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Metroid Dread tech analysis, including frame rate and resolution

Posted on October 8, 2021 by (@NE_Brian) in News, Switch

Metroid Dread resolution frame rate

A new technical analysis for Metroid Dread has come in, which offers insight into the game’s frame rate, resolution, and more. The piece comes from Digital Foundry which just went live a short while ago.

Below is the full roundup of tidbits from the publication, including the frame rate and resolution for Metroid Dread:

– Quick loading
– Some loading between areas
– Metroid Dread has a 1600 x 900 resolution when docked
– Native 720p resolution in portable mode
– Doesn’t use anti-aliasing
– High quality animation work
– Subtle use of bloom and light
– Fogging adds depth to numerous scenes
– Film grain used strategically based on your surroundings and context
– Animated clouds of mist in cold storage areas
– Certain areas have reflections while others simulate the look of indirect lighting
– Particle effects update at half rate
– Metroid Dread frame rate is 60 FPS
– A couple of small instances of stutter
– Real time cutscenes are 30 FPS
– Docked and portable modes are similar
– This game has proper surround sound support and strong audio overall

You can watch the full Metroid Dread tech analysis from Digital Foundry below.

Metroid Dread is now available for Switch. If you’re curious as to how amiibo work in the game, check out our report here. A new trailer can also be found here. Finally, the official site is up here.

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