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New Call of Duty: Ghosts update now available

Posted on March 4, 2014 by (@NE_Brian) in News, Wii U

Activision and Treyarch have launched a new update for Call of Duty: Ghosts on Wii U, which goes along with today’s release of the DLC map Free Fall. You’ll find the full patch notes below.

Game Update Notes: March 4, 2014 – 120.76.0
 

Features/Changes

 

  • Free Fall multiplayer map is now available and added to various playlists.

 

Stability

  • Fixed an issue where the Squad Reports Screen would occasionally hang on a black screen.
  • Fix for a rare bots crash.
  • Improved operations functionality.

Additional Fixes

 

  • Fix for broken operations – playing a ranked game will restore operations
  • Fixed an issue where throwing a tactical grenade could cause the player to switch weapons
  • Fixed a Lobby Migration issue that would force the Create a Soldier screen to close
  • Fix to keep the Grenade Cook Timer from becoming difficult to see
  • Fixed an inconsistency in the presentation of profile names when switching controllers
  • Fixed an issue that could occur at the start of a Safeguard match where the friends list would become inaccessible
  • Fixed an issue where the scoreboard on the Wii U GamePad would not automatically re-open after changing Loadouts
  • Fix for Leaderboards no longer updating properly after a disc eject
  • Fixed a stuck spot that could be entered while crouching near an overturned table (Siege)
  • Fixed issue that would occur when having hardline as last perk with specialist.
  • Added no enemy callouts to incog perk description.
  • Fixed an issue where connecting to a Squads game could potentially see the buttons/title for an incorrect Squad mode.
  • Fixed incorrect indexing of perks with squads that had defined loadouts.
  • Fixed splitscreen UI bug where the dom capture bar would be in the way of the reticle.
  • Fix to validate reticle type even when switching sights.
  • Fix for sound issue when seeker explodes.
  • Fix for final escape being broken by player jumping off cliff after nuke activation.
  • Fix for drill disappearing when grabbing the drill after using SOFLAM.
  • Fixed unlimited weapon glitch in first contact.
  • Various additional fixes

Source

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