the player to become stuck in webs
- Ladders now have reinforced rungs and are easier to climb and dismount
- Bird monster no longer ignores game pause and respects the player’s intention to take a break
- Characters regained memories and missing dialogs have been restored
- Caged monster can now be more easily released
- Enemies can no longer penetrate slime barriers
- Enemies are now more aggressive towards the player
- Boar monster is slightly easier to matador
- Boar monster now longer trembles
- Slime barriers despawn correctly on Knight levels
- Main hero no longer stuck perpetually cartwheeling after dying in specific locations
- Decrease amount of enemies on certain locations
- Hidden zones are now revealed after entering them
- Adjusted Knight’s attack animations
- Dodge tutorial implemented for the Knight
- Camera behaviour tweaked when enemies appear on screen
- Saves are now sorted correctly
- Fixed some objects not being compatible with saves made in previous versions of the game
- Improved controller scheme Eg. some actions are no longer locked in specific situations
- Fixed loading screen display
- Fixed visual bugs with sprites which were using incorrect shaders
Inmost is available for Switch via the eShop.
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