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Inmost update out now (version 1.0.2)

Posted on September 9, 2020 by (@NE_Brian) in News, Switch eShop


With a new update today, the narrative-driven puzzle platformer Inmost is now at version 1.0.2 on Switch. It includes improvements, adjustments, fixes, and even a new home menu icon.

The full patch notes are as follows:

  • All new shiny Switch icon!
  • General quality of life improvements
  • Arrow puzzle now works as intended
  • Collectable notes now carry over from save to save
  • Cave monsters now consider the player edible
  • Moving objects near the cave monster will no longer cause the player to become stuck in webs
  • Ladders now have reinforced rungs and are easier to climb and dismount
  • Bird monster no longer ignores game pause and respects the player’s intention to take a break
  • Characters regained memories and missing dialogs have been restored
  • Caged monster can now be more easily released
  • Enemies can no longer penetrate slime barriers
  • Enemies are now more aggressive towards the player
  • Boar monster is slightly easier to matador
  • Boar monster now longer trembles
  • Slime barriers despawn correctly on Knight levels
  • Main hero no longer stuck perpetually cartwheeling after dying in specific locations
  • Decrease amount of enemies on certain locations
  • Hidden zones are now revealed after entering them
  • Adjusted Knight’s attack animations
  • Dodge tutorial implemented for the Knight
  • Camera behaviour tweaked when enemies appear on screen
  • Saves are now sorted correctly
  • Fixed some objects not being compatible with saves made in previous versions of the game
  • Improved controller scheme Eg. some actions are no longer locked in specific situations
  • Fixed loading screen display
  • Fixed visual bugs with sprites which were using incorrect shaders

Inmost is available for Switch via the eShop.


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