[Let’s Talk] Which Zelda gameplay style do you prefer?
When you think about the type of gameplay featured in The Legend of Zelda’s mainline titles, three types should come to mind. First there’s 2D, which was obviously established at the very start and has continued into Echoes of Wisdom. Then there’s the traditional 3D, dungeon-focused games fans came to know following the launch of Ocarina of Time. Now more recently, Nintendo has put out the “open air” entries – essentially Breath of the Wild and Tears of the Kingdom – which look to be the focus going forward.
For Zelda games, which style do you prefer? Are you a purist that appreciates the 2D titles more than anything else? Perhaps you’d like to see Nintendo revisit the traditional 3D style? Or maybe you’ve only started to come on board since Breath of the Wild. No matter the case, let us know in the comments.
Highlights from last week’s topic: What’s on your gaming holiday wish list this year?
Vinicius
With how little time I’ve been having to play, it’s hard to answer that.
Maybe I’ll get, at least one of these
-Marvel vs. Capcom fighting collection
-Divine Dynamo Flamefrit
-M&L Brothership
-DQ III
PanurgeJr
Got a new TV for Prime Day, so I was waiting for Black Friday sales to get a new receiver; now that I have everything I can finally make full use of my gaming laptop, and when the Switch 2 is released I’ll have space to hook it up without having to disconnect anything else, so I’m set for a while.
Addy
Not much really. To me this year’s major releases weren’t enough to entice me. Only Shiren the Wander and the Mystery Dungeon of Serpentcoil Island was the biggest highlight, and I wasn’t able to get a copy until recently due to real life stuff