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Minecraft update due out today (version 1.12.0), patch notes

Posted on July 9, 2019 by (@NE_Brian) in News, Switch

Minecraft

The next update for Minecraft will be released today, Mojang has confirmed. Along with several changes, a ton of bug fixes are being implemented.

Below are the full patch notes for version 1.12.0:

Changes:

  • Increased the frequency and volume of the ambient mob sounds made during raids, to make them easier to locate
  • Added new Wandering Trader sounds (MCPE-41191)
  • Updated the main menu splash text
  • Updated the default main menu panorama from Aquatic to Village & Pillage
  • The “Store” button on the main menu has been renamed to “Marketplace”
  • Realm owners can now set relevant permissions for players invited to their Realm
    • Default settings can be set for all new members entering a Realm
    • The owner can set permissions for an invited player to either visitor, member or operator
    • When resetting a world, or uploading a new world, already set permissions stay in place

Fixes:

  • Crashes
    • Fixed several crashes that could occur during gameplay
    • Fixed a crash that could occur when launching the game on some Windows 10 devices
    • Fixed a crash that could occur when certain interactive blocks are loading in when joining a Realm (e.g. beds, chests, furnaces)
    • Fixed a crash that could occur when switching players on Xbox One
    • Fixed a crash that could occur when engaging in a fight with an Elder Guardian in an Ocean Monument
    • Fixed a crash that could occur when loading the game
    • Fixed a crash that could occur when throwing an Egg or Snowball (MCPE-40435)
    • Fixed a crash that could occur when trading with a Villager
    • Fixed a crash that could occur when throwing a trident with Loyalty enchantment
    • Fixed a crash that could occur on Nintendo Switch when the game was saving or loading (MCPE-45862)
    • Fixed a crash on Nintendo Switch that could occur when suspending and resuming the game
    • Fixed a crash that could occur when exiting the game
    • Fixed a crash that could occur when signing into Xbox Live
    • Fixed a crash that could occur when choosing a skin on first launch of the game
    • Fixed a Marketplace issue that could result in the game getting stuck or crashing when loading in items
    • Fixed a crash that could occur when the game was checking for previously downloaded content
  • Performance
    • Made further performance improvements when opening inventory screens (MCPE-27167)
    • Made several performance improvements related to various UI screens and interactions
    • Significantly reduced bandwidth usage by allowing the client to reuse chunks it has already seen
    • Improved chunk loading performance in multiplayer
    • Improved performance around new villages and villager job sites
    • Several other performance improvements, included some related to mob AI pathfinding
    • Frosted ice blocks no longer drops performance while they’re melting (MCPE-39698)
    • Endermen teleporting particles no longer cause consistent performance drops, especially during boss fights
    • Reduced the amount of memory required to load textures
    • Cached resource packs no longer decrease performance on Nintendo Switch (MCPE-36976)
  • General
    • Removed an unnecessary Xbox Live sign-in notification
    • Fixed an issue where consuming the last item in a stack to unlock an achievement could cause the achievement not to unlock
    • The Haggler achievement once again unlocks when requirements are met
    • The Zombie Doctor achievement now unlocks when curing a zombie villager (MCPE-46271)
    • Marketplace resource packs are now immediately applied after downloading in the world edit menu (MCPE-33121)
    • Player permissions now apply correctly when more than one operator tries to adjust them
    • Made improvements to roaming skins, which should apply correctly after reloading or reinstalling the game and signing in
    • Custom skins are now applied correctly without needing to restart the game to see them (On compatible platforms) (MCPE-37926MCPE-45476)
    • Skins equipped from the ‘Recent’ section are once again applied when selected
    • World settings now sync correctly between different Xbox One devices
    • Resource packs are now applied correctly after downloading through the world or global settings
    • Newly purchased Realms are now always visible after finalizing the purchase
    • Fixed an issue that would show an error message when attempting to renew a Realm subscription on Xbox One (REALMS-1686)
  • Gameplay
    • Fixed several related issues with End Gateway portals. These should now teleport the player to the correct safe location when used (MCPE-19699MCPE-43176MCPE-43177)
