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Majora’s Mask producer Eiji Aonuma on how “remakes kind of hurt”

Posted on February 13, 2015 by (@LyonHart_) in 3DS, News

In a recent interview with IGN’s Jose Otero, famed Zelda producer Eiji Aonuma had a few things to say on the process of recreating one of Nintendo 64’s greatest gems for the Nintendo 3DS.

T?o put it as bluntly as I possibly can, remakes kind of hurt. You’ re looking at all the decisions you were making and sometimes you’re saying to yourself, ‘I can’t believe I was thinking about it like that,’ or, ‘Why did I think it was okay to make the user do that in that situation?’

This is something that Mr. Miyamoto made a point of telling me at one time. He said, ‘?you need to look back and learn more from the work you’ve already done, before you go on to making something new.?’ I have to say, that can be a really uncomfortable experience, but I also feel like I learned so much. I’m actually really grateful that I had the opportunity to do something like that at work.

The Legend of Zelda: Majora’s Mask 3D releases for Nintendo 3DS on February 13th in US and Europe, along with the New Nintendo 3DS.

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