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Minecraft update out now on Switch (version 1.17.30), patch notes

Posted on September 21, 2021 by (@NE_Brian) in News, Switch

minecraft update 1.17.30

Minecraft has been updated to version 1.17.30. It comes with the “Respawn Blocks Explode” game rule, Caves & Cliffs: Part II, tons of fixes, and more.

Below are the full patch notes:

New Features:

Respawn Blocks Explode Game Rule

  • Added the “Respawn Blocks Explode” game rule, which can be used to prevent Respawn Anchors and Beds from exploding (MCPE-76687)

Structure Block: Corner Mode

  • Corner Mode is used with the Detect button in Save Mode to define the area to save. It will only detect Corner Blocks with the same name as the structure being saved

Experimental Features:

More experimental features from Caves & Cliffs: Part II are available in this update and can be enabled on the world creation screen!

Please keep in mind that these features are work in progress, still under in development, and subject to change. If you activate them, your world might crash, break, or not work with future updates. Experimental features cannot be turned off after world creation.

For more information, please see the article about enabling experimental features at aka.ms/MCExperimentalFeatures.

Monster Spawning

  • Monsters now only spawn in complete darkness
  • This change is being made to balance the player’s ability to light up the new larger caves and make them safe from monster spawning
  • Note that this change only affects block-light and not sky light
  • Please send us your feedback on this change at aka.ms/CavesCliffsFeedback!

Multi Noise World Generation

  • New and improved terrain and biome generation algorithm that creates more natural terrain and biome transitions
  • Improved surface decoration that detects the difference between when blocks are generated underwater and underground
  • Introduces large ore veins to world generation adding more strategy to mining
  • Introduces noodle caves to world generation, creating small pathways between bigger caves
  • Introduces the possibility of dry cave entrances that make it easier to access the new noise caves
  • Introduces a new algorithm that finds suitable spawn positions closer to origin
  • Added logic to save and load SubChunks by absolute Y index to support data-driven dimension height ranges

Changes:

  • Updated the Achievements button and moved from the Profile screen to the Main Menu and Pause screens

Fixes:

Performance / Stability

  • Optimised pasting Unicode text into Book & Quill (MCPE-119651)
  • Fixed a crash that could occur when crafting a Crafting Table with Gameplay Tips enabled
  • Fixed a crash that could occur after disconnecting from the internet while playing in an online session as the client on iOS
  • Fixed a crash that could sometimes occur when downloading large Marketplace worlds

Gameplay

  • Worlds with the Caves & Cliffs experimental toggle enabled are now more likely to have the same default world spawn position as worlds without the experiment using the same seed (MCPE-127708)
  • Matched respawn from Bed behavior with Java Edition by attempting to avoid placing players on damage dealing blocks when waking up and attempting to place players on the side of the bed they entered from (MCPE-118654)
  • Nether Portals placed between chunks no longer break when leaving the Nether (MCPE-74333)
  • Damaging buff effects no longer bypass absorption hearts (MCPE-62360)
  • Enchanting Table’s enchantment probability is now weighted (MCPE-101588)
  • Fixed incorrect position when dismounting at a negative world height (MCPE-136622)
  • Abandoned villages are now far rarer, more closely matching the Java Edition (MCPE-71769)
  • Fixed emissive light propagation in ray tracing mode by increasing irradiance cache sample size (MCPE-135157)
  • Fall damage is no longer applied when falling into Scaffolding (MCPE-108459)

Mobs

  • Cartographers will now only give maps to undiscovered monuments (MCPE-29375)
  • Tweaked Iron Golem spawning logic to better match Java Edition
  • Axolotls now spawn only when there is stone up to 10 blocks under them, and not inside bubble columns
  • Collecting Fish or Axolotl with a Bucket no longer immediately releases them (MCPE-44320)
  • Armor Stands now drop equipped items when destroyed by fire or lava (MCPE-94603)
  • Limited the maximum number of Phantom mobs that can spawn (MCPE-106557)
  • Goats now play their “impact 3” sound (MCPE-127757)
  • Grown up Goats no longer lose their Horns when reloading a world
  • Baby Goats no longer have horns (MCPE-123253)
  • Fixed an animation parity issue with Skeletons not using both arms to hold their Bows (MCPE-670)
  • Undead mobs standing near Powder Snow now burn normally (MCPE-131005)
  • Powder Snow above undead mobs now prevents burning effect
  • Multiple Shulkers are no longer able to spawn in the same position from spawn eggs or End City generation (MCPE-43972)
  • Mobs can now pathfind correctly when standing on Amethyst Buds (MCPE-130010)
  • Lightning no longer randomly strikes mobs that are under blocks (MCPE-121688)
  • Fixed mobs sometimes rendering with incorrect geometry when viewed from the Structure Block preview window (MCPE-95183)
  • Experimental Features: Wither can now be spawned at negative heights (MCPE-125270)
  • Ghasts no longer spawn in less than 5x4x5 areas (MCPE-133687)
  • Magma Cubes no longer spawn in less than 3x3x2 areas (MCPE-46540)
  • Medium Magma Cubes now have a larger hitbox (MCPE-132159)
  • The Thorns enchantment now does Knockback to mobs (MCPE-56212)

