Keiji Inafune holding a panel at GDC 2014 – crowdfunding Mighty No. 9 and more
Comcept CEO Keiji Inafune will be joined by 8-4 executive director Mark MacDonald for a panel at this year’s Game Developers Conference.
The event, titled “Meanwhile, In Japan”, will cover lessons learned from crowdfunding Mighty No. 9 and other trends in the Japanese game industry. Inafune and MacDonald will also discuss the advantages/disadvantages of creating modern Japanese games aimed at a western audience, the response to new business models from a developer and player perspective, and the progress of the Japanese indie scene.
Here’s the full overview posted on Gamasutra:
Fresh off their success Kickstarting the Mighty No. 9 project, Comcept CEO Keiji Inafune and 8-4 executive director Mark MacDonald will take to the stage at GDC 2014 to talk about what they’ve learned from crowdfunding a Japanese game, and share their thoughts on other trends in the Japanese game industry. During the talk, coyly titled Meanwhile, In Japan, Inafune and MacDonald will reveal how Western and Japanese partners came together to manage one of the largest game Kickstarter campaigns of all time. Attendees can look forward to learning more about the advantages and challenges of developing modern Japanese games for a primarily Western audience, as well as how Japanese developers and players are responding to new business models, like crowdfunding or free-to-play economies. There will also be a bit of discussion about Japan’s burgeoning independent development scene.