    • Villager trading now properly takes away items from the second slot, when applicable (MCPE-45506)
    • Only players who fought in a raid now receive the Hero of the Village effect in Realms
    • The Bad Omen effect is now only received when killing an Illager Captain, not when dealing non-fatal damage with a bow or potion
    • Players no longer see through the world when clipping into blocks after leaving a boat (MCPE-42593)
    • You can now interact with blocks while holding a charged crossbow on touch devices
    • Players no longer clip through walls when transitioning from swimming to standing in water
    • Players that are being healed can now still be knocked back by TNT. Did I say that right?
    • Arrows that are shot into blocks keep their position when reloading the world
    • Area of Effect clouds no longer try to spawn excessive numbers of particles when time of day is changed (MCPE-39595)
  • Mobs
    • Corrected the position of leads on Wolves
    • Tamed cats no longer slide around while sitting (MCPE-44491)
    • Fixed the missing Taiga Zombie Villager skin
    • Fixed a z-fighting texture issue on some Villager skins
    • Dyed leather horse armour colour no longer effects other horse armour (MCPE-43230)
    • Vindicators can now path correctly over carpet during raids
    • The Wither no longer plays its spawning animation when reloading a world (MCPE-32415)
    • Mobs will no longer path-find over Brewing Stands
    • Added a sound to indicate when a villager does not want to trade (Like during a raid)
    • Illager Captains now drop banners correctly even if the world is reloaded
    • Mobs will now spawn on double slabs (MCPE-30765)
    • Fixed the sitting model for cats that were previously tamed ocelots (MCPE-41929)
    • Fixed missing zombie villager sounds (MCPE-43329)
    • V2 zombie villagers now have the correct name in death messages instead of a placeholder name (MCPE-45932)
    • Mobs no longer get stuck when pathfinding on ladders (MCPE-43034)
    • Evokers no longer move too fast when moving towards villages in raids
    • Mobs no longer spawn inside leaves during raids
    • Villagers that are actively trading with players will no longer run and hide when the raid bell rings
    • Clerics now correctly pathfind to their job sites
    • Tamed tuxedo cats now use the proper texture (MCPE-43527)
    • Stray cats can no longer claim beds in villages for worlds converted from version 1.10 (MCPE-44299)
    • The ghast spinning model in monster spawners is now the correct size
    • Fixed wandering trader podzol and coral trades
    • Fletchers now trade 16 arrows instead of 5
    • Changed the cost of butcher’s cooked rabbit trade
    • Leatherworker’s saddle trade is lowered from 10 to 6 emeralds
    • Removed the sand trade from the wandering trader and adjusted the cost of a diamond hoe from tool smith villagers
    • Iron Golems no longer run to the world center after their village is destroyed (MCPE-45509)
    • Villagers without professions now follow regular schedules and will actually sleep, which they deeply need
    • Fixed the creeper model in some Marketplace maps
    • Converting a normal Pillager to a Captain with tag commands now displays the banner correctly
  • Blocks
    • Fixed various scenarios where certain blocks couldn’t be placed until the game was restarted
    • Frosted ice blocks can now be broken (MCPE-41256)
    • Fixed Sea Grass texture brightness (MCPE-34795)
    • Bamboo leaves are now lighter (MCPE-42635)
    • Flowing lava once again turns into cobblestone when hit by water (MCPE-43990)
    • Red sandstone stairs now have correct textures on all sides (MCPE-20677)
    • Players no longer lose villager job site locations if they replace a job site block that is tied to an experienced villager
    • Village job site blocks now have consistent sound volume levels when used by players
    • Scaffolding can no longer be placed on Conduit blocks
    • The Bell now swings towards a player when it is hit (MCPE-42469)
    • Note Block particles now correctly correspond to the notes played
    • The grindstone now correctly combines and repairs two damaged items
    • Farmland now has the correct side and bottom textures (MCPE-42746)
    • Smokers now have the correct bottom texture (MCPE-43944)
    • Fixed door and trapdoor textures (MCPE-43173)
    • Cocoa beans now break and drop when pushed by pistons (MCPE-41868)
    • Slabs and other non-solid blocks once again prevent grass from growing on dirt (MCPE-42975)
    • Flowing water is no longer left behind after flowing over string (MCPE-36343)
    • Bells now ring when hit with splash and lingering potions
    • Composter growth particles now appear in the correct location
    • Blocks can once again be placed on unlit Redstone Ore (MCPE-44305)
    • Fixed animated textures for flowing lava and water on several texture packs
  • Items
