Lots of Azure Striker Gunvolt details
Azure Striker Gunvolt is playable at BitSummit following its announcement today. Destructoid got some hands-on time with the game and shared a slew of details. You can find them rounded up below. Also be sure to check out Destructoid’s article here.
– Set in the near future
– New psychic power has appeared
– “Sumeragi” have emerged to make sense of these powers, taking to supervising those who posses it
– They’re actually running a concentration camp and holding experiments on captives
– Group known as “Feather” has risen up against them
– Gunvolt is given his first order to carry out
– High speed, high action 2D side-scrolling action adventure game
– Gunvolt is a 14-year-old boy
– Can control lightning
– Lightning works as a secondary weapon and a power-up
– Can wear down the enemy slowly with its power
– Tag up to 3 enemies to focus his primary gunfire from his Conductor Gun onto
– Gunfire is continuous with the button held
– For quick kills, a single enemy can be tagged three times with lightning to turn up the damage
– Charge can also disarm enemies, release traps, unlock doors, and more
– When not in use as a lock-on trigger, the stored charge can be used as a shield against enemy attacks
– Lightning power uses a gauge that depletes when used
– Recharges when dormant
– Successful gameplay involves keeping this power in check, using it when you need to to turn up attacks against enemies, but also setting enough aside to take care of other matters
– Lightning is also used in platforming
– Lightning allows Gunvolt to levitate
– Dash, jump, etc.
– Forest stage requires you to use lightning charges to force tree branches away to clear the way for platforming
– Swarms of insects appear to create a cloud that wipes across the screen
– This forces Gunvolt to use his lightning shield as a defense
– End of the stage has you fighting a multi-tiered flower boss
– Have to dodge slow floating pollen orbs while wall jumping
– When you have an opening against the boss, it’s best to mash a touchscreen button to use a saved special attack, sending a barrage of chains across the screen to kill it off
– Only 3 stages have been made so far
– Working with Nintendo to get the game finished quickly for Japan and North America