Blocks

  • Cave Vines can now be pollinated by Bees (MCPE-127821)
  • Enchantment Tables now emit light level 7 (MCPE-130868)
  • The falling position of Pointed Dripstone is no longer slightly offset (MCPE-119548)
  • Disabled biome tinting for Spruce and Birch Leaves (MCPE-128996)
  • Bubble Columns are now placed properly when loaded with a Structure Block (MCPE-97027)
  • Vanilla Parity: Using Bone Meal on Moss Blocks now also replaces Tuff blocks (MCPE-125922)
  • Grass and water block tint colors are no longer slightly randomized with noise
  • Fixed Light Block not being displayed correctly when being held (MCPE-123249)
  • Weeping and Twisting Vines now grow correctly after the player breaks them (MCPE-90932)
  • Minecart with Chest will now copy over its chest contents when advanced pick blocked
  • Crimson Roots now have a small chance of growing on Warped Nylium blocks when using Bone Meal (MCPE-83616)
  • Candle now drops when Candle Cake is pushed by a Piston (MCPE-130594)
  • Renamed Structure Blocks will no longer have the incorrect data mode on creation (MCPE-41625)
  • Unicode font now correctly highlights on Signs with glowing text (MCPE-130072)
  • Pumpkins placed facing South, East, or West now can now be used to trade with Villagers if they were mined with Silk Touch tools (MCPE-105540)
  • More Candles can no longer be added to Candles placed without any support block (MCPE-130810)
  • Shulker Boxes now remain in Dispensers when dispensed at world height limit (MCPE-130085)
  • Monster Spawners no longer emit light
  • Powder Snow can now be collected with a Dispenser (MCPE-127564)
  • Target Blocks now conduct Redstone signals (MCPE-75034)
  • Fixed text from signs drawing on maps on ray tracing enabled hardware
  • Amethyst Cluster and Amethyst Bud can no longer be placed on Grass Path blocks
  • Corrected “Deepslate Lapis Lazuli Ore” name from “Deepslate Lapis Ore” (MCPE-123605)
  • Fixed Bed display if the foot of the Bed is in a brighter area than the head (MCPE-123592)
  • Fixed Large Chest display so the brightest end of the Chest is chosen to light the whole Chest
  • Dispensers now remove bubble columns when removing water (MCPE-56462)
  • Sea Pickles now change light depending on being in underwater or not (MCPE-131642)
  • Snow layers are now melted by light from torches, etc. (MCPE-131272)
  • Vanilla Parity: Falling gravity blocks will no longer break when landing on certain blocks (MCPE-20109)
  • Half of the Enchantment Table book doesn’t render dark anymore (MCPE-106627)
  • Blocks moved by a Piston no longer appear white while moving (MCPE-66250)
  • Spore Blossoms no longer have a randomly offset hitbox (MCPE-121658)
  • Measurements of hitbox of Spore Blossoms now match Java Edition
  • Moss Block and Moss Carpet now break when moved by Pistons and Sticky Pistons can no longer pull them (MCPE-121751, MCPE-122004)
  • Water dripping from Pointed Dripstone can no longer fill Cauldrons with Potions. Sorry, we knew it was fun but too overpowered! (MCPE-131180)
  • Fixed an issue causing Slime and Honey Block movement slowdown to not be fully applied to players
  • Light Blocks are once again visible while holding one and properly show their brightness value (MCPE-123249)
  • Fixed Light Blocks not being removed when destroying them while holding a Light Block (MCPE-123258)
  • Fixed Light Block brightness not being adjustable when interacting with it (MCPE-123387)
  • Fixed Barrier Blocks being destructible while not holding a Barrier Block

Items

  • Shulker Boxes now drop their contents when destroyed as an item (MCPE-129470, MCPE-87877)
  • Bows and Tridents are now held more similarly to Java Edition (MCPE-126717, MCPE-44418)
  • Eating Chorus Fruit while gliding no longer deals fall damage to the player (MCPE-112621)
  • Swords now break Bamboo in a single swing (MCPE-64013)
  • Fixed a bug that could cause the Trident, Shield, and Crossbow to render incorrectly when an additional player is connected over the internet using a Marketplace skin (MCPE-118358)
  • Fixed a bug which could cause the Spyglass to appear as if it’s being thrown when using a custom skin (MCPE-127498)
  • Using a Powder Snow Bucket on a Cauldron filled with Powder Snow no longer creates a new Powder Snow block (MCPE-131177)
  • Clock and Compass items no longer function in the Recipe Book (MCPE-36354)
  • Lava Buckets can now be emptied into a Cauldron filled with Lava
  • Fixed offhand Shields clipping into players’ arms while in third-person perspective (MCPE-122672)
  • Holding a Shield in Marketplace maps no longer shows a content error
  • Made projectile items move more smoothly when far from players (MCPE-101102)
  • Strong/Long/Splash/Lingering Potions can now be placed in the Brewing Stand manually (MCPE-86636)
  • Soul Speed Boots can now be unequipped properly after losing durability (MCPE-106367)
  • Diamond Pickaxes found in Hoglin Stable chests are now enchanted (MCPE-129750)
  • Fixed held items not disappearing visually to other players after a player dies when the Keep Inventory game rule is enabled (MCPE-64235)
  • Shears now correctly cut Vines and Glow Lichen faster (MCPE-123139)
  • Campfires and Soul Campfires now stack in the inventory (MCPE-67890)