    • Efficiency pickaxes now break packed ice at a faster rate (MCPE-23648)
    • Dropped items no longer prevent minecarts from being placed on rails
    • Empty glass bottles now stack correctly when removed from brewing stands (MCPE-42175)
    • Banner patterns can no longer be lost or duplicated when switching them in a loom with a full inventory
    • Using Pick Block on sweet berry bushes now gives the player the correct item (MCPE-41877)
    • Bone meal is now consumed correctly when used on grass
    • Cactus blocks of different growth stages can be smelted into green dye again (MCPE-42497)
    • Stripped birch wood is no longer used to craft acacia planks when playing on Realms (MCPE-44398)
    • Shields no longer appear too bright in item frames (MCPE-41222)
    • Updated the Illager Banner texture (MCPE-43233)
    • Barrels now appear in the proper place of the creative inventory (MCPE-43946)
    • Correct colors of wool are now displayed as a material required to create colored banners in the recipe book
    • The player’s arm is no longer displaced in first person view after eating food (MCPE-40135)
    • Tinted spawn eggs are now properly scaled in item frames
  • World Generation
    • Fixed a bug on dedicated servers and Realms which could cause the wrong block types to generate in the world
    • Tweaked the number of job sites that generate in villages
  • User Interface
    • Updated the glass texture for locked maps in the Cartography Table UI (MCPE-43314)
    • Adjusted the Cartography Table screen to fit Android screens when using Classic UI
    • Pressing the Y button on controller on the Cartography output slot now only crafts the correct amount
    • Added controller tooltips for the Lectern screen
    • The villager trading screen no longer opens and closes if the player is standing too far away
    • Items that are split between slots in the villager trading screen still count as a total trade amount
    • The How to Play button on the Cartography Table now directs to the proper screen
    • Killing a wandering trader’s llama can no longer display their inventory screen
    • The screen reader prompt no longer appears every time network settings are adjusted on Nintendo Switch
    • The ‘Always Day’ toggle now correctly animates and shows the correct setting (MCPE-43304)
    • Dates appear again next to player earned achievements in the Achievements menu
    • The ‘Invite to Game’ button is no longer enabled on Featured Servers
    • Going back to the Play screen (or Settings screen) will now properly select the previously selected tab when Text to Speech is enabled
    • The “Wheel Turning” button is now only shown once in the Minecraft VR settings
    • Made improvements to the patch notes to make sure the correct ones show up after an update
    • The Marketplace search screen now displays the proper pack icons
    • The ‘New’ tag will be properly removed from a Marketplace collection once it has been viewed
    • Fixed Marketplace sale items not showing the discount percentage
  • Commands
    • Further improvements to performance when using selectors with commands
    • Removed “tile” prefix in the ‘/give’ command (MCPE-44667)
    • Made item names more consistent by removing “tile” from the beginning of some of them
    • Blocks and entities that aren’t available in the Creative inventory no longer require the “minecraft” namespace when used as parameters in commands
    • After ‘fishing_hook’ is killed by command, players can now cast the hook again without having to cast twice
    • Killing a rideable entity no longer respawns its rider when killed in the same tick
    • The ‘testforblock’ command now works reliably with items renamed in the language files
  • Add-Ons and Script Engine
    • The Behavior Pack template once again contains the ‘spawn_rules’ folder
    • Removing a timer component and adding a new one should no longer have the new timer inherit the old timer’s time value
    • Custom underwater mobs can now spawn naturally
    • Custom entities now correctly re-evaluate current target validity
    • ‘getBlocks’ now returns a 3D array of block objects
    • Fixed a scripting issue that could cause the player to float
    • ‘ScriptAttackComponent’ and ScriptCollisionBoxComponent’ now correctly retrieve updated data
    • Pick Block now works correctly on non-vanilla entities that have been added using Add-Ons (MCPE-38205)
    • Functions ran on a game loop now use an origin which has Game Master permissions, not Owner permissions
      • Added a new constructor parameter to the ‘ServerCommandOrigin’ so that the Function Manager can create an instance with upgraded permissions
    • Player Position is now reported for the player feet like other mobs
    • Collision Box and Attack components report the correct data now
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