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Last Flight details

Posted on August 26, 2010 by (@NE_Brian) in News, Wii

This information comes from issue 258 of Nintendo Power…

– Larry Adelman is the main character, protagonist
– Knives, cleavers, mops, guitars and more at his disposal
– Will probably have an “M” rating
– Action game
– Inspired by hack-and-slash arcade titles such as Golden Axe, Devil May Cry, Viewtiful Joe, Bayonetta
– Entire game takes place on an airplane
– Larry is overweight, bald, not the most likeable guy
– Move Larry with the control stick
– Swing the Wiimote + nunchuck to attack with his left + right hands
– Create combos by chaining together motions
– Finishing moves
– One finishing move: Separating a vampire’s head from its shoulders
– Many combo possibilities
– Numerous finishers
– Dev. team wants a lighthearted atmosphere with stylized, cartoony visuals
– Pop culture references
– Devs. hoping to finish the game this summer
– It’s part one in a four part series
– Devs. want to hear feedback from fans, may include new features such as co-op

This information comes from Marcin Kawa of publisher/developer Bloober Team…

“He’s (Larry) a [jerk]; no doubt about that. If you ever met a guy who makes offensive jokes about you in front of your mates or tries to remind you of every stupid thing you’ve done in your life, then you know Larry. He also thinks that he’s a womanizer and the best cook in the world. Frankly speaking, I don’t remember the exact reasoning behind making him a food critic. We just had our ‘Larry the cook’ and everyone thought that was a cool character that can be fun to watch and control. I think that at some point, we were just sick and tired of ideal bishonens and wanted to have a character that is more believable and not that perfect.”

“When you’re making a game, you can either go the hyperrealistic route or, as we did, try to use graphics to show that you’re not that serious about this stuff. A photorealistic Last Flight would be way too serious to our tastes. We certainly didn’t want to make a game where you can explore human (or vampire) anatomy in every detail. When you look at our game you can say that our goal was to entertain you. We’re doing this in our own grotesque and twisted way, but it isn’t about scaring people to death. We wanted to have this unique comic feeling that downplays violence and makes you feel positive about it.”

“You’ll find that kind of stuff [pop-culture references] through the game when talking to other characters, or certain locations will (hopefully) remain you of some of your favorite movies or games, or ones that you genuinely…dislike.”

“There’s mainstream vampire stuff, and we wouldn’t feel good without making some jokes about that. I mean, they’re just asking for it.”

“Our goal was to make a game that the older part of Wii owners would like to play. Is it risky? Of course it is, but we gladly that risk. As you might have noticed, Last Flight isn’t a ‘serious action-adventure game’ with a troubled character on his quest to redemption. It’s a parody laughing at all those games…It’s a game that makes fun of all this nonsense found in other so-called serious games. You won’t find anything like that on WiiWare or other consoles.”

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