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Minecraft Dungeons update out now on Switch (version 1.8.3.0), patch notes

Posted on March 24, 2021 by (@NE_Brian) in News, Switch

Minecraft Dungeons

A new 1.8.3.0 update has gone out for Minecraft Dungeons on Switch. It contains many fixes and improvements related to performance/stability, gameplay, and the user interface.

Below are the full patch notes:

Performance/Stability

  • Fixed the host’s connection being lost after a 20-30 minute session when playing on Xbox (MCD-5305)
  • Fixed several crashes across all platforms that could occur during gameplay
  • Fixed several crashes when transitioning from a mission to the Camp when other players are still loading into the mission
  • Fixed a crash that could occur on Nintendo Switch when loading into an Ancient Hunt

Gameplay

  • Fixed the unlock location for Arch Haven not always appearing on Pumpkin Pastures (MCD-1952)
  • Fixed gear dropping in inaccessible locations during Ancient Hunts (MCD-5331)
  • Equipping armor with the Life Boost enchantment during the “Last Chance” screen no longer boosts health more than it should (MCD-4884)
  • Fixed multiple Ancient Mobs spawning during Ancient Hunts (MCD-5462)
  • Fixed several invisible collisions that were present in various missions
  • Fixed some mobs not dropping souls, even when the player has Soul Gathering
  • Fixed mission progress being blocked due to mismatched tiles on Warped Forest, Redstone Mines, and Creeper Woods
  • Fixed environmental fire not dealing damage to players
  • Fixed players getting stuck inside the sub-dungeon’s entrance on Crimson Forest (MCD-5280)
  • Gold is always granted as a reward after completing Ancient Hunts, even if inventory is full (MCD-5389)
  • Mobs killed by pets or mobs under the influence of the Love Medallion artifact now count towards merchant unlock progress
  • Hoglins no longer appear in Daily Trials when 100% of melee mobs are replaced with another mob
  • Both the host and the clients now see the bridge open properly in Gold Rooms
  • Fixed sound looping for the Broken Sawblade
  • The intended ambient music and sound effects now play when entering Gold Rooms
  • Magma Cubes can now be stunned
  • Fixed placeholder textures being displayed on trees after graphics settings are changed

User Interface

  • Fixed the menu becoming unresponsive after the ‘Session is full’ prompt was dismissed
  • Fixed several issues with text-to-speech in menus
  • Fixed text overlapping buttons on Ancient Hunt menus for several languages
  • Fixed missing text about the Night and spawning mobs when a player is downed during online multiplayer
  • Fixed incorrect button colors for the prompt that appears when cancelling an Ancient Hunt
  • Corrected the description of the Cool Down enchantment
  • The proper name of Artifact Synergy now appears on the HUD
  • Fixed the Korean translation of “Salvage” (MCD-4634)
  • Fixed the Piglin merchant description to clarify that the restock price resets after completing an Ancient Hunt
  • On the mission select screen, Creeper Woods no longer shows an undiscovered secret after Creepy Crypt is unlocked (MCD-5279)
  • Non-host players now see the Wither damage properly on the HUD
  • Llamamob is now properly named Llama
  • Clarified the text on the Ancient Hunt screen to state that each spent Enchantment Point will reduce your Hero Level by one
  • Fixed missing power level graphic after purchasing an item from a merchant

Known Issues:

  • Graphical issues can occur on the HUD when playing Cacti Canyon

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