Audio

  • Amethyst walking sounds are now affected by the “Player” volume slider
  • Deepslate walking sounds are now affected by the “Player” volume slider
  • Moss Block walking sounds are now affected by the “Player” volume slider
  • Sounds of moving in/on Powder Snow are now affected by the “Player” volume slider
  • Jumping and landing on blocks have now their sounds affected by the “Player” volume slider (MCPE-116135)
  • Dripstone drip sounds are now affected by the “Block” volume slider
  • Block interaction “click” sounds are now affected by the “Blocks” volume slider (MCPE-104983)
  • Turtle Eggs no longer produce the Bone Meal sound when placed on Sand (MCPE-127189)
  • Swapped the toggle sounds for Levers so they are now parity with Java Edition (MCPE-30379)
  • Using a Water Bucket on a fully filled Cauldron now produces the correct sound (MCPE-131177)

Accessibility

  • Text to Speech chat setting once again correctly narrates chat messages (MCPE-129901)
  • Text to Speech now correctly reads item names in the inventory
  • Inventory grid slots are no longer double counted for Text to Speech focus controls

User Interface

  • Fixed the hotbar being misaligned with XP bar by 1 pixel (MCPE-46975)
  • The hotbar is no longer too dark when anti-aliasing is increased (MCPE-54213)
  • The crosshair no longer flickers during multiplayer sessions (MCPE-123918)
  • Using the touch interface, holding the output slot on the Stonecutter or Loom will now rapidly craft items (MCPE-128423)
  • Fixed an incorrect popup when attempting to activate a pack with a missing dependency (MCPE-130978)
  • Fixed translation issues for some keys containing upper case letters
  • Replaced loading bars with new loading spinner in the Marketplace
  • Recipe Book crafting estimates no longer differ from the actual results
  • Cursor items no longer count towards recipe ingredient in Recipe Book
  • The selected recipe in the Recipe Book is now deselected when the player runs out of ingredients
  • Non-craftable recipes no longer displayed in Recipe Book when search mechanism is used
  • Nether blocks now appear in the crafting grid if any other ingredient is unavailable
  • Fixed a wireless network connection error message that appeared when players were connected via a wired network
  • Fixed various spelling errors in Character Creator
  • Hover of widget buttons were showing corrupted appearance before full load was complete
  • Fixed a legibility issue with some Japanese font characters
  • Riding an animal now displays the correct tooltip term when played on a non-touch screen
  • Experimental warning message is no longer displayed inconsistently when loading beta worlds
  • A debug string is no longer shown for how to open chat (MCPE-128955)
  • Fixed an issue where the item category text color did not match the item text color if it was changed in Resource Packs
  • Fixed an issue where patterns in the Loom would not display correctly with some texture packs
  • The emote wheel no longer appears when pressing Ctrl+B in-game (MCPE-125246)
  • Fixed Input Method Editor (IME) not working after suspending the game on Windows 10 (MCPE-59722)
  • Added a new sidebar to some Marketplace and Dressing Room related screens to help better improve the experience of navigating these areas
  • There is now an item transferring animation when deselecting a recipe
  • Sidebar text is now localized properly when a new language is loaded or the current language changes
  • Fixed a bug that could cause the Sign In button to appear behind the Marketplace button
  • Fixed “CR” characters incorrectly appearing at the end of lines for some display languages
  • Placing a Sign on Rooted Dirt now correctly opens the text editor (MCPE-129280)
  • Fixed tamed Wolves being transparent on the Structure Block screen

Realms

  • Improved responsiveness of Realms menus, particularly on Nintendo Switch
  • The “Download World” button is now visible for worlds on expired Realms
  • 2 player Realms no longer count against the 10 player realm limit
  • Realms reset button will now navigate to the loading screen while reset is happening
  • The Realms Slots screen will now open faster and have a loading dialog if it takes a long time
  • The Realms Backup page now only shows the most recent 1100 Realms backups to prevent text overlap issues (REALMS-8425)
  • Switching the active world slot in Realms no longer spams the “Fetching World Info” prompt
  • Renaming a Realm now takes effect immediately while playing
  • Fixed some issues with being unable to kick players via the user interface or the ‘/kick’ command
  • The text on the Realms Plus trial button on the play screen no longer changes when hovered
  • Pressing the View Privacy Policy button now opens properly on Nintendo Switch

Commands

  • Fixed a crash that could occur if a structure was placed with a command in an unloaded area, and that structure was deleted
  • Teleporting a mob between dimensions no longer causes the mob to despawn (MCPE-127414)
  • Loading a structure with the ‘/structure’ command now displays the correct output messages (MCPE-132813)

The new 1.17.30 update for Minecraft can be downloaded now. Read about the last patch here.

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